[008] Flocking
- September 8, 2023
- QuietGodot
[008] Flocking [25h] Group Flocking using Circle Collision Detection [Sep 05, 2023] 9h - Circle Collision Detection review - Vector Math review - StaticBody2D units - CharacterBody2D units [Sep 06, 2023] 5h - Area2D units - Collision Solution experiments [Sep 07, 2023] 7h - Tracked Units Test - Area Manager Test - PhysicsServer Review [Sep 08, 2023] 4h - PhysicsServer - Data Oriented - Area2D u…