Five Nights at Freddy's Sister Location VR Game Cover

A VR recreation of the original Fnaf: Sister Location game. Take control of a late-night technician who must do maintenance work on active machinery and animatronics.

  • Phone
  • Virtual Reality
  • Windows
  • Android
  • Mobile Platform
  • Oculus Quest
  • Oculus Rift
  • Tablet

Reviews

91%
Audience ScoreBased on 7,738 reviews
story278 positive mentions
grinding50 negative mentions
  • story750 mentions

    The story in "Five Nights at Freddy's: Sister Location" is widely praised for its depth and complexity, marking a significant shift from previous entries in the franchise. Players appreciate the clear narrative progression, engaging voice acting, and the incorporation of rich lore that expands the FNAF universe, making it a must-play for fans invested in the storyline. However, some critiques highlight that the gameplay can feel tedious and overly linear, with a focus on story over traditional survival mechanics, which may not appeal to all players.

    • “The story itself unfolds gradually through cutscenes, voiceovers, and environmental details, giving it a narrative depth that wasn't as present in earlier games.”
    • “Sister Location adds a lot to the FNAF mythos, making the game a must-play for those who are invested in the storyline.”
    • “The story is gripping and the atmosphere is really industrial.”
    • “The story is unnecessarily slow and monotonous when the first four games either didn't force you to participate with the story or were engaging to participate with.”
    • “This game is barely a game, more like a collection of poorly made minigames with a story that doesn't do much either.”
    • “The gameplay is boring and tedious and the story feels like a cop-out of the lore that was already established.”
  • gameplay703 mentions

    The gameplay in "Five Nights at Freddy's: Sister Location" represents a significant departure from previous entries in the series, introducing varied mechanics and tasks for each night rather than the traditional "sit and survive" formula. While some players appreciate the innovative approach and engaging story, others criticize the gameplay for being tedious, overly scripted, or lacking depth, particularly in the later nights. Overall, the game is seen as a mixed bag, with unique elements that may appeal to fans of narrative-driven experiences but may frustrate those seeking traditional gameplay.

    • “Each night of Sister Location provides you with different tasks, making for varied gameplay experiences. For how limited Clickteam is, Scott did a superb job of trying to create a more complex game.”
    • “The gameplay mechanics in Sister Location offer a fresh and innovative take on the series, introducing different animatronic personalities and their distinct mechanics, ensuring that no two nights are the same.”
    • “Sister Location takes a 180° turn on the entire franchise, changing the typical gameplay theme of the first four games, from a night guard trapped in a room trying to survive the arrival of the animatronics, adding a plot twist in the game itself.”
    • “The gameplay is annoying and tedious.”
    • “Night 4 is just the most atrocious and totally unnecessary gameplay in any horror game ever.”
    • “The gameplay is boring and tedious and the story feels like a cop out of the lore that was already established.”
  • graphics172 mentions

    The graphics of the game have received mixed reviews, with many praising the stunning visuals, improved textures, and immersive atmosphere that enhance the overall experience. However, some users noted issues such as blurriness, compatibility problems with certain graphics cards, and a lack of next-gen quality, indicating that while the graphics are a significant improvement over previous entries, they still show signs of age and technical limitations. Overall, the game's aesthetic and design elements are generally well-received, contributing positively to its horror and storytelling aspects.

    • “Sister Location has lovely gameplay, amazing visuals, incredible music composed by Leon Riskin, and a fantastic story that makes the twisted world of Five Nights at Freddy's even better than it was before.”
    • “The graphics are amazing and the sound effects literally send shivers down your spine.”
    • “The graphics have improved x100, the game has improved x100, and I completely love it!”
    • “The graphics are very blurry and that makes several sections significantly harder than they should be.”
    • “The graphics are terrible.”
    • “This game is poorly made, and the graphics aren't as good as the pictures make them out to be.”
  • humor155 mentions

    The humor in the game is a notable aspect, often blending dark comedy with horror elements, primarily through the character of the handunit, which provides comic relief amidst the tension. While some players appreciate the clever and sometimes absurd humor, others feel it occasionally disrupts the horror atmosphere, leading to mixed reactions about its effectiveness. Overall, the game is praised for its ability to balance humor and scares, creating a unique experience that resonates well with fans of the franchise.

    • “This game is full of so many things, a great mix of humorous, genuinely frightening, and challenging.”
    • “The humor is fantastic and simple.”
    • “The writing was also very funny and made me laugh on more than one occasion.”
  • atmosphere126 mentions

    The atmosphere of the game is widely praised for its creepy and immersive qualities, featuring detailed environments and unsettling animatronics that enhance the horror experience. While some players appreciate the blend of humor and horror, others feel it detracts from the overall tension. Overall, the game's sound design, voice acting, and unique mechanics contribute to a gripping atmosphere that keeps players engaged and on edge.

    • “The atmosphere, visuals, sound design, and writing are all top-notch here.”
    • “The eerie ambience, accompanied by the haunting music and spine-tingling animatronic voices, creates an atmosphere of dread that permeates every corner of the game.”
    • “The atmosphere is incredible, the sound design is top notch, the game looks very nice, and it is very tense.”
    • “Unfortunately, the entire game, to me, just doesn't ooze the spooky atmosphere I would have expected.”
    • “The game sets up a decent atmosphere for the jump scares to be effective, but the actual gameplay is profoundly lacking.”
    • “The horror element is completely different from the previous four games, while the jump scares aren't as loud and they are still scary and in your face, but the real horror is the general atmosphere of the game, having to go through pitch black rooms with the possibility of death with every move.”
  • music90 mentions

    The music in the game has received widespread acclaim for its composition, particularly the work of Leon Riskin, which enhances the eerie atmosphere and overall experience. Players appreciate the haunting melodies and how they contribute to the game's tension, with standout tracks like "Join Us for a Bite" being particularly memorable. However, some users have reported technical issues affecting audio playback, which detracts from the immersive experience.

    • “The soundtrack is also dope; Leon Riskin did a good job composing the music.”
    • “The eerie ambience, accompanied by the haunting music and spine-tingling animatronic voices, creates an atmosphere of dread that permeates every corner of the game.”
    • “The music is awesome, the voice acting is amazing, and just the look and feel of the game is so good!”
    • “Night four, I swear I'm so close; it's gotten to the point I muted the audio and have to blast music in my earbuds instead to cope.”
    • “I can't hear the music when you start a night.”
    • “Audio not working, I can't hear Baby at all, I can't hear Funtime Freddy or Bonnie, and the handy unit doesn't work on night 2 (I haven't been able to go any further due to lack of audio) and I can't hear Ballora's music.”
  • grinding61 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious and frustrating, with players often feeling compelled to replay long segments after failures. Many reviews highlight that the minigames and tasks are repetitive and lack engaging gameplay, leading to a sense of boredom rather than challenge. Overall, the grinding experience detracts significantly from the enjoyment of the game, overshadowing its positive elements like voice acting and atmosphere.

    • “You'll need a second life for grinding.”
    • “If you screw up the minigame, have fun grinding deaths again for 5-10 minutes until you get it again.”
    • “The gameplay is boring and tedious and the story feels like a cop-out of the lore that was already established.”
    • “Performing the same, menial tasks over and over again ended up taking the 'scare' away from it and the game just ended up being tedious and, worst of all, boring.”
  • replayability46 mentions

    Overall, the game's replayability is a mixed bag, with many players noting its linearity and lack of engaging content for multiple playthroughs. While the main game offers little replay value, the addition of a custom night has been praised for enhancing replayability, providing some unique challenges and experiences. However, many still feel that the game is primarily designed for a single, narrative-driven experience rather than repeated gameplay.

    • “It's excellent on a first playthrough, and while it doesn't hold up on repeat playthroughs, it does have a lot of replayability with the custom night that was added in a later update.”
    • “The most replayable FNAF game, brand new mechanics, very different nights and challenges to achieve like finishing the cupcake mini-game or the night in the private room with Ennard, which is, between us, very complicated.”
    • “There is much more replay value in the game now, and the custom night is like a whole new game within the original game.”
    • “It is incredibly linear and has little to no replay value.”
    • “The gameplay is not replayable at all; the custom night is not customizable.”
    • “There is really not a lot of replay value when it comes to the main game, however.”
  • emotional20 mentions

    The emotional aspect of the game is profoundly impactful, eliciting strong feelings of fear, sadness, and empathy from players. Many reviewers express that the game not only terrifies them but also deeply moves them, often leading to tears and a sense of heartbreak over the characters and their fates. The combination of dark themes, relatable family dynamics, and the haunting design of the animatronics creates a rich emotional experience that resonates long after gameplay.

    • “Sister location prompts us to confront the implications of technology as an extension of our own identity and the consequences of creating entities that bear our emotional and psychological marks.”
    • “There's also a part of this game that shocked even me, and without going into spoiler territory, made me emotionally invested in the animatronics.”
    • “It's dark, emotional, disturbing and brilliant in every way...and it easily rivals the amazing storytelling perspective of FNAF 4.”
  • stability19 mentions

    The stability of the game has received mixed reviews, with some players reporting a range of glitches and bugs that can disrupt gameplay, including freezing issues and game-breaking errors. However, others have praised the game for being largely glitch-free, especially after recent updates, and commend the developer for their responsiveness to reported issues. Overall, while some users experience significant stability problems, many others find the game enjoyable and recommend it despite the occasional hiccup.

    • “No glitches, no bugs. I recommend it to anyone who asks for a top-of-the-line horror game.”
    • “It's a really good game; no glitches, everything is good. This game is awesome.”
    • “While I do recommend Sister Location, there are bugs that come with being newly released, and you may want to wait if you want a bug-free experience.”
    • “It merely freezes up the game, and locks the mouse into the center of my computer screen.”
    • “I still encounter like 2 or 3 glitches that are game breaking or just simply cause the game to freeze.”
    • “This game is a great addition but it's really buggy; I can't get past night two after I close the grate a second time.”
  • character development11 mentions

    Character development in this game is highlighted by its impressive character designs and voice acting, which contribute to a dark and intriguing story that expands the franchise's lore. While some players find the narrative strange and filled with new theories, the overall execution of character design and atmosphere is praised as a significant improvement over previous entries. Despite mixed opinions on the gameplay, the game is recognized for its revolutionary elements and strong character representation.

    • “Now basically I have to say one thing, I absolutely loved this game; the story was dark, the character development was good, and gameplay-wise, the game completely switched it up.”
    • “The story, character design, sound design, music, and visuals here are some of the best in the original Scott Cawthon series of FNAF games. It was revolutionary for its time, being the first to bring staples of the franchise such as hand unit and his many counterparts, Kellen Goff, actual control over the character (in a limited, clickteamy janky way but nonetheless), as well as being the first to have proper voice acting.”
    • “This game is significantly different compared to the ones before it; the story is kind of strange and creates a bunch of new weird theories. However, the diverse mechanics, voice acting, music, character designs, atmosphere, easter eggs, etc., are all amazing and a fantastic continuation of this franchise, a step in the right direction.”
    • “The only positives this game has are its additions to the lore of the universe, its character designs, and saving the franchise after the lull created by FNAF World; which has a better core gameplay loop than this abomination.”
    • “The story, character design, sound design, music, and visuals here are some of the best in the original Scott Cawthon series of FNAF games, but the character development feels lacking compared to previous entries.”
    • “While the character designs are visually appealing, the depth of character development is disappointingly shallow, leaving players wanting more from the narrative.”
  • optimization3 mentions

    Overall, the game's optimization is noted as a minor issue, with some users mentioning it is not fully optimized but still providing a smooth gameplay experience. Despite this downside, the game is highly recommended for its fresh elements and engaging mechanics.

    • “I would rate this game 4.25/5 stars, and I would recommend it to anyone who wants a breath of fresh air from the previous games and wants a custom night that runs smoothly and introduces new elements.”
    • “Great gameplay, runs smoothly.”
    • “It's one of the best FNAF games; it's pretty great, 8/10. The only downside is that it's not really optimized, but that's a very small downside.”
  • monetization2 mentions

    The monetization aspect of the game has been criticized as a cash grab, despite players acknowledging its unique gameplay and considering it a strong entry in the FNAF series. Some fans still prefer FNAF World over this installment.

    • “Mfw cash grab”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Five Nights at Freddy's Sister Location VR

Play time

7hMedian play time
39hAverage play time
4-44hSpent by most gamers
*Based on 17 analyzed playthroughs

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