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Force of Nature 2: Ghost Keeper

Force of Nature 2: Ghost Keeper Game Cover
74%Game Brain Score
gameplay, graphics
grinding, story
74% User Score Based on 715 reviews

Platforms

PCWindows
Force of Nature 2: Ghost Keeper Game Cover

About

Force of Nature 2: Ghost Keeper is a single player and multiplayer open world role playing game. It was developed by A.Y.std and was released on May 27, 2021. It received mostly positive reviews from players.

Force of Nature 2: Ghost Keeper offers incredible adventures full of mystery, danger, exploration and magic. This game combines the genres of Survival, Sandbox, Action, Adventure, RPG, Strategy and Resource Management.

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74%
Audience ScoreBased on 715 reviews
gameplay32 positive mentions
grinding236 negative mentions

  • Extensive and well-designed crafting and base building systems offer deep and satisfying progression.
  • The game has a relaxing and immersive atmosphere with varied biomes, puzzles, and an engaging, slow-paced gameplay loop.
  • Cooperative multiplayer is well implemented and enhances the experience by allowing task division and shared progression.
  • The gameplay is very grind-heavy, with long crafting and resource gathering times that can become tedious and frustrating.
  • Combat is simplistic, repetitive, and often boring, with issues such as mobs swarming, slow stamina regen, and lack of engaging mechanics.
  • User interface and quality of life features need improvement, such as inability to craft directly from storage, cumbersome inventory management, and limited camera controls.
  • grinding
    237 mentions Positive Neutral Negative

    The game is widely regarded as highly grindy, with extensive farming, crafting, and resource gathering that many find tedious and slow-paced, especially in solo play. While some players appreciate the deep crafting and base-building systems as relaxing or rewarding, others criticize the repetitive tasks, slow progression, and lack of meaningful rewards from grinding, making the experience feel monotonous. Co-op play and automation features help mitigate the grind, but overall, the heavy emphasis on grinding defines the core gameplay and may not appeal to those who dislike repetitive, slow progression.

    • “It's 75-78 hours of tedious repetition, and 2-5 hours of actual exploration/fighting/etc. and a lot of complaining at how things don't make sense, or are just entirely pointless.”
    • “The game has charm, it has some spirit and heart.. but it split itself too thin, it relied too heavily on grinding and just is not rewarding or satisfying.”
    • “- exorbitant levels of tedious material grinding and processing - especially later on.”
    • “My friend and I spent 30 hours playing to try to beat the game, 95% of this was just sitting at our base grinding gear.”
  • gameplay
    124 mentions Positive Neutral Negative

    The gameplay offers a deep crafting and base-building experience with gradual introduction of mechanics, diverse boss fights, and exploration elements, appealing to fans of sandbox survival games. However, combat is often criticized as clunky and repetitive, with slow pacing and some frustrating mechanics that can lead to tedium, especially in crafting and grinding. Overall, while the game has charm and solid core systems, its slow, methodical gameplay loop and lack of action-packed combat may not satisfy all players.

    • “Unlike many survival games that lean into punishing mechanics and relentless pacing, this title offers a more relaxed, deliberate experience.”
    • “Rather than overwhelming the player with mechanics up front, the game introduces new crafting stations, materials, and gameplay features gradually.”
    • “For players who enjoy deep crafting systems, exploration, and a slow but steady climb toward self-sufficiency, it offers dozens of hours of rewarding gameplay.”
    • “The combat is pretty frustrating; it's clunky, your character will whiff attacks, and every other enemy has an annoying mechanic like unavoidable stuns, slows, poisons, running away, etc. There are huge mobs attacking you at a time.”
    • “Crafting is just tedious (think of any comfort mechanic you know from crafting games - these do not exist here. You have to actively stand next to the station for up to minutes for crafting to work, then change to the next crafting step and so on).”
    • “The craft-waiting time in this game is way too drawn-out, I understand that sometimes multiplayer games deliberately slow down player crafting for balancing and whatnot but in a singleplayer game there is no reason to have such high item making intervals which takes you away from gameplay and forces just staring at the game to no end until the progress bar is finished.”
  • story
    84 mentions Positive Neutral Negative

    The story is generally considered basic, minimal, and secondary to gameplay, with many players finding it forgettable, lacking depth, and offering little meaningful character development or impactful choices. While some appreciate the occasional surprising twist and clear story path, most reviews describe it as a grind-heavy narrative with sparse lore and underwhelming progression, resulting in a less engaging experience for those seeking a strong storyline.

    • “There is a great storyline but at first it can be a little bit of a grind but so totally worth it overall.”
    • “☑️ very good: compelling story, well-developed characters.”
    • “Brilliantly enriching story line.”
    • “Additionally, while the story is serviceable as a backdrop, it doesn't offer much in terms of memorable characters or impactful choices.”
    • “The narrative unfolds through short text-based updates and occasional quest dialogue, but it's clearly secondary to the gameplay loop.”
    • “❎ fair: basic storyline, lacks depth, or predictable.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics are generally praised for their clean, colorful, and appealing art style that enhances the game's chill and engaging vibe, marking a clear improvement over its predecessor. While not photorealistic or cutting-edge, the visuals are fitting for an indie title with smooth performance and good detail, though a few users note some maps feel flat or outdated. Overall, the graphics contribute positively to the immersive and enjoyable gameplay experience.

    • “The graphics are great for an isometric, the game runs insanely smooth, literally haven't had any performance issue nor any connection issues (except internet disconnect once, quickly fixed).”
    • “The graphics and animations are spectacular.”
    • “Visually, the game adopts a colorful, clean art style that’s both appealing and functional.”
    • “It's like an early early early 90s game top down, so-so graphics and horrible user interface.”
    • “Poor: extremely outdated or low-quality visuals.”
    • “Fair: basic graphics, but lack detail and polish.”
  • music
    23 mentions Positive Neutral Negative

    The game's music is generally described as relaxing, unobtrusive, and fitting well with the atmosphere, contributing to an immersive and meditative experience. While not especially memorable or standout, it is consistently praised for being appropriate background audio that doesn't become repetitive or annoying even after extended play. Some users note it as chill and jazzy, ideal for playing alongside other audio like podcasts or videos.

    • “The soundtrack and ambient sound design do a good job of setting the tone, and while not especially memorable, they contribute to the meditative, immersive quality of the overall experience.”
    • “The music is expertly done and it didn't get boring even after 120ish hours.”
    • “In terms of audiovisuals - sound production is top notch, music is relaxing, yet engaging, it's one of those games you don't turn volume down to blast your own music... it may even come in handy.”
    • “Occasional music instead of continual droning on of the same basic tune till it drives me crazy enough to take the time to go into the menus and turn it off.”
    • “Poor: low-quality or repetitive sound/music, detracts from the experience.”
    • “The music is very bland.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers good replayability through its procedurally generated world, providing varied and diverse gameplay experiences. While some users find replay value moderate with multiple paths or modes, overall it is considered to have high replay potential.

    • “Very good: diverse gameplay experiences, high replay value.”
    • “Fun game, lots of replayability.”
    • “Fair: some replay value, but lacks variety.”
    • “Good: multiple paths or modes, moderately replayable.”
    • “The game’s world is procedurally generated, which offers variety and replayability.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is mixed, with some users reporting bugs, glitches, and occasional performance issues, particularly in co-op and targeting mechanics. However, others highlight a polished, smooth, and largely bug-free experience, praising its stability given the game's scope. Overall, stability may vary depending on playstyle and platform.

    • “My friend and I played 5 hours today with no glitches or network issues.”
    • “One thing that I love about it is how polished and smooth everything works - it's honestly surprising that a small game from this genre comes out as a full release, relatively bug free and stable.”
    • “Bug free, very smooth gameplay.”
    • “The game suffers from some technical issues, including bugs, glitches, and performance problems.”
    • “Co-op is a bit buggy here and there, and controls could definitely be tweaked for better gameplay.”
    • “Targeting is buggy as often the attack signal is registered on the screen but the character doesn't engage or often targets something else.”
  • optimization
    7 mentions Positive Neutral Negative

    The game is generally well-optimized, running smoothly even at high settings with minimal bugs or performance issues. Some users note occasional technical glitches, but overall it handles grind-heavy gameplay efficiently. However, certain gameplay mechanics, like slow character movement and resource management, may impact the sense of optimization in playstyle.

    • “Phenomenal performance at 3440x1440 with high settings; looks great.”
    • “The graphics are great for an isometric game, running insanely smooth with no performance or connection issues.”
    • “Surprisingly good building and crafting game; well optimized and affordably priced.”
    • “The game suffers from some technical issues, including bugs, glitches, and performance problems.”
    • “You character is slow and you will have to run all over your base to craft resources in station A and B and bring them to station C, etc. You will spend a lot of time preparing stuff for your next expedition, so you need something compact and optimized.”
    • “This game is optimized for grind.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for being immersive and relaxing, with a peaceful vibe that complements its simple crafting and progression system. While the sound and music are considered basic and not particularly enhancing the ambiance, the overall environment effectively draws players into a Diablo-like yet laid-back survival experience.

    • “This beauty reminds me a bit of Diablo with its atmosphere, RuneScape with its point-and-click attack and harvest, and the majority of other survival games with its massive and expansive crafting system.”
    • “To finalize, it's a great relaxing survival game with good atmosphere, featuring bosses, lots of threatening enemies fought with crafted food, weapons, and armor, and a progression system through multiple tiers.”
    • “Force of Nature 2 definitely excels in atmosphere and how relaxing it feels.”
    • “Fair: basic sound and music that do not enhance the atmosphere.”
    • “The atmosphere reminds me a bit of Diablo, RuneScape, and other survival games, but lacks uniqueness.”
    • “The game's atmosphere is peaceful but does not offer much depth or immersion.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is appreciated for its funny tutorial and amusing first ending, adding charm despite some control and camera issues. Players find the quirky visuals, like production clusters, entertaining, contributing to an overall lighthearted experience.

    • “Funny tutorial, funny first ending, cool building and upgrade progress bars.”
    • “Always gave original Force of Nature funny looks when I saw it on sale but bought this one full price and can't complain.”
    • “It is actually quite funny to see these production clusters all over the place but I'd like to think it is quite effective.”
  • monetization
    5 mentions Positive Neutral Negative

    Users appreciate that the game resembles mobile survival crafting titles but avoids predatory monetization, with no microtransactions or intrusive ads, making it a more enjoyable experience.

    • “This reminds me of the mobile survival crafting games I've played, but without the predatory monetization.”
    • “At least there are no microtransactions.”
    • “It's like a mobile game, yet fun and no microtransactions.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect centers on an ordinary person unexpectedly transported to a mysterious island, creating a sense of curiosity and personal immersion that draws players into the adventure.

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32h Median play time
55h Average play time
21-69h Spent by most gamers
*Based on 13 analyzed playthroughs
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Frequently Asked Questions

Force of Nature 2: Ghost Keeper is a open world role playing game.

Force of Nature 2: Ghost Keeper is available on PC and Windows.

On average players spend around 55 hours playing Force of Nature 2: Ghost Keeper.

Force of Nature 2: Ghost Keeper was released on May 27, 2021.

Force of Nature 2: Ghost Keeper was developed by A.Y.std.

Force of Nature 2: Ghost Keeper has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Force of Nature 2: Ghost Keeper is a single player game with multiplayer and local co-op support.

Similar games include Force of Nature, DYSMANTLE, Len's Island, Valheim, Core Keeper and others.