Football Game
- February 13, 2018
- Cloak and Dagger Games
- 7h median play time
"Football Game" is a simulator that offers a realistic football experience with in-depth controls and customization options. Create your own team, manage finances, and lead them to victory in various competitions. With advanced AI and realistic physics, this game provides a challenging and immersive football management experience.
Reviews
- The game features a captivating atmosphere with a strong Lynchian influence, creating a sense of unease and intrigue throughout.
- The pixel art style and animations are well-executed, enhancing the overall aesthetic and immersion of the game.
- The soundtrack is excellent, complementing the dark themes and adding to the emotional weight of the story.
- The game is quite short, typically taking around an hour to complete, which may leave players wanting more content.
- Some players found the puzzles to be too easy and not particularly challenging, leading to a lack of engagement.
- The ending is ambiguous and may feel unsatisfying to those who prefer clear resolutions in their narratives.
- story98 mentions
- 36 % positive mentions
- 61 % neutral mentions
- 3 % negative mentions
The story of "Football Game" is a short yet engaging narrative that blends elements of surrealism and teenage angst, often inviting multiple interpretations and leaving players with an ambiguous ending. While some reviews praise its compelling atmosphere and emotional depth, others criticize its predictability and execution, suggesting that the story could benefit from further development. Overall, it is characterized as a unique point-and-click adventure that effectively combines storytelling with retro visuals and a memorable soundtrack.
“The story unfolds with intentional ambiguity, inviting multiple interpretations, a hallmark of Lynchian storytelling.”
“In its rather short playtime, it brilliantly manages to tell a story in a proficient, compelling way.”
“The story told here evokes emotions, it is sharp, out of time, and makes you think about something important.”
“Be prepared for a somewhat ambiguous story and an ending that doesn't explain everything.”
“The story had a nice idea, but it was poorly executed.”
“However, the plot seemed like an oversight and I was confused for a lot of it.”
- music71 mentions
- 51 % positive mentions
- 45 % neutral mentions
- 4 % negative mentions
The music in the game is widely praised for its atmospheric and immersive qualities, effectively complementing the visuals and enhancing the overall experience. Reviewers highlight the soundtrack as a standout feature, with original compositions that evoke a haunting and surreal vibe, although some note that the limited number of tracks may not appeal to everyone. Overall, the music is described as a significant asset that contributes to the game's emotional depth and aesthetic appeal.
“The soundtrack masterfully and seamlessly works with what we are being presented as we play.”
“The soundtrack is wonderful, and it aptly complements the visuals.”
“A solid point & click adventure indie with a dark, encroachingly-creepy vibe and an amazing soundtrack.”
“This is because the interludes were very long for a not that great music number.”
“For a good portion of the game, it is just so silent, no voices, no music, no background sound design at all.”
“A bit disappointment though: almost no music, except for the tapes you can listen to in the car.”
- atmosphere63 mentions
- 57 % positive mentions
- 38 % neutral mentions
- 5 % negative mentions
The atmosphere of the game is consistently praised for its eerie, unsettling quality, often drawing comparisons to the works of David Lynch. Reviewers highlight the effective use of pixel art and a haunting soundtrack that enhance the game's moody and surreal environment, creating a sense of existential dread and mystery. Overall, the game is described as a short yet impactful experience that captivates players with its rich, atmospheric storytelling and psychological depth.
“A lot of teenage angst, surrealism colliding with hyperrealism and an atmospheric night like no other, a soundtrack like cherry on top, so memorable that I played it in 2021 in the middle of the pandemic and I still remember it perfectly, good and consistent pixel art for the story it aims to tell, solid experience.”
“Eerie and sad, an adventure point and click game that oozes atmosphere, giving you a sense of 'wrongness' from the start.”
“So few games manage to pull off an air of mystery and uncertainty the way this game does, and it's so refreshing to play something that feels genuinely frightening purely through atmosphere, without ever resorting to gratuitously grotesque imagery or jumpscares.”
“The atmosphere is intense and creepy, but doesn't rely on jumpscares or overtly horrifying imagery, instead utilizing a nostalgic uncanny valley approach.”
- graphics42 mentions
- 33 % positive mentions
- 60 % neutral mentions
- 7 % negative mentions
The graphics of the game are characterized by a retro pixel art style that evokes nostalgia while effectively contributing to the game's eerie atmosphere. While some players appreciate the simplistic visuals for their charm and ability to enhance storytelling, others note the lack of resolution options and modern graphical tweaks. Overall, the pixelated graphics are seen as a deliberate choice that complements the game's narrative and mood, making it a unique experience for fans of classic point-and-click adventures.
“The aesthetics - the dark, 4-bit graphics - set a perfect mood.”
“While the pixelated graphics might seem old-fashioned to some, they are crucial in crafting the game's unsettling atmosphere.”
“This game was lovingly crafted by a very small studio that obviously puts a lot of pride into their work and has perfected an art style.”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“Were they trying to make graphics so bad that it is unplayable?”
- gameplay17 mentions
- 12 % positive mentions
- 71 % neutral mentions
- 18 % negative mentions
The gameplay is characterized as a traditional point-and-click adventure, featuring classic mechanics like fetch quests and inventory puzzles, reminiscent of 80s games. While the mechanics are simple and not particularly innovative, they effectively serve the narrative, which is the main focus of the experience. Players may find the game short, typically lasting around one to two hours, and those unfamiliar with the genre might want to approach it with caution.
“I appreciate their dedication to create an experience of 80s-like gameplay with a very self-aware plot, which stays simple but still has this Lynchian atmosphere that makes you uneasy even when nothing is happening.”
“The gameplay consists of several obstacles that require various inventory items and combinations to overcome, with some observational skills required of the player.”
“For me, the biggest issue is the massive disconnect between the seriousness of the tone and subject matter (heartbreak, alcohol abuse...) and the absurdity of the stereotypical classic point-and-click adventure game fetch-quest-chain gameplay.”
“Gameplay-wise, it's a simple point-and-click, easy to figure out and not very complex in how it handles objects and actions.”
“The gameplay consists of several (three or four?) obstacles that require various inventory items and combinations to overcome, with some observational skills required of the player.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted as excellent and deeply touching, with a simple yet impactful storyline that resonates with players, leaving a moving impression by the end.
“Excellent and very touching experience.”
“The storyline is simple but somehow touching and moving by the end.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is criticized for its lack of replayability, with users describing it as a short and unsatisfying adventure that offers little incentive to play again.
“I am sorry, but this is a very short and stupid adventure, with no replay value and just all around disappointing.”
“Once you finish the game, there's really no reason to go back. The lack of different endings or choices makes it feel like a one-time experience.”
“The game feels like it has no depth; after completing it once, I found no motivation to play again.”