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"Forgiveness" is a series of 7 sin-themed escape room adventures for Windows, Mac, or Linux. After taking a personality test, players face trials tailored to their revealed sin, with two difficulty levels: Normal, with subtle hints and no time limit, and Extreme, with a 30-minute time limit. Players are trapped by the enigmatic Dr. Benjamin Smith, who believes himself a god and metes out his own form of justice, in a race to prove their worth and escape punishment.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

65%
Audience ScoreBased on 85 reviews
music4 positive mentions
gameplay3 negative mentions
  • The game features interesting and challenging puzzles that require critical thinking.
  • The atmosphere and visuals are well-designed, enhancing the overall experience.
  • The game offers a unique concept with rooms themed around the seven deadly sins, providing a fresh take on escape room games.
  • The gameplay can be tedious, with some puzzles lacking clear logic and requiring guesswork.
  • There are significant bugs and control issues, such as being unable to pick up items or navigate effectively.
  • The game is quite short, with only a handful of puzzles per room, making it feel overpriced for the content provided.
  • story20 mentions

    The game's story is generally viewed as underdeveloped, with many players noting that it feels more like a series of escape rooms loosely connected by a weak narrative rather than a cohesive plot. While some appreciate the initial premise and atmosphere, they feel that the story hinders the experience rather than enhances it, often leading to a lack of engagement. Overall, those seeking a rich narrative may be disappointed, but puzzle enthusiasts might still find enjoyment in the gameplay.

    • “Great concept and good story premise, but controls and navigation need significant improvement.”
    • “There are a bunch of puzzle mystery games out there if you are looking for story and puzzles, but this one did not disappoint my expectations.”
    • “So it's kind of a testament to the quality of this game that I went in hoping for a psychological horror story, ended up with an escape room game, and still kind of loved it.”
    • “True, there's no story - just a list of rooms to escape from which are vaguely linked to the deadly sins - but if you prefer puzzles and tend to skip through any storyline there might be anyway, then this game really delivers.”
    • “There is a story to it, but it hinders more than it helps, because it begins but after the beginning nothing actually happens with the story.”
    • “It could be more effort put into the story of each of the different rooms; there is a little bit of story already, but it just makes it feel poorly made when it is not fully narrated.”
  • gameplay8 mentions

    The gameplay has been described as tedious and not particularly engaging, with some mechanics failing to trigger as expected, which can lead to frustration. However, players noted that once familiar with the mechanics, the experience improves, though it remains underwhelming for the price, suggesting it may be better to purchase on sale. Overall, while the gameplay lacks excitement, the visuals and soundtrack are appreciated.

    • “After a while, you get used to it, and it is not too much in the way of the gameplay, even though it is definitely something that could be improved upon.”
    • “Back when games were about the mechanics and the fun factor.”
    • “I enjoy escape games, but I found the gameplay on this to be tedious.”
    • “It just won't trigger the next mechanic for me.”
    • “Overall, it's not the most riveting gameplay, but the soundtrack and visuals at least are enjoyable, and I paid 2.35 euros for it on Steam, so it's all good.”
  • music8 mentions

    The music in the game is widely praised for its atmospheric quality, effectively enhancing the overall experience and immersing players in the environment. Reviewers noted that the soundtrack is enjoyable and complements the visuals, contributing positively to the gameplay despite some criticisms of the mechanics. Overall, the music is considered a standout feature, with some players rating it exceptionally high.

    • “Atmospheric soundtrack”
    • “The music in some of the rooms is really nice and atmospheric to listen to while playing.”
    • “The soundtrack enhances the 'captured in a cell' environment.”
    • “Atmospheric soundtrack.”
    • “I went to a lot of escape rooms in real life, and I can say that this game is much better than all. You will feel all emotions; the music was awesome. My point is 11/10 for this game.”
  • graphics6 mentions

    The graphics of the game receive mixed reviews; while some players appreciate the visual design and find it gorgeous, others criticize it for being dark and not particularly impressive. Overall, the visuals contribute positively to the atmosphere, even if the gameplay itself may not be captivating.

    • “Kudos to the graphics designers though - it's a gorgeous looking game.”
    • “The graphics were fine but a little dark and the music was perfect to create the atmosphere.”
    • “Overall, it's not the most riveting gameplay, but the soundtrack and visuals at least are enjoyable.”
    • “Graphics are not great.”
    • “No sound, no visuals; you just go all around the room and try to understand if anything actually happened.”
    • “The graphics were fine but a little dark.”
  • atmosphere5 mentions

    The atmosphere in "Greed" is highly praised, with users noting that the dark graphics and atmospheric soundtrack effectively enhance the game's immersive experience. The attention to detail in the surrounding objects adds depth, giving each room its own unique story and ambiance.

    • “I think this one had the best atmosphere.”
    • “The graphics were fine but a little dark, and the music was perfect to create the atmosphere.”
    • “The same applies for all the surrounding objects in the rooms that bring the rooms their own little story and atmosphere.”
    • “The atmosphere feels lifeless and uninspired, lacking any real sense of immersion.”
    • “The environments are bland and fail to evoke any emotional response, making exploration feel tedious.”
    • “Despite the potential for a rich atmosphere, the game falls flat with generic settings and repetitive visuals.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, as the process of solving puzzles feels overly laborious. Additionally, the control mechanics can lead to motion sickness, further detracting from the overall experience.

    • “I enjoy escape games, but I found the gameplay in this one to be tedious.”
    • “I looked up the answer for that one because, while the steps to solve it are obvious, actually solving it is absurdly tedious.”
    • “Besides the tedious effort of trying to pick up items, players can get motion sick if they're too jerky with their controls.”
  • replayability2 mentions

    The game has limited replayability, as players often encounter the same rooms and scenarios in each playthrough, leading to a lack of variety and freshness.

    • “Not a lot of replay value, since you only have the same rooms to play each time.”
    • “Unfortunately, not much replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 2 analyzed playthroughs

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