- November 25, 2024
- Rogue Duck Interactive
- 3h median play time
Lost But Found
Platforms
About
In "Lost But Found," players take on the role of an airport officer responsible for returning lost items to their rightful owners. The game combines elements of job simulation and hidden object-finding, with players managing and organizing items on a top-down table. While being honest is expected, the temptation to steal and sell expensive items on the black market adds a layer of intrigue to this role-playing experience. The goal is to ensure every passenger receives their lost item, either by finding it or taking their contact information for future communication.
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- The game features a super cute and fun art style that appeals to players.
- It includes a unique ADHD/autism filter, making it accessible for a wider audience.
- The gameplay is engaging, allowing players to organize items and manage a lost and found counter, which can be both relaxing and chaotic.
- The game is still in need of updates, with many bugs affecting gameplay, such as items flying off the screen and freezing issues.
- The gameplay can become monotonous quickly, with repetitive tasks and limited content after a few hours.
- Some mechanics, like the black market and calling customers, are not intuitive and can lead to confusion.
gameplay
113 mentions Positive Neutral NegativeThe gameplay has been described as enjoyable and engaging initially, with a fun core loop centered around organizing and delivering items. However, many players find it becomes repetitive and lacks depth after a short period, with several mechanics feeling underdeveloped or pointless. While the art style and concept are praised, numerous bugs and balancing issues detract from the overall experience, leading to mixed recommendations.
“The core gameplay loop is engaging and offers hours of fun, but it lacks depth.”
“The overall gameplay loop is simple but fun.”
“What's there to not love? The art style is adorable, the music is enjoyable, and most important of all, the gameplay hooks you right in.”
“The gameplay is extremely repetitive, and after about 30 to 40 in-game days, you've most likely bought every upgrade and saved enough money to 'finish' the game.”
“In its current state, Lost but Found lacks incentive to keep gameplay engaging beyond the first hour, with no clear progression path.”
“Overall, it gets boring very quickly because none of the mechanics or characters introduced are meaningful.”