Lost But Found Game Cover
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In "Lost But Found," players take on the role of an airport officer responsible for returning lost items to their rightful owners. The game combines elements of job simulation and hidden object-finding, with players managing and organizing items on a top-down table. While being honest is expected, the temptation to steal and sell expensive items on the black market adds a layer of intrigue to this role-playing experience. The goal is to ensure every passenger receives their lost item, either by finding it or taking their contact information for future communication.

  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

74%
Audience ScoreBased on 477 reviews
gameplay29 positive mentions
stability47 negative mentions
  • The game features a super cute and fun art style that appeals to players.
  • It includes a unique ADHD/autism filter, making it accessible for a wider audience.
  • The gameplay is engaging, allowing players to organize items and manage a lost and found counter, which can be both relaxing and chaotic.
  • The game is still in need of updates, with many bugs affecting gameplay, such as items flying off the screen and freezing issues.
  • The gameplay can become monotonous quickly, with repetitive tasks and limited content after a few hours.
  • Some mechanics, like the black market and calling customers, are not intuitive and can lead to confusion.
  • gameplay113 mentions

    The gameplay has been described as enjoyable and engaging initially, with a fun core loop centered around organizing and delivering items. However, many players find it becomes repetitive and lacks depth after a short period, with several mechanics feeling underdeveloped or pointless. While the art style and concept are praised, numerous bugs and balancing issues detract from the overall experience, leading to mixed recommendations.

    • “The core gameplay loop is engaging and offers hours of fun, but it lacks depth.”
    • “The overall gameplay loop is simple but fun.”
    • “What's there to not love? The art style is adorable, the music is enjoyable, and most important of all, the gameplay hooks you right in.”
    • “The gameplay is extremely repetitive, and after about 30 to 40 in-game days, you've most likely bought every upgrade and saved enough money to 'finish' the game.”
    • “In its current state, Lost but Found lacks incentive to keep gameplay engaging beyond the first hour, with no clear progression path.”
    • “Overall, it gets boring very quickly because none of the mechanics or characters introduced are meaningful.”
  • stability47 mentions

    The game is widely criticized for its significant stability issues, with numerous reports of bugs, glitches, and freezes that hinder gameplay. Players have noted problematic item interactions, unresponsive mechanics, and frequent crashes, leading many to deem it unpolished and unfinished. Despite some updates aimed at addressing these issues, the overall consensus is that the game remains too buggy for a full recommendation at this time.

    • “The game is extremely buggy - and while they've released countless patches over the last week, I haven't really seen any impact or improvement to gameplay.”
    • “Game was buggy, physics kept spinning items out of control and the game would randomly freeze.”
    • “I appreciate that this is an indie game and they probably don't have the most funding, but I also think it makes you a garbage dev if you release clearly unfinished/buggy games as a complete product.”
  • graphics39 mentions

    The graphics of the game are widely praised for their charming, cute, and cartoony art style, which enhances the overall aesthetic and fits the game's relaxed tone. Players appreciate the attention to detail and vibrant visuals, describing them as aesthetically pleasing and enjoyable to look at. While some minor graphic bugs have been noted, they do not significantly detract from the overall experience, making the graphics a standout feature of the game.

    • “The aesthetic of the game is perfectly crafted, and I really enjoyed all the little details that you can see throughout each playthrough.”
    • “The vibrant, cartoonish art style is charming and fits the game’s humorous tone.”
    • “The visual aesthetics of the game are clean and of good quality.”
    • “Decreasing the graphics doesn't help either (and my computer isn't outdated enough that I should need to anyways).”
    • “There are some graphic bugs that happen in the border of the screen, but nothing that interferes with gameplay.”
    • “Graphics are quite cute, and aesthetically pleasing to look at (easy on the eyes and cartoony/2D style).”
  • music25 mentions

    The music in the game receives mixed reviews, with many players finding it repetitive and lacking variety, leading some to mute it entirely or play their own music. While a few appreciate the soothing ambiance and catchy tracks, others criticize the limited selection and the need for upgrades to change the music. Overall, the audio design is seen as minimal, with some players enjoying the sound effects but wishing for more background music options.

    • “The serene environment, paired with soothing music and ambient sounds, creates a relaxing atmosphere perfect for unwinding after a long day.”
    • “Catchy background music and amusing sound effects add to the chaotic charm.”
    • “What's there to not love? The art style is adorable, the music is enjoyable, and most important of all, the gameplay hooks you right in.”
    • “I do wish there were more background music options, and maybe just more audio design in general.”
    • “The music gets incredibly annoying very quickly.”
    • “The music got repetitive very quickly, and along with the minimal sound effects, I simply cannot recommend it.”
  • story24 mentions

    The game's story is largely criticized for its simplicity and lack of depth, with many players noting that it feels repetitive and lacks a compelling narrative to engage them. While some appreciate the fun premise and potential for upgrades, they express a strong desire for a more developed storyline or character arcs to enhance the gameplay experience. Overall, the absence of a meaningful plot detracts from player investment and enjoyment.

    • “The attention to detail in the visuals and storytelling shines in this mode, making it an excellent choice for players who enjoy a slower, more meditative gameplay experience.”
    • “If you're someone who values exploration, storytelling, or just a peaceful gaming session, chill mode in Lost but Found is a must-try.”
    • “It would also be cool to have a small story for the main character and side characters, but even without that, it was a really enjoyable experience.”
    • “However, it lacks a story (motivation) for what can be a stressful game at times.”
    • “No real content after 30 minutes of playtime (only a few upgrades that you get in 30 minutes only, no story or event after the day is over...).”
    • “It feels very early access (even though it's not been put out as early access) with basically no story but I do appreciate the easter eggs in it.”
  • grinding10 mentions

    Players generally find the grinding aspect of the game to be excessive and tedious, often leading to a loss of enjoyment after the initial fun. While some appreciate the sense of reward from grinding for achievements, many feel that it detracts from the overall experience, making the gameplay feel more like a chore than an engaging challenge.

    • “The game can feel a bit grindy at times, but the rewards make it worth it.”
    • “Grinding is a key part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, the sense of achievement when leveling up is incredibly satisfying.”
    • “Overall fun concept that becomes a tedious grind quickly.”
    • “Okay, well, maybe that's a bit harsh, but this game was fun for about 45 minutes, and the rest was just torture grinding for achievements.”
    • “The gameplay is more tedious than ads lead you to believe.”
  • humor8 mentions

    The humor in the game is characterized by its quirky and absurd scenarios, such as incentivizing players to act as bad security guards and engage in ridiculous antics like throwing luggage in the garbage. Players find the combination of cute, cartoonish art and unexpected stress-inducing moments amusing, creating a unique blend of charm and chaos. Overall, while the humor is well-received, some players note that repetitive mechanics may limit their enjoyment over longer play sessions.

    • “I found it funny that the game incentivizes you to be a bad security guard and person (stealing lost items to sell on the black market, getting a court order to not have to support your family, etc.) up until the point that you're throwing luggage and laptops in the garbage to try to get more stickers with barely any consequences.”
    • “I just think it's really funny that an otherwise chill game had us freak out like that.”
    • “The vibrant, cartoonish art style is charming and fits the game’s humorous tone.”
  • replayability5 mentions

    Overall, players express mixed feelings about the game's replayability. While some find it engaging enough to lose track of time, others feel that the repetitive nature of certain tasks may hinder long-term enjoyment, with hopes for future content to enhance replay value.

    • “A really good way to lose track of time and is highly replayable.”
    • “However, the repetitive nature of some tasks might limit long-term replayability for players looking for more depth.”
    • “I wouldn't do multiple runs as it would just be the same all over - but I'm curious to see if the new content makes it more replayable.”
    • “I hope they make some quality of life changes and add more content for replayability!”
  • emotional3 mentions

    The emotional aspect of the game is highlighted by its ability to resonate with players, evoking feelings of connection and reflection on personal experiences. Users appreciate the game's wholesome and relaxing nature, suggesting it effectively balances fun with deeper emotional engagement.

    • “This is on purpose to tell the player, 'Hey, your choices matter, and if you think you can get away with it, I'll show you.'”
    • “Very fun game, relaxing and wholesome.”
    • “That one customer asking for their 'emotional support spatula' deserves their own spin-off.”
  • optimization3 mentions

    The game suffers from significant optimization issues, including performance problems and bugs that require balancing. Despite these shortcomings, players find the core gameplay enjoyable.

    • “While there are some bugs and optimizations needed, it's already an enjoyable game to play.”
    • “The game's premise is fun, but the game is horribly optimized.”
    • “It needs balancing and it has performance issues.”
  • monetization2 mentions

    Reviews indicate that the monetization strategy is misleading, as the gameplay experience is more tedious than advertised, leading players to feel that the game should have been released in early access rather than promoting unfinished features as free updates.

    • “The gameplay is more tedious than the ads lead you to believe.”
    • “The game should have been released as early access instead of advertising unfinished parts as 'free content updates'.”
  • atmosphere1 mentions

    The atmosphere is characterized by a serene environment enhanced by soothing music and ambient sounds, making it an ideal setting for relaxation and unwinding.

    • “The serene environment, paired with soothing music and ambient sounds, creates a relaxing atmosphere perfect for unwinding after a long day.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
4hAverage play time
2-7hSpent by most gamers
*Based on 3 analyzed playthroughs

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