Fly in the House
- March 6, 2015
- Mykhail Konokh
"Fly in the House" is a quirky physics-based game where you return to your apartment after years of travel and are immediately fixated on a bothersome fly. Your goal is to choose how you deal with it - hunt and kill the fly while preserving your apartment, or go on a destructive rampage. The game features three levels with unique interiors, a variety of objects to interact with, and a points system for making combos and finding hidden objects. The true challenge lies in accurately targeting and eliminating the elusive fly.
Reviews
- The game has a fun and ridiculous premise, making it enjoyable to throw objects around to kill a fly.
- Multiple game modes, including story and arcade, provide variety and encourage exploration with collectibles.
- The destruction mechanics are satisfying, allowing players to vent frustration by smashing items in the environment.
- The game is considered overpriced for its limited content, with only three levels and a lack of replay value.
- Many players experience frustrating gameplay due to poor optimization, lag, and inaccurate hitboxes.
- Progression can be tedious, requiring players to complete numerous challenges and find collectibles to unlock new levels.
- story20 mentions
- 10 % positive mentions
- 75 % neutral mentions
- 15 % negative mentions
The story mode centers around a protagonist's obsessive quest to kill a fly within a six-minute time limit, with each level featuring brief recollections of significant life moments that are quickly overshadowed by the fly. While some players find the intense and creative gameplay engaging, others criticize the narrative as minimal and lacking depth, viewing it as a mere backdrop to the arcade-style action. Overall, the story serves more as a quirky premise than a fully developed narrative.
“My relentless quest to exterminate these pests transformed into an obsession that took a toll on my marriage.”
“Good intense story mode, creative fun arcade mode, definitely recommend.”
“[*] story - or lack thereof.”
“The creator of the game has passed off some semblance of a story.”
“Each level starts with the protagonist recollecting some important moment of his life, retelling the story in his head, before becoming distracted by a fly buzzing around.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "Fly in the House" is generally well-received, with players finding it funny and entertaining, particularly in its absurd premise of throwing objects to kill a fly. While some reviewers noted that the game may not be worth its full price, they still appreciated the comedic elements that made them and others laugh. Overall, it is described as a lighthearted indie game that can provide enjoyable moments of humor.
“The premise is fun, funny, and ridiculous; throwing stuff around to kill a fly is a lot of fun.”
“I bought this game for my little sister and me because I love it when they lose their heads laughing about it.”
“Now just because I clicked on the not recommended button doesn't mean I don't like it; in fact, I found it pretty funny at times.”
- gameplay10 mentions
- 20 % positive mentions
- 40 % neutral mentions
- 40 % negative mentions
The gameplay is criticized for becoming monotonous quickly, primarily revolving around the repetitive task of killing a fly with limited environmental objects. Players note a lack of variety in maps and mechanics, alongside a frustrating user interface and minimal audio diversity, leading to a recommendation to watch gameplay before purchasing. While some find brief enjoyment in the mechanics, the overall experience is deemed lacking and tedious.
“This game easily gets boring over time, as its only game mechanic is to kill a fly with objects you can find in your environment. There aren't many maps.”
“Bad UI and mechanics.”
“You have to do so much to get to the second level, and there is only one song that plays during gameplay.”
- graphics8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
The graphics of the game are described as very basic and reminiscent of low-budget titles, often compared to a $1-3 game. While some reviewers acknowledge that graphics don't need to be exceptional, they still feel that the visual quality is lacking, especially when compared to similar games like Goat Simulator.
“The graphics in this game are very, very basic.”
“The graphics look like a 1-3 dollar game.”
“It doesn't have to be a masterpiece, but the graphics are lacking.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs, crashes, and freezing that hinder gameplay progression. Many players have expressed frustration over the inability to adjust volume settings and have resorted to refunds due to these persistent problems.
“Can't change volume, can only toggle music. The game is so buggy I had to refund it since I couldn't progress past the first level.”
“Really like the idea of the gameplay, but it constantly freezes and crashes :(”
“Buggy as hell...”
- music6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The music in the game is described as adrenaline-filled but limited, with only one track playing during gameplay. Players are frustrated by the inability to adjust the volume and the game's numerous bugs, which have led to negative experiences and even refunds. Overall, while the music has potential, its repetitive nature and technical issues detract from the overall enjoyment.
“But I just so happened to throw it out the window in anger as the rage built inside of me from both a fly and adrenaline-filled music.”
“Can't change volume, can only toggle music. The game is so buggy I had to refund it since I couldn't progress past the first level.”
“You have to do so much to get to the second level, and there is only one song that plays during gameplay.”
“The music is filled with adrenaline, but it only adds to my frustration with the game.”
- optimization4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game suffers from significant optimization issues, with players reporting noticeable lag during specific interactions, such as shattering glass or porcelain. This level of performance inconsistency is unexpected for a game of its type.
“However, the whole game is very poorly optimized, and any shattering glass or porcelain will lead to noticeable lag.”
“This is not the type of game where I would expect any kind of performance pitfalls, but it does have them.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, particularly due to a challenging progression system and difficult levels. The extra challenges contribute to the grind, making the experience feel unnecessarily prolonged and less enjoyable compared to similar titles.
“However, once you are done goofing around and try to actually get through the levels, it does get a bit grindy and frustrating, mostly because of the difficulty.”
“The extra challenges become tedious, the progression system is ridiculous, and the horror mode is bad in comparison to even Five Nights at Freddy's.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is generally considered to have little to no replay value, with multiple users expressing a lack of incentive to play it again after the initial experience.
“It has really no replay value.”
“It has really no replay value.”