Forbidden Art
- March 25, 2024
- AIXLAB
"Forbidden Art" is a VR escape room puzzle game where players must escape from a killer's secret lair, located in a realistic graphically-rendered abandoned chapel in South Korea. The game offers rotation and height adjustment features for accessible gameplay, allowing players to customize their experience. As players work their way through secret passages, studies, morgues, vents, and a chapel, they must avoid being caught by the killer.
Reviews
- The game effectively blends survival horror and escape room elements, creating a tense and immersive experience.
- Puzzles are well-designed and challenging, providing a satisfying sense of accomplishment when solved.
- The graphics and atmosphere are highly praised, contributing to a genuinely creepy and engaging environment.
- Some puzzles can be illogical or frustrating, leading to reliance on walkthroughs for solutions.
- The game is relatively short, which may leave players wanting more content.
- Technical issues such as blurry visuals and minor bugs can detract from the overall experience.
- graphics19 mentions
- 42 % positive mentions
- 42 % neutral mentions
- 16 % negative mentions
The graphics are generally praised for their realism and solid quality, contributing to a creepy and immersive atmosphere. While most visuals are impressive, there are occasional low-resolution assets noted. Overall, the combination of superb animations and effective horror aesthetics enhances the gameplay experience.
“The graphic style aims for realism and achieves it quite effectively.”
“The horror aesthetic is really well done.”
“Great visuals, great atmosphere.”
“Blurry visuals”
“The graphics are really solid.”
“---{ graphics }---”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay offers a solid experience with a mix of tension and variety, featuring mechanics that penalize noise-making, which heightens suspense. While it provides a few hours of engaging play and intriguing puzzles, the replay value is limited mainly to collectibles and achievements. The game's atmosphere is enhanced by impressive visuals, sound design, and effective voice acting.
“Overall, it's a solid experience. While there may not be a lot of replay value outside of collectibles and achievement hunting, it provided a solid few hours of gameplay, and I was on edge for most of it.”
“I liked the variety of gameplay and puzzle mechanics, as well as the progression through the creepy house, revealing more and more of the killer's messed-up artwork and a couple of surprises.”
“The game looks and sounds great, and the English voice acting is excellent. The tension is heightened by little mechanics, like having a sound detector that will alert the killer if you are too noisy, along with other 'little things' I don't want to spoil.”
“There is a game mechanic where if you make too much noise, the killer will show up and it's game over.”
“Overall it's a solid experience, probably not a lot of replay value outside of collectibles and achievement hunting, but it provided for a solid few hours of gameplay and I was on edge for most of it.”
“The game looks and sounds great, English voice acting is great, the tension is increased by little mechanics like sometimes having a sound detector that will alert the bad guy if you are being too noisy and other 'little things' I don't want to spoil.”
- story8 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 25 % negative mentions
The story revolves around a harrowing experience where you and two friends are involved in an accident and subsequently kidnapped by a psychotic murderer, creating a tense atmosphere as you navigate puzzles to escape. The visuals are described as disturbing and surreal, enhancing the overall narrative experience.
“Very pretty (disturbing and surreal) optics, an interesting story, and ongoing pressure while you try to solve the puzzles and stay alive. The save points are fair enough; I mostly died on one special instance trying to figure out how to proceed.”
“Story goes, you and two friends get into an accident and get kidnapped by a psychotic, demonic-loving murderer, and you have to escape.”
“---{ story }---”
“The story goes, you and two friends get into an accident and get kidnapped by a psychotic, demon-loving murderer, and you have to escape.”
“There is no story.”
- atmosphere6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The game's atmosphere is consistently praised for its horrific and suspenseful qualities, enhanced by impressive visuals and sound design. Reviewers highlight the chilling sense of danger that permeates the experience, contributing to an immersive and engaging environment.
“Great visuals, great atmosphere.”
“Very good graphics and sound, cool puzzles, and a chilling atmosphere of constant danger.”
“They really sell the horrific atmosphere of the game.”
“Consistently suspenseful atmosphere throughout.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game offers a solid experience with limited replayability, primarily revolving around collectible and achievement hunting, but it delivers a gripping few hours of gameplay.
“Overall, it's a solid experience, but there's probably not a lot of replay value outside of collectibles and achievement hunting.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music and ambient sounds effectively enhance the game's tone, contributing significantly to the overall atmosphere and immersion.
“The music and ambient noise help sell the tone of the game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's stability has been noted to be somewhat lacking, with users reporting a slightly buggy user interface that may affect the overall experience.
“The user interface is slightly buggy.”
“The game frequently crashes, making it hard to enjoy.”
“I encountered several stability issues that disrupted my gameplay.”