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Flick Shot Rogues Game Cover

About Flick Shot Rogues

Flick Shot Rogues is a single player tactical turn-based strategy game. It was developed by Butter By The Fish and was released on September 17, 2025. It received very positive reviews from players.

ONWARDS! Plan, Aim, Shoot! FLICK SHOT ROGUES is a super-satisfying roguelike dungeon crawler about lining up the perfect shot to send your hero spinning across the board. EVERYTHING IS A TRICKSHOT! Trigger wickedly explosive combos and blast the battlefield apart, but don’t be hasty – a misfire could spell your doom! UNIQUE EVERY TRY! Death is not the end! Each new journey across the island will r…

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Looking for games like Flick Shot Rogues? Here are top tactical turn-based strategy recommendations, selected from player-similarity data — start with Shogun Showdown, Die in the Dungeon or SpellRogue.

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Reviews

91%Audience ScoreBased on 198 reviews
gameplay51 positive mentions
story3 negative mentions

  • Unique and satisfying flick-shot based combat mechanics that blend physics and roguelike elements, providing fresh gameplay.
  • Varied characters with distinct playstyles and synergies, enhanced by relics and upgrades, leading to diverse runs and combos.
  • Charming art style and catchy, fitting soundtrack that complement the pirate-themed world and engaging presentation.
  • Limited enemy variety and repetitive level design lead to runs feeling similar and reduce long-term replayability.
  • Some control issues and imprecisions, especially with mouse aiming and power adjustments, can cause frustration.
  • Difficulty balance flaws include randomness affecting runs harshly, unbalanced characters and upgrades, and early bosses being overly punishing.
  • gameplay

    108 mentions Positive Neutral Negative
    47% positive mentions, 50% neutral mentions, 3% negative mentions

    Flick Shot Rogues offers a unique and satisfying gameplay experience by blending roguelike elements with a tactile, physics-driven flick mechanic that encourages strategic positioning and combos. While the core gameplay is praised for its depth, character variety, and engaging synergy-building, some players find the difficulty curve uneven and the late-game less challenging, with repeated runs feeling somewhat repetitive due to limited evolving mechanics and trinket variety. Overall, the gameplay loop is fresh, polished, and enjoyable, especially for fans of roguelikes seeking a distinctive and mechanically rich twist.

    • “Flick shot rogues is a cleverly designed roguelike that rethinks how turn-based combat can feel by introducing a tactile, physics-driven flick mechanic at the heart of every encounter.”
    • “The flicking mechanic feels lovely to use and adds a lot of strategic thinking and depth while still maintaining a nice focus on action: makes you think well about positioning, attacking options and ways to protect yourself from enemy attacks, encouraging you to use the environment in clever ways - combined with combos and ricochets, this makes for an extremely pleasing and fun experience!”
    • “It has quickly become one of my favorite 'mechanics driven' roguelikes, and my favorite since Peglin.”
    • “While the flick-shot mechanic is definitely unique, it often felt more frustrating than satisfying.”
    • “Roguelikes usually thrive on momentum, flow, and that “one more run” feeling, but here the mechanics constantly interrupted that rhythm for me.”
    • “There is a tonne of content, with 20 ascension-style difficulties to run through, but not enough gameplay content to sustain my interest beyond a few runs.”
  • music

    28 mentions Positive Neutral Negative
    54% positive mentions, 35% neutral mentions, 11% negative mentions

    The music of the game is widely praised for its catchy, pirate-themed soundtrack that perfectly complements the charming art style and immersive atmosphere. Many players find the tunes memorable and enjoyable, with some even listening to the OST outside the game. While a few note that more musical variety could enhance the experience, overall the soundtrack is considered a standout, enhancing gameplay satisfaction and immersion.

    • “The cutesy pirate-themed art, the Monkey Island-like music, and the physics-driven puzzle of each encounter make those first few hours feel fresh and inventive.”
    • “It’s creative yet easy to understand, fun to explore but challenging to master, and it features a delightful soundtrack that fits the atmosphere perfectly.”
    • “I often listen to the OST on its own — I sometimes catch myself humming or whistling it in my daily life.”
    • “More music variety would be nice, but a solid game overall.”
    • “It might need some more music though, maybe some bigger maps would be fun too.”
    • “Random events & music:”
  • graphics

    14 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The game features a bright, stylized art style with charming character designs and visually appealing effects that create a playful, pirate-inspired atmosphere. Users consistently praise its cool visuals, handcrafted artwork, and strong presentation, all of which complement the engaging gameplay. Overall, the graphics are well-loved for their uniqueness and aesthetic appeal.

    • “I dig the art style and character design, especially for the cursed versions of the heroes.”
    • “Visually, Flick Shot Rogues adopts a bright, stylized aesthetic with a playful, pirate-inspired tone that keeps the mood light even as difficulty ramps up.”
    • “I really like the art style and the designs of the various characters, enemies, and items.”
  • replayability

    11 mentions Positive Neutral Negative
    36% positive mentions, 37% neutral mentions, 27% negative mentions

    The game offers a solid core gameplay loop and engaging mechanics that provide good replayability through different characters, abilities, classes, and upgrades. However, replay value is somewhat limited by repetitive map layouts and a lack of enemy variety and late-game depth, which could benefit from more dynamic content. Overall, it’s enjoyable for multiple playthroughs but may not sustain long-term replay for all players.

    • “I greatly enjoy the different characters and abilities; they definitely add to its replayability!”
    • “You unlock new trinkets (relics), abilities, upgrades and shops as you level up, in addition to doom (ascension) levels - there's also five different classes, and a total pool of eight starting weapons you can pick from, so there's a fair degree of replayability.”
    • “While a few enemy behaviors could be communicated more clearly, the core gameplay loop is strong and endlessly replayable.”
    • “For a first attempt at the sub-genre, it’s decent for a single playthrough, but lacks the depth or replayability to keep players coming back.”
    • “The replayability is a bit lacking but the gameplay is fun.”
    • “Would recommend creating more dynamically generated content to improve replayability as right now, after a few doom levels, maps become boring due to the same map layouts over and over again.”
  • story

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    Users feel that the game’s story is minimal or absent, suggesting it might be better suited as a linear or story-driven experience rather than a roguelite. Some express interest in a procedural, unique story for each run, while noting existing games use framing narratives to explain gameplay context.

    • “A lot more an eventual story, to go along each run, maybe?”
    • “Oooh, a unique procedural story each run would be so cool!”
    • “I feel like this game would have worked way better as a linear story-based game instead of a roguelite.”
    • “A lot more of an eventual story to go along with each run, maybe?”
    • “Flick Shot Rogues doesn’t have a story, but it does have a frame around the game to give some explanation on why you’re here.”
  • grinding

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    Users generally find the game to be overly grindy, with abilities locked behind high-level requirements and repetitive gameplay that can feel tedious. While some achievements offer a break from grinding, overall the difficulty and progression contribute to a frustratingly grind-heavy experience.

    • “Same goes for abilities, locked behind much higher levels, and this game is way too grindy.”
    • “Changing the order of the regions and adjusting difficulty accordingly could potentially make repeated runs less tedious.”
    • “Neat idea, but kind of underwhelming and too easy to the point of it feeling grindy.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s atmosphere is praised for its fantastic art direction and charming pirate-themed worldbuilding, complemented by a fitting and delightful soundtrack. It strikes a balance between creativity and accessibility, making exploration enjoyable yet challenging.

    • “The art direction is fantastic, the pirate-themed worldbuilding has a lot of charm, and the music fits the atmosphere extremely well.”
    • “It's creative yet easy to understand, fun to explore but challenging to master, and it features a delightful soundtrack that fits the atmosphere perfectly.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate the art style and character design, particularly enjoying the cursed versions of the heroes, highlighting a visually engaging approach to character development.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is minimally addressed, with the focus more on strategic gameplay mechanics rather than conveying strong feelings or emotional engagement.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game demonstrates excellent optimization, delivering flawless performance, impressive battery efficiency, and responsive, precise controls.

    • “Performance is flawless, battery life is surprisingly strong, and the controls are tight and precise.”
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Play Times

19h Median play time
19h Average play time
19-19h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Flick Shot Rogues is a tactical turn-based strategy game. Common tags for Flick Shot Rogues include turn-based, indie, roguelite, traditional roguelike, deckbuilding and others.

Flick Shot Rogues is available on PC, Steam Deck and Windows.

On average players spend around 19 hours playing Flick Shot Rogues.

Flick Shot Rogues was released on September 17, 2025.

Flick Shot Rogues was developed by Butter By The Fish.

Flick Shot Rogues has received very positive reviews from players. Most players liked Flick Shot Rogues for its gameplay but disliked it for its story.

Flick Shot Rogues is a single player game.

Similar games include Shogun Showdown, Die in the Dungeon, SpellRogue, Dicefolk, Dice & Fold and others.