Fly in the House
- March 6, 2015
- Mykhail Konokh
"Fly in the House" is a quirky physics-based game where you return to your apartment after years of travel and are immediately fixated on a bothersome fly. Your goal is to choose how you deal with it - hunt and kill the fly while preserving your apartment, or go on a destructive rampage. The game features three levels with unique interiors, a variety of objects to interact with, and a points system for making combos and finding hidden objects. The true challenge lies in accurately targeting and eliminating the elusive fly.
Reviews
- The game offers a fun and humorous premise of hunting down a fly, providing a unique and entertaining experience.
- Players enjoy the destructible environment and the satisfaction of throwing objects to achieve their goals.
- The game has multiple modes, including a horror mode, which adds variety and keeps the gameplay interesting.
- The game is criticized for being short, with only three levels, making it feel overpriced for the content offered.
- Many players report technical issues, including lag, crashes, and poor optimization, which detracts from the overall experience.
- The gameplay can become repetitive quickly, with some players feeling frustrated by the difficulty of killing the fly and the grindy progression system.
- story10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The story mode centers around a protagonist's obsessive quest to eliminate a fly within a six-minute time limit, with each level featuring brief recollections of significant life moments that are quickly overshadowed by the fly's distraction. While some players find the premise creatively fun and engaging, others criticize the narrative as minimal and lacking depth, viewing it more as a backdrop for the gameplay rather than a substantial story. Overall, the experience is described as intense and entertaining, albeit with a simplistic narrative structure.
“My relentless quest to exterminate these pests transformed into an obsession that took a toll on my marriage.”
“Good intense story mode, creative fun arcade mode, definitely recommend.”
“The creator of the game has passed off some semblance of a story.”
“[*] story - or lack thereof.”
“Each level starts with the protagonist recollecting some important moment of his life, retelling the story in his head, before becoming distracted by a fly buzzing around.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "Fly in the House" is described as funny and entertaining, with players enjoying the ridiculous premise of trying to kill a fly by throwing objects. While some reviewers suggest it may not be worth the full price, they still find it amusing enough to recommend for casual play, especially for younger audiences. Overall, the game delivers a lighthearted and humorous experience.
“Fly in the House is a funny indie game by game dev Mykhail Konokh.”
“The premise is fun, funny, and ridiculous; throwing stuff around to kill a fly is a lot of fun.”
“I bought this game for my little sister and me because I love it when they lose their heads laughing about it.”
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is criticized for becoming monotonous quickly, with limited mechanics focused solely on killing a fly using environmental objects. Players find the lack of variety in maps and repetitive elements, such as a single background song, detracts from the experience, despite some enjoyment in the initial moments and a decent final level. Overall, many recommend watching gameplay instead of purchasing.
“The gameplay is fun for a short time, especially the last level.”
“You have to do a lot to unlock the second level, but the experience is engaging.”
“The gameplay offers a unique challenge, making it enjoyable for a brief period.”
“This game easily gets boring over time, as its only game mechanic is to kill a fly with objects you can find in your environment. There aren't many maps.”
“Bad UI and mechanics.”
“You have to do so much to reach the second level, and there is only one song that plays during gameplay.”
- graphics4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The graphics of the game are generally considered basic and reminiscent of low-budget titles, lacking the depth and detail found in more polished games. While not deemed detrimental to the overall experience, they do fall short compared to competitors like Goat Simulator.
“But the graphics in this game are very, very basic.”
“But it has so little content compared to Goat Simulator, and the graphics look like a $1-3 game.”
“Graphics - let's be honest, it doesn't have to be a masterpiece.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs, crashes, and freezing that hinder gameplay progression. Many players have expressed frustration, leading some to seek refunds due to these persistent problems.
“The game is so buggy that I had to refund it; I couldn't progress past the first level.”
“I really like the idea of the gameplay, but it constantly freezes and crashes.”
“Buggy as hell...”
- music3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The music in the game is described as adrenaline-filled but limited, with only one track playing during gameplay. Users express frustration over the inability to adjust the volume and report significant bugs that hinder progress, leading to negative experiences and even refunds.
“The adrenaline-filled music really adds to the intensity of the gameplay.”
“The music creates an engaging atmosphere that enhances the overall experience.”
“The soundtrack is catchy and keeps you motivated throughout the game.”
“Can't change volume, can only toggle music. The game is so buggy I had to refund it since I couldn't progress past the first level.”
“You have to do so much to get to the second level, and there is only one song that plays during gameplay.”
“The music is filled with adrenaline, but it only adds to my frustration as I struggled with the game's issues.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant optimization issues, with players experiencing noticeable lag during specific actions, such as shattering glass or porcelain. This level of performance inconsistency is unexpected for a game of its type.
“However, the whole game is very poorly optimized, and any shattering glass or porcelain will lead to noticeable lag.”
“This is not the type of game where I would expect any kind of performance pitfalls, but it does have them.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to a challenging progression system and difficult levels. The extra challenges are seen as excessive, detracting from the overall experience.
“The extra challenges become tedious, the progression system is ridiculous, and the horror mode is bad in comparison to even Five Nights at Freddy's.”
“However, once you are done goofing around and try to actually get through the levels, it does get a bit grindy and frustrating, mostly because of the difficulty.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is noted for having minimal replay value, with users expressing that there is little incentive to play it again after the initial experience.
“It has really no replay value.”