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Flick Shot Rogues

Flick Shot Rogues Game Cover
95%Game Brain Score
gameplay, music
replayability
95% User Score Based on 123 reviews

Platforms

PCSteam DeckWindows
Flick Shot Rogues Game Cover

About

Flick Shot Rogues is a single player strategy game. It was developed by Butter By The Fish and was released on September 17, 2025. It received overwhelmingly positive reviews from players.

Flick Shot Rogues is a roguelike dungeon crawler where precision aiming launches your hero across the board to trigger explosive combos. Strategic planning and timing are crucial, as a misfire can end your run. Collect unique items, talents, and curses to adapt and conquer ever-changing challenges with powerful effects and game-breaking interactions.

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95%
Audience ScoreBased on 123 reviews
gameplay38 positive mentions

  • Flick Shot Rogues features a unique flicking mechanic that adds a refreshing twist to the roguelike genre, making gameplay engaging and satisfying.
  • The game offers a variety of characters and relics, allowing for diverse strategies and build combinations that keep each run feeling fresh.
  • The charming art style and delightful soundtrack enhance the overall experience, creating an enjoyable atmosphere that players love.
  • The game currently lacks sufficient enemy variety and detailed information about enemy abilities, which can lead to confusion and frustration during runs.
  • Some players have noted that the difficulty spikes can feel unbalanced, particularly in later levels, making progression feel tedious at times.
  • The game suffers from a lack of content and randomization, leading to repetitive gameplay experiences as players encounter similar layouts and enemies in each run.
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay of this roguelite is characterized by a unique flicking mechanic that adds depth and strategy, allowing players to position characters and activate abilities in a satisfying manner. Players appreciate the variety of character builds, synergies, and encounters, although some note that the lack of evolving mechanics can lead to repetitive runs. Overall, the core gameplay loop is engaging, with charming art and music enhancing the experience, making it a fun and inventive addition to the genre.

    • “The mechanics get you into a flow state, and the builds are somewhat varied to keep it fun!”
    • “The flicking mechanic feels lovely to use and adds a lot of strategic thinking and depth while still maintaining a nice focus on action, encouraging you to use the environment in clever ways.”
    • “Great game with really fun and unique gameplay with lots of variety given its multiple playable characters and playstyle defining relics.”
    • “With no evolving mechanics, every run ends up feeling the same.”
    • “In addition, enemies have unique gimmicks and mechanics, but these don't appear to be presented to the player or otherwise documented - a design choice that rewards learning the game, I suppose, but makes the first couple of runs feel rather blind and random.”
    • “This can, again, penalize you for not knowing certain game mechanics in advance (a mixed bag), but when you do know the game mechanics it can rob you of meaningful choice in the pathing you take during a run.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is widely praised for its catchy and immersive quality, perfectly complementing the charming visuals and engaging gameplay. Reviewers highlight the delightful soundtrack, which enhances the atmosphere and often lingers in their minds, while also noting the satisfying sound effects that elevate the flicking mechanic. Some users suggest that additional music could enhance the experience further, but overall, the soundtrack is considered a standout feature that showcases the developers' creativity and attention to detail.

    • “It’s creative yet easy to understand, fun to explore but challenging to master, and it features a delightful soundtrack that fits the atmosphere perfectly.”
    • “I wholeheartedly recommend it if you are looking for a good little game with music that will be stuck in your head forever.”
    • “It might need some more music though; maybe some bigger maps would be fun too.”
    • “The soundtrack drives the action forward, and the overall presentation shows real care and creativity from the developers.”
    • “The music is just banger after banger, and the art is so charming; I can't help but be delighted by every enemy!”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cool visuals, beautiful effects, and fantastic art style, featuring handcrafted designs for characters, enemies, and items. Reviewers highlight the overall presentation as impressive, contributing to an engaging gameplay experience.

    • “Cool visuals, animations, and overall art style.”
    • “I really like the art style and the designs of the various characters, enemies, and items.”
    • “Fantastic art style, fantastic music, extremely engaging gameplay, and very good replayability.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is seen as strong due to its engaging core gameplay loop, diverse classes, and unlockable content. However, some players feel that the lack of complexity in late-game content and repetitive map layouts diminish long-term replay value. Suggestions for improvement include adding dynamically generated content to enhance variety.

    • “You unlock new trinkets (relics), abilities, upgrades, and shops as you level up. In addition to doom (ascension) levels, there are also five different classes and a total pool of eight starting weapons you can pick from, so there's a fair degree of replayability.”
    • “Fantastic art style, fantastic music, extremely engaging gameplay, and very good replayability.”
    • “While a few enemy behaviors could be communicated more clearly, the core gameplay loop is strong and endlessly replayable.”
    • “Wish there was more complexity and depth for late-game replayability.”
    • “I would recommend creating more dynamically generated content to improve replayability, as right now, after a few doom levels, the maps become boring with the same layouts over and over again.”
    • “While you unlock new trinkets (relics), abilities, upgrades, and shops as you level up, the replayability feels limited due to the repetitive nature of the doom levels.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that while some players appreciate the lack of traditional grinding and find achievements enjoyable, others feel that the gameplay can become tedious and overly simplistic, leading to a grindy experience. Suggestions for improving the experience include adjusting region order and difficulty to enhance replayability.

    • “The achievements are enjoyable, with no grinding or other ordinary annoying problems.”
    • “Grinding in this game feels rewarding and satisfying, making the journey just as enjoyable as the destination.”
    • “I appreciate how the grinding mechanics are balanced; they encourage exploration and skill development without feeling tedious.”
    • “Changing the order of the regions and adjusting difficulty accordingly could potentially make repeated runs less tedious.”
    • “Neat idea, but kind of underwhelming and too easy to the point of it feeling grindy.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is minimal, primarily providing a basic framework to explain the player's presence, but players express a desire for a more engaging and unique procedural narrative to accompany each run.

    • “A lot more of an engaging story to accompany each run would be great!”
    • “Oh, a unique procedural story for each run would be so cool!”
    • “Flick Shot Rogues doesn’t have a traditional story, but it does provide a framework to explain why you're here.”
    • “The game lacks a cohesive story, offering only a minimal framework to explain the player's presence in the game world.”
    • “There is a need for a more developed narrative to accompany each run, as the current story feels incomplete.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by its creative and accessible design, offering an enjoyable exploration experience that balances fun with challenge. Additionally, the delightful soundtrack enhances the overall ambiance, perfectly complementing the game's environment.

    • “It’s creative yet easy to understand, fun to explore but challenging to master, and it features a delightful soundtrack that fits the atmosphere perfectly.”
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Frequently Asked Questions

Flick Shot Rogues is a strategy game.

Flick Shot Rogues is available on PC, Steam Deck and Windows.

Flick Shot Rogues was released on September 17, 2025.

Flick Shot Rogues was developed by Butter By The Fish.

Flick Shot Rogues has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Flick Shot Rogues is a single player game.

Similar games include SpellRogue, Shogun Showdown, Astronarch, Dicefolk, Roguebook and others.