- October 29, 2024
- JanOnDemand
FleshBound
Platforms
About
The Game Winner of Swedish Game Awards Best Design and Best Audio 2024! FleshBound is a fast paced and blood pumping demon-slaying speed running action platformer with a unique “splatterpunk” aesthetic. Traverse unique and dangerous environments by utilizing abilities like dash, wall-run and grapple. Explore the environment vertically through launchpads and see the world from a different perspe…





- FleshBound offers a fun and addictive speedrunning experience, with satisfying movement mechanics and a unique aesthetic.
- The game is completely free, providing good value for players looking for a short, enjoyable platforming challenge.
- Despite its flaws, the game has potential and could be expanded upon for a more polished experience.
- The game suffers from poor optimization, bugs, and clunky controls, which can hinder the overall experience.
- Visuals are low quality and lack graphic options, making it difficult for some players to enjoy the game fully.
- Many players have reported issues with hitboxes and mechanics that disrupt gameplay, leading to frustration during speedruns.
graphics
17 mentions Positive Neutral NegativeThe game's graphics are characterized by low-quality, low-poly 3D visuals that may deter some players, despite a unique and grotesque aesthetic that many find appealing. While the art style and environments are praised for their creativity, technical issues such as lack of graphic options and performance problems on higher-end hardware have been noted. Overall, the visuals evoke mixed reactions, with some players enjoying the artistic direction while others criticize the execution.
“Great game, really fun platforming, loved the visuals.”
“Really good game with really good music and graphic style.”
“Visually, the game leans heavily into its grotesque aesthetic, with environments that feel alive in the most unsettling ways.”
“In terms of visuals, this features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably.”
“Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers.”
“No graphic options; had to use lossless scaling because my GPU is struggling, otherwise it's a cool short parkour game.”