Five Nights at Freddy's 2 Game Cover
Come for the one of the scariest environments youll sweat in, but try not to leave for the punishing level of difficulty.
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In Five Nights at Freddy's 2, players become a security guard at a mysterious pizzeria, tasked with monitoring animatronics through surveillance cameras. Unlike the first game, players have a flashlight to ward off intruding animatronics and must manage a limited power supply. The game features new characters, expanded lore, and a more complex set of mechanics, creating a challenging and immersive horror experience.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

67%
Audience ScoreBased on 24,534 reviews
gameplay466 positive mentions
music130 negative mentions
  • gameplay1,510 mentions

    The gameplay of "Five Nights at Freddy's 2" is characterized by a mix of engaging mechanics and repetitive tasks, with players needing to manage multiple animatronics and utilize new features like the music box and Freddy mask. While some players appreciate the increased complexity and challenge, others find the gameplay tedious and reliant on luck, leading to a frustrating experience. Overall, the game is seen as a significant step up from its predecessor in terms of mechanics and intensity, though it may lack the same level of horror and atmosphere.

    • “The gameplay is extremely fun, it's also really snappy, so when playing you may feel like a professional even if what you're doing isn't much. FNAF 2 also can get really overwhelming at times, but sometimes not in a bad way.”
    • “This heightened level of multitasking adds depth to the gameplay, making each night a nerve-wracking challenge.”
    • “Five Nights at Freddy's 2 is a great game with fun mechanics which are easy to learn and it is fun trying to complete the challenges.”
    • “A step down from the previous entry from a design standpoint - the gameplay systems feel a lot more unintuitive and clunky, and it eventually just becomes a test of how fast you can flip the camera down and put on the mask.”
    • “The gameplay is rather boring: wind the music box, put on the mask, flash withered foxy, repeat.”
    • “The graphics feel super flat and lazily-made, the audio all sounds super compressed, and the gameplay is very tedious and overwhelming.”
  • music1,468 mentions

    The music in "Five Nights at Freddy's 2" is a polarizing aspect among players. While the haunting ambiance and iconic tunes contribute to the game's eerie atmosphere, many players express frustration with the music box mechanic, which they feel detracts from the overall gameplay experience by forcing them to focus primarily on winding it up rather than engaging with the other animatronics. This repetitive task often leads to feelings of stress and annoyance, overshadowing the otherwise enjoyable elements of the game.

    • “Everything from the iconic menu music to ambience is very recognizable today.”
    • “The unsettling ambiance, combined with the eerie animatronic noises and the ominous music, creates an immersive experience that amplifies the sense of dread.”
    • “The music, ambience, gameplay, mechanics, plot, easter eggs, and challenges are twice as good in this game.”
    • “The gameplay is rather boring, wind the music box, put on the mask, flash withered foxy, repeat.”
    • “That music box ruins the gameplay loop, and afterwards it loses all charm.”
    • “The music box singlehandedly ruined the game for me.”
  • story1,001 mentions

    The story of "Five Nights at Freddy's 2" is widely praised for its depth and complexity, expanding on the lore established in the first game while introducing new elements like the infamous "purple guy" and the chilling backstory of child murders. Players appreciate the subtle storytelling through phone calls, environmental cues, and hidden mini-games, which invite them to piece together the narrative and engage with the franchise's dark themes. However, some find the plot convoluted and feel that the gameplay detracts from the overall experience, leading to mixed feelings about its execution.

    • “The true brilliance of Five Nights at Freddy's 2 lies in its ability to tell a compelling and cryptic story through subtle environmental cues, phone calls, and eerie mini-games.”
    • “Scott Cawthon's creation goes beyond its surface frights, inviting players to unravel a dark and enigmatic story that cements Five Nights at Freddy's 2 as a standout entry in the horror gaming landscape.”
    • “The story really gets going in this one, and sets up so many awesome things for later games to expand upon.”
    • “Of the original Clickteam Fusion FNAF games, this one feels the least important in terms of the story, as all it does is tell you that there was another pizzeria where even more kids were killed.”
    • “Five Nights at Freddy's 2 attempts to provide some backstory to the events of the first game but only succeeds in delivering a convoluted mess of half-baked ideas.”
    • “The plot is poorly presented, leaving players confused rather than intrigued, and fails to add any depth or significance to the overall gaming experience.”
  • graphics326 mentions

    The graphics of "Five Nights at Freddy's 2" receive mixed reviews, with some praising the improved visuals and retro aesthetic that enhance the horror experience, while others criticize them as flat and reminiscent of outdated technology. Many players appreciate the game's unique art style and the detail in character designs, particularly the animatronics, but some feel the graphics do not meet modern standards for a 2014 release. Overall, while the graphics contribute to the game's atmosphere, opinions vary widely on their quality and effectiveness.

    • “The graphics are absolutely gorgeous, pretty realistic, love the retro vibes the game gave off as well.”
    • “The graphics are upgraded from the first game, and the new animatronics are even more terrifying than the original cast.”
    • “Very good games, very good graphics 10/10 but minor glitches happen here and there but still an excellent game.”
    • “Oh, let's also mention the graphics, the reason why the first four FNAF games are scary is the quality of these games, as the game feels like it's from the late 90s, not from 2014.”
    • “The graphics might be horrible but never goes down for great gameplay.”
    • “The graphic is disgusting and I almost vomited; it looks like it's from a PS1 Sony game that is very old!”
  • atmosphere326 mentions

    The atmosphere in "Five Nights at Freddy's 2" is widely praised for its intense and immersive qualities, featuring dimly lit environments, eerie sound design, and a sense of impending dread that keeps players on edge. However, many reviewers note that it does not quite reach the heights of the original game's atmosphere, with some feeling that the colorful designs and gameplay mechanics detract from the overall horror experience. While the game successfully creates a creepy ambiance, it can lose its tension over time as players become familiar with animatronic patterns.

    • “The dimly lit corridors, flickering lights, and eerie sound design create an atmosphere of impending doom, leaving players constantly anticipating the next jump scare.”
    • “The game's atmosphere is impeccably crafted, with dimly lit corridors, eerie animatronic characters, and a chilling soundtrack that keeps you on edge throughout every second of gameplay.”
    • “The atmosphere exuded a nostalgic charm reminiscent of childhood innocence, which was both inviting and strangely foreboding.”
    • “It feels like 'more FNAF' in a bad way, with the only super noteworthy things being the new character designs and a noticeable decline in atmosphere.”
    • “The atmosphere took a big hit compared to the first one but the gameplay is fun.”
    • “The gameplay loop of FNAF 2 is horribly tedious, and it honestly lacks the atmosphere and horror of the first game.”
  • humor192 mentions

    The humor in the game is frequently highlighted as a key aspect, with players finding the jumpscares and animatronic antics amusing rather than purely frightening. Many reviews mention the comedic elements of the characters, particularly the "funny bear" and "balloon boy," which contribute to a lighthearted atmosphere despite the horror theme. Overall, the game is described as entertaining and funny, especially when played with friends, making it a unique blend of horror and humor.

    • “This game would be scary enough for me to go 'aaa' and funny enough for me to go 'har har har har'.”
    • “The jumpscares are a bit less startling and scary, and almost humorous as the animatronics leap at you, the most startling one being withered Chica as she pops up from under the desk (whoah Chica!).”
    • “In fact, it's really fun to take turns playing it at a party and watching people yell as the animatronics kill them is funny and entertaining.”
    • “Ok this is not funny!”
    • “Not funny, didn't laugh”
    • “I have ultimately become unfunny, this world has done nothing for me.”
  • grinding88 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious and repetitive, often requiring players to invest significant time to progress, which can lead to boredom. Many reviewers express that the gameplay loop becomes monotonous, particularly when facing challenging modes, detracting from the overall enjoyment. While some acknowledge the game's aesthetic and challenge, the overwhelming sentiment is that the grinding experience is frustrating and detracts from the fun.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “As soon as the withered animatronics come around, the game becomes a tedious and boring loop of events: look at vent lights.”
    • “The incessant looping sound effects, repetitive jump scare sequences, and lack of any meaningful narrative progression make for an utterly tedious and unenjoyable gaming session.”
    • “The gameplay loop of FNAF 2 is horribly tedious, and it honestly lacks the atmosphere and horror of the first game.”
  • replayability68 mentions

    FNAF 2 is generally regarded as highly replayable due to its various difficulty levels, hidden secrets, and engaging gameplay mechanics, which encourage players to explore all minigames and easter eggs. However, some players note that the repetitive nature of the gameplay can diminish its replay value over time, leading to mixed opinions on its overall longevity. Despite this, many consider it one of the most addictive entries in the series, particularly with the addition of custom night challenges and collectibles.

    • “The desire to complete all the minigames, discover all the easter eggs, and master the game's mechanics adds significant replay value.”
    • “This entry has many characters to learn and handle properly, more easter eggs, secret characters and minigames, suspenseful scares, cinematic cutscenes, and on top of the 6 nights you normally do, there is once again a custom night, this time with more replayability and rewards to offer, including presets and plushies for your office as rewards.”
    • “You can make it as easy or difficult on yourself as you want, and it adds so much to the game's longevity and replay value.”
    • “Furthermore, the lack of any significant replay value is evident, as once players have suffered through the repetitive and mundane gameplay, there is little incentive to subject themselves to it again.”
    • “It is a good game, with good mechanics, but lacks replayability.”
    • “Because you're pretty much doing the same thing over and over again, there is a lack of replayability as you can only do the same thing so many times before it gets dull.”
  • emotional50 mentions

    Players express a profound emotional connection to the game, often experiencing intense feelings of fear, sadness, and nostalgia. Many recount moments that made them cry, scream, or feel deeply unsettled, particularly in relation to the characters and jump scares. Overall, the game elicits a strong emotional response, making it memorable and impactful for those who engage with it.

    • “I have never gotten so emotional over a game and that's why I like it.”
    • “This game made me cry, scream, and also have fun. As you can see, I have been playing it for 13 hours, which is insane, but once you get to night 7, this game is worth playing.”
    • “Perfect game for if you want to cry yourself to sleep.”
  • stability36 mentions

    The game is generally enjoyable, but players report a variety of bugs and glitches that can disrupt gameplay, such as issues with the mask and camera buttons, freezing, and unexpected character behavior. While these technical problems are acknowledged, they do not seem to overshadow the overall fun and engaging experience the game offers. Many users feel that the game may have been rushed, contributing to its instability.

    • “It's okay, but it has major glitches such as Foxy jumping out of the wall and the mask button disappearing.”
    • “I really want to play, but every time I'm about to beat night one, my game freezes... any ideas for help?”
    • “I personally think the game was a little too rushed; there are many glitches I encountered.”
  • character development34 mentions

    Character development in the game is highlighted by the impressive and varied character designs, which many players find to be some of the best in the franchise, showcasing unique quirks and visual details. However, some reviewers feel that the overall atmosphere and character integration have declined compared to earlier titles, leading to mixed feelings about the game's execution of character mechanics and their impact on gameplay. Despite these criticisms, the lore and callbacks to previous games are appreciated, contributing to a nostalgic experience for fans.

    • “The character designs are great, with Withered Foxy being my all-time favorite, and the lore here is great as well!”
    • “This is one of the best FNAF games to have ever come out with really unique character designs, fantastic style of gameplay, and has unique lore that the fans can enjoy.”
    • “The character designs are all wonderfully creepy, and each of them has their own little quirks and gimmicks visually.”
    • “What's more, and it's possibly just me, but I just didn't find the character designs quite as seamlessly spooky as they were the first time around.”
    • “Not the biggest fan of this one as it really only relies on luck which is pretty frustrating but some of the character designs are alright, I don't know.”
    • “Okay, I don't care if this option will get me nailed to a stake but this game is bad. First off, the music box sucks as a mechanic, the mask you can't do anything with, Withered Foxy's mechanic is alright in my book, but they just threw the puppet off a cliff then burned its corpse alive. Talk about missed character design; why not have it be a thing that, you know, runs around the pizzeria? Withered Bonnie, he's my favorite animatronic in the series, but in this game, he causes most deaths. They give you no time to react to anything, man!”
  • optimization20 mentions

    Overall, the game is highly praised for its optimization, running smoothly on various devices including laptops, desktops, and even mobile platforms. Users note improvements in performance between different versions, particularly in the Clickteam engine, and highlight the game's ability to maintain high performance even under challenging conditions. Many reviewers rate it 5 stars, emphasizing its accessibility and efficiency.

    • “5 star game and highly recommend it; its performance for both laptops and desktops and mobile devices runs smoothly and overall is a 5 star recommended game.”
    • “Performance: this game could probably run on a Game Boy (not literally) 10/10”
    • “Night 2: optimized difficulty.”
    • “Something must have been optimized in the Clickteam engine between FNAF 1 and FNAF 2.”
  • monetization12 mentions

    The monetization of the franchise has drawn mixed reviews, with many users labeling recent sequels as lazy cash grabs that exploit the original's success. While some appreciate the continuation of the lore, others feel that the later games lack the appeal and innovation of the earlier titles, primarily serving as vehicles for profit rather than genuine creative endeavors.

    • “It feels like nothing more than a lazy cash grab designed to exploit the success of the original.”
    • “The first three games of the franchise are pretty scary, but after FNAF 4, those sequels just lose their appeal, turning into a cash grab by using the franchise.”
    • “FNAF 2, or in other words, YouTube cash grab 2014.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Five Nights at Freddy's 2

Play time

4hMedian play time
23hAverage play time
3hMain story
11hCompletionist
2-9hSpent by most gamers
*Based on 36 analyzed playthroughs

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