- May 27, 2021
- A.Y.std
- 32h median play time
Force of Nature 2: Ghost Keeper
Platforms
About
"Force of Nature 2: Ghost Keeper" is a first-person shooter game with a supernatural twist. As a Ghost Keeper, players capture and controls ghosts to combat other spectral enemies and solve puzzles in otherworldly environments. The game offers a unique blend of combat, exploration, and strategy, with a variety of ghost types and abilities to discover. With its immersive atmosphere and engaging gameplay, "Force of Nature 2: Ghost Keeper" is a thrilling addition to the FPS genre.
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- The game features a rich crafting system with a wide variety of items to create and upgrade.
- The graphics and sound design are well-executed, creating an immersive atmosphere.
- The game offers a satisfying progression system, allowing players to unlock new technologies and abilities as they advance.
- The gameplay can become excessively grindy, requiring players to gather large quantities of resources for crafting.
- Combat mechanics are simplistic and can feel repetitive, with enemies often overwhelming players in large numbers.
- The game lacks meaningful story elements and can feel linear, with little incentive to explore beyond the main objectives.
grinding
221 mentions Positive Neutral NegativeThe reviews consistently highlight that "Force of Nature 2: Ghost Keeper" is excessively grindy, with players spending a significant amount of time on repetitive tasks such as gathering resources, crafting, and farming. While some enjoy the grind as a relaxing aspect of gameplay, many find it tedious and unfulfilling, often leading to frustration with the slow progression and lack of meaningful rewards. Overall, the game's heavy emphasis on grinding can detract from the enjoyment, making it more suitable for those who specifically seek out grind-heavy experiences.
“No grinding monsters for pointless gold coins to level up!”
“The grinding in this game feels rewarding and keeps me engaged.”
“I appreciate how the grinding mechanics are balanced, making progress feel meaningful.”
“This game is fun, but in its current state it is way too grindy.”
“The cycle of farming is unfulfilling as I could not see myself grinding out tens of hours for technological advances, mediocre combat, and looting.”
“It's just meaningless grinding with zero game design.”