Forbidden Art
- March 25, 2024
- AIXLAB
"Forbidden Art" is a VR escape room puzzle game where players must escape from a killer's secret lair, located in a realistic graphically-rendered abandoned chapel in South Korea. The game offers rotation and height adjustment features for accessible gameplay, allowing players to customize their experience. As players work their way through secret passages, studies, morgues, vents, and a chapel, they must avoid being caught by the killer.
Reviews
- Consistently suspenseful atmosphere with great graphics and sound design.
- Challenging and well-thought-out puzzles that provide a satisfying experience.
- Immersive VR mechanics that enhance the horror experience, making players feel genuinely tense.
- Some technical issues, including a buggy UI and compatibility problems with certain VR headsets.
- Walking speed is slow, which can hinder gameplay and increase frustration.
- Lack of a traditional save system, requiring players to complete sections in one sitting.
- graphics11 mentions
- 45 % positive mentions
- 36 % neutral mentions
- 18 % negative mentions
The graphics in the game are generally praised for their realism and solid quality, contributing to a chilling atmosphere and effective horror aesthetic. While most visuals are impressive, there are occasional low-resolution assets. Overall, the combination of great animations, ambient sound, and well-designed environments enhances the gameplay experience.
“Very good graphics and sound, cool puzzles, and a chilling atmosphere of constant danger.”
“The graphic style aims for realism and achieves it quite effectively.”
“Great visuals, great atmosphere.”
“Blurry visuals”
“The graphics are really solid.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay offers a solid experience with engaging mechanics, including a noise-based alert system that heightens tension and adds to the overall atmosphere. While it may lack significant replay value beyond collectibles and achievements, players can expect a variety of puzzles and a compelling progression through a creepy environment filled with surprises. The visuals and sound design, along with strong voice acting, further enhance the immersive experience.
“Overall, it's a solid experience. While there may not be a lot of replay value outside of collectibles and achievement hunting, it provided a solid few hours of gameplay, and I was on edge for most of it.”
“I liked the variety of gameplay and puzzle mechanics, as well as the progression through the creepy house, revealing more and more of the killer's messed-up artwork and a couple of surprises.”
“The game looks and sounds great. The English voice acting is excellent, and the tension is heightened by little mechanics, like having a sound detector that alerts the killer if you are too noisy, along with other 'little things' I don't want to spoil.”
“Overall, it's a solid experience, probably not a lot of replay value outside of collectibles and achievement hunting, but it provided for a solid few hours of gameplay and I was on edge for most of it.”
“There is a game mechanic where if you make too much noise, the killer will show up and it's game over.”
“The game looks and sounds great; the English voice acting is excellent. The tension is increased by little mechanics like sometimes having a sound detector that will alert the bad guy if you are being too noisy and other 'little things' I don't want to spoil.”
- story5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The story revolves around a harrowing experience where the player and two friends are kidnapped by a psychotic murderer following an accident, creating a tense atmosphere as they attempt to escape. The narrative is complemented by visually striking and surreal elements, enhancing the overall sense of pressure while solving puzzles.
“Very pretty (disturbing and surreal) optics, an interesting story, and an ongoing pressure while you try to solve the puzzles and stay alive. The save points are fair enough; I mostly died on one special instance trying to figure out how to proceed.”
“The story goes that you and two friends get into an accident, get kidnapped by a psychotic, demon-loving murderer, and have to escape.”
“The story is virtually non-existent.”
“The plot revolves around you and two friends getting into an accident, only to be kidnapped by a psychotic, demon-loving murderer, and then you have to escape.”
- atmosphere4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's atmosphere is consistently suspenseful and chilling, enhanced by impressive graphics and sound design that effectively convey a sense of constant danger. Players appreciate the combination of engaging puzzles and a horrific ambiance that immerses them in the experience.
“Very good graphics and sound, cool puzzles, and a chilling atmosphere of constant danger.”
“Consistently suspenseful atmosphere throughout.”
“They really sell the horrific atmosphere of the game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's stability has been noted to be somewhat lacking, with users reporting a slightly buggy user interface that may affect the overall experience.
“The user interface is slightly buggy.”
“The game frequently crashes, making it hard to enjoy.”
“I encountered several stability issues that disrupted my gameplay.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers a solid experience with limited replayability, primarily revolving around collectibles and achievement hunting, but it delivers a gripping few hours of gameplay.
“Overall, it's a solid experience, but there's probably not a lot of replay value outside of collectibles and achievement hunting. It provided a solid few hours of gameplay, and I was on edge for most of it.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music and ambient sounds effectively enhance the game's tone, contributing significantly to the overall atmosphere and immersion.
“The music and ambient noise help sell the tone of the game.”
“The soundtrack perfectly complements the gameplay, enhancing the overall experience.”
“Each track is thoughtfully composed, immersing players deeper into the game's world.”