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FleshBound Game Cover

About

The Game Winner of Swedish Game Awards Best Design and Best Audio 2024! FleshBound is a fast paced and blood pumping demon-slaying speed running action platformer with a unique “splatterpunk” aesthetic. Traverse unique and dangerous environments by utilizing abilities like dash, wall-run and grapple.  Explore the environment vertically through launchpads and see the world from a different perspe…

FleshBound screenshot
FleshBound screenshot
FleshBound screenshot
FleshBound screenshot
FleshBound screenshot

90%
Audience ScoreBased on 73 reviews
graphics8 positive mentions
stability5 negative mentions

  • FleshBound offers a fun and addictive speedrunning experience, with satisfying movement mechanics and a unique aesthetic.
  • The game is completely free, providing good value for players looking for a short, enjoyable platforming challenge.
  • Despite its flaws, the game has potential and could be expanded upon for a more polished experience.
  • The game suffers from poor optimization, bugs, and clunky controls, which can hinder the overall experience.
  • Visuals are low quality and lack graphic options, making it difficult for some players to enjoy the game fully.
  • Many players have reported issues with hitboxes and mechanics that disrupt gameplay, leading to frustration during speedruns.
  • graphics
    17 mentions Positive Neutral Negative

    The game's graphics are characterized by low-quality, low-poly 3D visuals that may deter some players, despite a unique and grotesque aesthetic that many find appealing. While the art style and environments are praised for their creativity, technical issues such as lack of graphic options and performance problems on higher-end hardware have been noted. Overall, the visuals evoke mixed reactions, with some players enjoying the artistic direction while others criticize the execution.

    • “Great game, really fun platforming, loved the visuals.”
    • “Really good game with really good music and graphic style.”
    • “Visually, the game leans heavily into its grotesque aesthetic, with environments that feel alive in the most unsettling ways.”
    • “In terms of visuals, this features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably.”
    • “Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers.”
    • “No graphic options; had to use lossless scaling because my GPU is struggling, otherwise it's a cool short parkour game.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by inconsistent mechanics, particularly in timing and hitboxes, which detracts from the overall experience. While it offers a challenging and engaging atmosphere for those who appreciate difficult gameplay, many feel it requires further refinement and testing to enhance its replayability and enjoyment. Overall, it provides a satisfying experience for some, but leaves others wanting more polish and depth.

    • “The gameplay is brutal but fair, demanding quick thinking and precision.”
    • “It’s not a game you casually recommend, but if you’re drawn to challenging gameplay, rich atmosphere, and a willingness to embrace the grotesque, Fleshbound delivers an experience that’s hard to forget—and impossible to ignore.”
    • “Satisfying gameplay, and easy to get into flow!”
    • “The mechanics are not very well optimized and things like timing/hitboxes are wildly inconsistent.”
    • “If an expanded version of the game was released with more levels and fixes to most of the mechanics, I would pay to play it and it would have a lot of replayability, but as it stands right now, it's fun to pick up and play once, and then never again.”
    • “I feel like if this game had more tweaking and maybe even a little bit of testing, the gameplay side of things would be better; however, the rest just seems like lazy or flawed design.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and contribution to the overall experience, with many players enjoying its fun and engaging nature. However, some users have noted issues with the game's controls and settings, including a non-functional music volume slider. Overall, while the music enhances the game's appeal, technical shortcomings detract from the experience.

    • “Really good game with really good music and graphic style.”
    • “I really love the art style and music, as well as the freaky hand eyeball.”
    • “Music is nice.”
    • “No system settings... FOV and FPS are bad, and the music slider doesn't adjust to volume.”
  • stability
    5 mentions Positive Neutral Negative

    The game exhibits significant stability issues, with users reporting frequent bugs that affect gameplay, particularly in targeting and navigation. Despite these frustrations, many players find the game enjoyable and addictive, often engaging with its glitches and speedrunning potential. Overall, while stability is a concern, it does not detract from the fun experience for many players.

    • “A little buggy and frustrating when it comes to targeting/shooting enemies, at least with a mouse, but it's not that bad.”
    • “Sooooo buggy but really fun; couldn't pass chapter 5 because I kept getting stuck in the freaking diamonds.”
    • “Buggy as fuck.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for inconsistent mechanics, particularly regarding timing and hitboxes, leading to a frustrating experience. Users report high GPU usage, with one noting their RTX 2050 Ti running at 99% load, indicating poor performance overall.

    • “I have an RTX 2050 Ti and it makes my GPU 99% loaded; I guess it's not the best optimization.”
    • “Absolutely horrible performance.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it enjoyable for a single playthrough with potential for future expansions, others appreciate its short length and achievement system that encourages multiple runs. The art style and combat mechanics contribute positively to the replay experience, but many feel it lacks depth for sustained engagement.

    • “Fun, short (20 minutes to beat the first time, like an hour or two to 100% depending on skill), nice replay value because of the achievements, simple game.”
    • “Amazing replayability, cool art style, simple yet satisfying combat, and a good story.”
  • story
    3 mentions Positive Neutral Negative

    The story is intricately woven through subtle details and unsettling encounters, encouraging players to piece it together rather than presenting it outright. It complements the game's vibrant art style and engaging gameplay, contributing to a highly replayable experience.

    • “Amazing replayability, cool art style, simple yet satisfying combat, and a good story.”
    • “In my quest to find meaning in this long life, I searched for the colorful lights and sounds of a world that only exists in a pop-up window on my computer.”
    • “There’s a story here, pieced together through small details and eerie encounters, but it doesn’t spoon-feed you.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is intensely immersive and richly detailed, characterized by a constant grimness that may be overwhelming for casual players. It offers a challenging experience that appeals to those who appreciate a grotesque aesthetic and are fully invested in its dark themes.

    • “It's not a game you casually recommend, but if you're drawn to challenging gameplay, rich atmosphere, and a willingness to embrace the grotesque, Fleshbound delivers an experience that's hard to forget—and impossible to ignore.”
    • “It's all dripping with atmosphere, though the constant grimness can be a bit overwhelming if you're not fully invested.”
  • humor
    1 mentions Positive Neutral Negative

    Users generally find the game's humor to be effective and enjoyable, contributing positively to their overall experience.

    • “I thought the game was pretty good and funny.”

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