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Flint: Treasure of Oblivion

Flint: Treasure of Oblivion Game Cover
46%Game Brain Score
story, gameplay
stability
53% User Score Based on 38 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
Flint: Treasure of Oblivion Game Cover

About

Flint: Treasure of Oblivion is a single player tactical role playing game with fantasy and historical themes. It was developed by Savage Level and was released on December 17, 2024. It received neutral reviews from players.

Flint: Treasure of Oblivion is a tactical RPG set in a pirate world where Captain Flint and his crew, led by Billy Bones, embark on a thrilling quest for a mysterious treasure. The game features turn-based combat enhanced by dice rolls and skill cards, alongside a rich narrative delivered through dynamic comic book-style panels. Players must strategically choose crew members and develop skills to overcome challenges in an immersive, fantasy-infused pirate universe.

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53%
Audience ScoreBased on 38 reviews
story11 positive mentions
stability2 negative mentions

  • The game features a unique comic book art style that enhances the storytelling and atmosphere, providing a nostalgic feel.
  • The combat system, while complex, offers interesting mechanics that can lead to strategic gameplay once understood.
  • The environments are visually stunning and varied, with detailed settings that contribute to the immersive pirate experience.
  • The user interface is confusing and poorly designed, making navigation and combat mechanics difficult to grasp.
  • The game lacks clear guidance and tutorials, leading to frustration as players struggle to understand the rules and objectives.
  • The overall experience is marred by a linear structure and a short playtime, leaving players wanting more depth and exploration.
  • story
    34 mentions Positive Neutral Negative

    The game's story is generally described as a linear and somewhat simplistic pirate narrative, often incorporating supernatural elements that detract from its initial grounded premise. While the comic-book style presentation and graphics are praised, many players find the lack of clear navigation tools and quest indicators frustrating, leading to confusion in progressing through the story. Overall, the story is seen as interesting but short, with potential that is hampered by clunky execution and unbalanced gameplay mechanics.

    • “The game offers great pirate vibes with an interesting story.”
    • “In addition, it has a beautiful comic-book design within an interesting and well-written storytelling and an innovative turn-based combat.”
    • “The story so far is interesting and the comic strip style storyboard is pretty nice; I do like the comic strip bits and think they could have incorporated a bit more, it's a nice touch.”
    • “You can spend lots of time stumbling around areas in this game without having the faintest clue of whether you've been there before or where you can go to progress the story or side quests.”
    • “The story is as linear as a rope, and is told in a confusing and clunky way with characters never growing to be anything else but tired stereotypes.”
    • “The only problem is the story is way way way too short.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is generally enjoyable, featuring a mix of turn-based RPG elements with dice and card mechanics, though it suffers from a steep learning curve and a confusing UI. Players noted the game is relatively short, lasting around 10-12 hours, and while some mechanics are well-explained, others require reading the manual for clarity. Overall, it offers a good challenge for those willing to invest time in understanding its unique systems, despite some rough edges and balance issues.

    • “If you’re a fan of turn-based RPGs and can approach the game with patience while learning its unique mechanics, you’ll find it enjoyable.”
    • “I enjoyed the dice-based mechanics, especially the thrill of using 're-roll' items to recover from a bad roll.”
    • “While it has its quirks and room for improvement, the game’s setting, progression, and creative combat system make it worth checking out—especially if you approach it with an open mind and patience to learn its mechanics.”
    • “Very short (about 10 hours), yet very poorly introduced combat mechanics and broken difficulty curve (very difficult in the start, laughably steamrolly near the end) make this game a slog.”
    • “The UI is confusing and the dice mechanics are arbitrary and boring.”
    • “The game teaches you almost nothing during gameplay and instead insists you read the instruction manual.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics, powered by Unreal Engine 5, are praised for their detailed historical environments and appealing comic-style presentation, immersing players in diverse settings from France to Latin America. While the visual quality is generally well-received, some reviewers note issues with the user interface and combat mechanics, suggesting that despite the strong artistic elements, the overall gameplay experience requires significant improvement.

    • “The graphics were created using Unreal Engine 5, and we get fairly large levels (from France to Latin America) in a historical environment that is as true to the original as possible (buildings, language, costumes, weapons).”
    • “A historical setting (spiced up with a little fantasy), detailed graphics, and a comic-style story will make you feel like Blackbeard while you decimate your opponents.”
    • “It's a shame because beneath all of that, there is an interesting concept with an appealing graphic style, but in the end, the game needs to be playable to be enjoyable.”
    • “The graphics, the story, and the presentation are good, but they don't fix the fact that this game needed a lot more work.”
    • “The graphics were created using Unreal Engine 5, and while we get fairly large levels (from France to Latin America) in a historical environment, it lacks the polish expected from such technology.”
    • “The developers claimed they didn't use AI artwork, but the graphics still feel uninspired and lack detail.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while it is generally playable and free of major bugs, players report clunky movement, an unclear UI, occasional freezes, and a janky camera that detracts from the experience.

    • “The negative comments are not being fair; the UI isn't super great, but the game is playable and seemingly bug-free.”
    • “Somehow even the movement in the overworld feels clunky and buggy.”
    • “The UI is unclear, the camera can be janky, and there are a few freezes where there really shouldn't be.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a deliberate lack of modern conveniences, which some players appreciate as it enhances the immersive experience. However, this approach may also lead to frustration for those who prefer more guidance and accessibility in gameplay. Overall, the atmosphere is designed to prioritize a unique, vibey experience over player convenience.

    • “The atmosphere is so immersive; it feels like you are truly part of another world.”
    • “Every sound and visual detail contributes to a hauntingly beautiful ambiance that keeps you engaged.”
    • “The game's atmosphere is rich and layered, making exploration feel rewarding and captivating.”
    • “It's like the developer had this idea: 'Players don't like handholding or modern conveniences; they really just want to vibe with the atmosphere of the game, so I'll make sure not to make the game convenient in any way at all.'”
  • optimization
    1 mentions Positive Neutral Negative

    Overall, while the game's graphics and performance are generally well-received, players feel that the combat system requires significant optimization to enhance the overall experience.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark comedy, aligning with the serious tone expected from pirate-themed narratives, and is noted for avoiding overly politically correct themes.

    • “From what I played, it's not woke; it's a serious game with dark humor, as pirate games should be.”
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Frequently Asked Questions

Flint: Treasure of Oblivion is a tactical role playing game with fantasy and historical themes.

Flint: Treasure of Oblivion is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

Flint: Treasure of Oblivion was released on December 17, 2024.

Flint: Treasure of Oblivion was developed by Savage Level.

Flint: Treasure of Oblivion has received neutral reviews from players. Most players liked this game for its story but disliked it for its stability.

Flint: Treasure of Oblivion is a single player game.

Similar games include Sword Legacy Omen, Edge of Eternity, Blackguards, Deep Sky Derelicts, We Are The Dwarves and others.