Skip to main content
FleetCOMM Game Cover

About

FleetCOMM is a single player real-time strategy game with a science fiction theme. It was developed by Deadman and was released on May 23, 2016. It received negative reviews from players.

"FleetCOMM" is a tactical squadron combat game set in 211

Skip User Reviews

27%
Audience ScoreBased on 44 reviews
music6 positive mentions
gameplay4 negative mentions

  • The game has a unique graphical style that some players find appealing, despite its chaotic nature.
  • There are various weapon systems that encourage tactical thinking during gameplay.
  • Some players enjoyed the nostalgic feel of the game, comparing it to classic titles like Asteroids.
  • The game is unfinished, consisting only of tutorial missions with no clear release date for the actual game content.
  • Many players experienced severe bugs, crashes, and performance issues, making the game unplayable for some.
  • The developer has been criticized for poor communication and censoring negative feedback from the community.
  • music
    24 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many reviewers criticizing it as a poorly executed dubstep soundtrack that detracts from the overall experience. While some found it "okay" for fans of high-energy electronica, the general consensus is that it is loud, chaotic, and often overshadowed by other sound effects, leading to a frustrating auditory experience. Overall, the music is seen as a significant flaw, contributing to the game's lackluster presentation.

    • “If you weren't dazzled by the stunning graphics and the completely original soundtrack, then you will be amazed by the depth of content found in the easter egg left in the game's steam folder.”
    • “I like the soundtrack and, once customization is implemented, things will really start to get interesting.”
    • “Pros: the music is 'okay' if you are into testosterone-fueled electronica.”
    • “And to make things better, there's a constant screeching noise in the background that I assume is the music.”
    • “Some of the weapons, including your primary gun, don't even make a sound and it's hard to hear the very quiet buzz of exploding enemy units over the deafening dubstep soundtrack.”
    • “The music sounds like you gave a toddler a laptop and said 'make wubwub' and the result makes me want to be struck deaf so I shall never hear again.”
  • story
    22 mentions Positive Neutral Negative

    The story aspect of Fleetcomm is currently underwhelming, as players are only presented with a series of tutorial missions that fail to provide meaningful gameplay or narrative depth. The game has not yet released its main content, leaving users feeling frustrated and misled, as they are essentially paying for incomplete and laggy tutorials without a clear timeline for the actual game. Overall, the narrative experience is lacking, with little to engage players beyond basic mission objectives.

    • “Fleetcomm is a fun game that reminded me of Asteroids at first, but after playing a while and running all the starter missions, I have found it is much more than that.”
    • “Released may be a bit of a misnomer, as there are tutorial missions and the 'promise' of a first episode soon.”
    • “Fleetcomm in its current state consists of only 8 'tutorial' missions designed to get you acquainted with the game's controls.”
    • “If you buy this game, you will only receive the tutorial missions, and the developer has not set a release date for the actual game itself.”
    • “Keep in mind that you are paying for tutorial missions with no guarantee of receiving a full game.”
    • “After you finally muster up the courage to step into the world of a '4-year-long failed acid trip' (if the lag allows you to, of course), you will be greeted with some tutorial missions that do a terrible job of teaching you anything and a great job of inducing epilepsy.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as poor, seizure-inducing, and reminiscent of a prototype stage. While some appreciate the psychedelic style, the overall consensus is that the visuals are distracting and detract from the gameplay experience. Additionally, the user interface is criticized for its lack of polish, further diminishing the game's aesthetic appeal.

    • “If you weren't dazzled by the stunning graphics and the completely original soundtrack, then you will be amazed by the depth of content found in the easter egg left in the game's Steam folder.”
    • “I like a lot of the ideas behind this title, and the graphical style is quite cool (in a slightly psychedelic way).”
    • “The graphics are stunning and the music has massive memes and only one thing comes through my mind when flashing colors flash through my eyes... I can't see anything.”
    • “The UI looks worse than most games stepping out of the prototype stage. Aesthetically, the game was seizure-inducing with bright colors and abstract swirly backgrounds that almost felt like it was made by a completely baked graphics designer.”
    • “The graphics might encourage people suffering from glaucoma to scratch at their eyes until they have relieved the pressure and avoided an expensive surgery.”
    • “The UI looks worse than most games stepping out of the prototype stage. Aesthetically, the game was seizure-inducing with bright colors and abstract swirly backgrounds that almost felt like it was made by a completely baked graphics designer.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay has been criticized for being dull and unengaging, with repetitive mission objectives and lackluster mechanics that fail to excite players. Additionally, technical issues such as a bugged menu detract from the overall experience, making it difficult to fully assess the gameplay's potential. While some players find it playable, the overall consensus leans towards it being a lackluster experience.

    • “The gameplay mostly consists of trying to fulfill simple mission objectives such as 'destroy all of x'.”
    • “To be fair, the game is definitely playable and there's a kind of logic to the gameplay, but it's just not fun.”
    • “But the most damning part of the game is its garbage gameplay, or its high-end music (which was made by placing a cat that is tripping on a Skrillex CD), it's the fact that this 2D space game is more like a D-grade software project made by a high school student and runs worse than The Witcher 3 on a 1996 computer.”
  • stability
    2 mentions Positive Neutral Negative

    The game is reported to be highly unstable, with numerous bugs significantly affecting the overall experience.

    • “Buggy to the finest degree.”
    • “Buggy to the finest degree.”
Skip Game Offers

Buy FleetCOMM

Skip Videos

Videos

Skip Games Like FleetCOMM

Games Like FleetCOMM

Kinetic Void Image
Dragon: The Game Image
Project Genom Image
Time Ramesside (A New Reckoning) Image
DIRECT CONTACT Image
Skip FAQs

Frequently Asked Questions

FleetCOMM is a real-time strategy game with science fiction theme.

FleetCOMM is available on PC and Windows.

FleetCOMM was released on May 23, 2016.

FleetCOMM was developed by Deadman.

FleetCOMM has received negative reviews from players. Most players liked this game for its music but disliked it for its story.

FleetCOMM is a single player game.

Similar games include Kinetic Void, Dragon: The Game, Project Genom, Time Ramesside (A New Reckoning), DIRECT CONTACT and others.