Forgetful Dictator
- August 6, 2020
- Please Know More
Forgetful Dictator is a humorous geography game that combines trivia, strategy, and time trials. Learn about 180+ countries and territories, answer intriguing trivia questions, and outsmart the Dino Dictator to conquer the world. This game offers a fun and engaging way to improve your geographical knowledge.
Reviews
- The game is a fun and engaging way to learn about geography, including countries, capitals, and flags.
- It features a variety of game modes and trivia questions that keep the gameplay interesting and educational.
- The lighthearted tone and humorous elements, such as the forgetful dictator, add to the overall enjoyment of the game.
- The game can be repetitive, especially with trivia questions that often repeat, which may detract from the learning experience.
- There are several bugs and performance issues that can disrupt gameplay, such as crashes and unresponsive elements.
- Some players feel that the selection of countries and territories included in the game is inconsistent and could be improved.
- graphics4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics of the game received mixed feedback, with some users finding them lacking in quality and variety, which impacted the overall experience. While the game serves as an effective educational tool for geography enthusiasts, improvements in visual design and user interface are recommended to enhance replayability and engagement.
“Super quick and effective tool to boost geographical knowledge.”
“I would recommend it to any geography nerds or people interested in expanding their geographical or vexillological knowledge.”
“For this game to be a recommendation, it would have to do a little better in the graphics, UI, and variety of questions (replayability).”
- story3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game's story features a humorous and lighthearted premise where players assist a comically inept dictator in his quest for world domination through non-violent means. The narrative serves primarily as a playful backdrop for gameplay focused on geography, with a cartoony tone that satirizes the dictator's ambitions. However, players may find limitations in rewards for missions involving previously conquered nations.
“The story conceit of the game is fun; you play an aide to a Dr. Evil-like despot who is determined to rule the world by conquering it one nation (or territory) at a time.”
“There's no violence portrayed in the game, and the tone is cartoony and light, constantly poking fun at the dictator and his incompetence. It's all just a loose story framework to fold around a game of identifying nations of the world by their border outlines and location on a Mercator projection map of the world.”
“There's no violence portrayed in the game, and the tone is cartoony and light, constantly poking fun at the dictator and his incompetence: it's all just a loose story framework to fold around a game of identifying nations of the world by their border outlines and location on a Mercator projection map of the world.”
“If I pick a mission and I have already conquered the countries, I will not receive an award.”
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Gameplay features a gradual reveal of mechanics, including a rival dictator and random upgrades, which adds some excitement. However, the user interface is criticized as poor, and the overall experience is described as repetitive, raising questions about the depth and engagement of each playthrough.
“As you continue to play, more game mechanics are revealed: a rival dictator - a ridiculous tyrannosaur - starts to conquer nations in parallel with you, and chests of upgrades and materials appear in random countries.”
“It is a fleshed-out experience that makes good use of its many mechanics to keep each playthrough exciting.”
“The UI is just awful, and the gameplay is quite repetitive too.”
“As you continue to play, more game mechanics are revealed, but they feel forced and disrupt the flow of the game.”
“The combat system lacks depth, making battles feel monotonous and unengaging.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
"Forgetful Dictator" is recognized as a powerful and emotionally impactful anti-war game, effectively evoking strong feelings and reflections on the consequences of conflict.
“Forgetful Dictator is a powerful, emotionally affecting anti-war game.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music is characterized by a playful blend of 60's Bond-inspired kitsch and whimsical elements, creating a humorous and engaging atmosphere reminiscent of an evil genius theme, complete with quirky henchmen and unexpected surprises.
“The sound reminds me of Evil Genius, with a mixture of 60's Bond-ish kitsch music and over-the-top henchmen, including a dinosaur that's funnier than it has any right to be.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's atmosphere is characterized by zany dialogue that creates a relaxed environment, though some players find it becomes repetitive over time.
“The zany dialogue sets a low-pressure atmosphere, although it does get repetitive after a while.”
“The game lacks a cohesive atmosphere, making it hard to immerse myself in the world.”
“The environments feel empty and uninspired, which detracts from the overall atmosphere.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is enjoyable, but players report significant bugs that affect its stability.
“Really fun game, but quite buggy.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers indicate that the game's replayability is hindered by its graphics, user interface, and a lack of question variety, suggesting that improvements in these areas could enhance the overall experience and make it more recommendable.
“For this game to be a recommendation, it would have to improve in graphics, UI, and the variety of questions to enhance replayability.”