- April 22, 2019
- Gersh Games LLC
Flaws in the People We Love
53%Game Brain Score
story, emotional
graphics, music
66% User Score 32 reviews
Platforms
About
On July 2nd, 2009, every living thing vanished. Gone, without a trace.






Audience ScoreBased on 32 reviews
story5 positive mentions
graphics3 negative mentions
- The voice acting is commendable and adds depth to the storytelling.
- The game presents a thought-provoking narrative that encourages reflection on life choices.
- It's a free experience that offers a unique, albeit brief, journey through a surreal environment.
- The game is extremely short, lasting only about 10-15 minutes, which may leave players wanting more.
- It suffers from numerous technical issues, including glitches, poor graphics, and a lack of polish.
- Gameplay is minimal and often feels aimless, with many mechanics serving little purpose.
story
13 mentions Positive Neutral NegativeThe game's story is generally appreciated for its emotional depth and engaging voice acting, though some players find the plot confusing and lacking direction. While it offers a thought-provoking narrative experience, it is primarily a short, linear storytelling game with limited interactivity. Overall, players express a desire for a longer, more cohesive story in future installments.
“Hopefully, they make a longer game in the future, because the storytelling was nice.”
“Hi, I played the game & I gotta say I was moved by the story.”
“I recommend this game, it is fun and short and it is an interesting story.”
“The premise is confusing but does have some form of a plot, consisting mostly of walking and listening to narrative bits with one interactive element.”
“The story doesn't make sense in my mind; it has you collecting money the whole time for no purpose, and then you pick up a gun that you use once and carry around for no other reason.”
“The thing this game lacks, compared to Mario 64, is a trackable plot or point.”