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FNAF Into The Pit [Old Edition] Game Cover

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Dive into a terrifying adventure in "Five Nights at Freddy's: Into the Pit " as Oswald, who finds himself in a past timeline after exploring a ball pit. Survive five nights of horror while solving puzzles, outrunning threats, and saving lives. Immerse yourself in a gripping narrative and uncover secrets in this chilling chapter of the FNAF universe.

FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot
FNAF Into The Pit [Old Edition] screenshot

96%
Audience ScoreBased on 9,326 reviews
story565 positive mentions
stability76 negative mentions

  • story
    1,239 mentions Positive Neutral Negative

    The story of "Five Nights at Freddy's: Into the Pit" is generally well-received, praised for its engaging narrative that adapts the original book while introducing new elements and twists. Players appreciate the dark atmosphere, character development, and the emotional journey of the protagonist, Oswald, as he navigates a creepy world filled with animatronics and personal stakes. However, some critiques mention that the story can feel simplistic or repetitive, with a reliance on fetch quests that may detract from the overall experience.

    • “Its dark atmosphere and constant sense of danger keep you on the edge of your seat, as you explore an intriguing story full of surprises.”
    • “This game is an incredible adaptation of the Fazbear Frights story by Scott Cawthon that features beautiful pixel art and immersive sound design/atmosphere.”
    • “With its gripping story, expanded gameplay, and ever-present tension, it’s a standout entry in the series that shouldn’t be missed.”
    • “The game presents itself as a story-driven experience, as opposed to previous entries which were more about gameplay with the story told through easter eggs and the like, and yet the story of this game is pretty much nonexistent. Once you've gone back in time and seen Springtrap replace your dad, you've pretty much seen everything.”
    • “As I mentioned above, the story is lackluster to the point of not even being there. The first day/night is pretty interesting, but then the only story events you get beyond that are seeing Jeff attack a rat or finding a kid hidden somewhere and then getting chased out. It introduces quite a few characters and locations early on that are forgotten about completely by the second half of the game.”
    • “The story felt repetitive and lacked depth, with predictable scares and flat character development.”
  • gameplay
    936 mentions Positive Neutral Negative

    The gameplay of "Into the Pit" has received mixed reviews, with many praising its engaging mechanics, beautiful pixel art, and the introduction of stealth elements that deviate from traditional FNAF gameplay. However, some players found the gameplay repetitive and criticized the linear fetch-quest structure, which can lead to a lack of excitement as the game progresses. Overall, while the game offers a fresh take on the FNAF formula with its unique mechanics and atmosphere, it may not fully satisfy those seeking depth and variety in gameplay.

    • “The gameplay is a great mix of puzzles, exploration, and the familiar tension from the original series.”
    • “Amazing gameplay and adds lore and very amazing details.”
    • “The gameplay is fun and replayable including multiple different endings, a handful of difficulty modes, and even advanced difficulty settings where you can edit anything as you like.”
    • “Don't get me wrong, this game has all the tools and the potential to be a great, fun game, a good mixture of fanservice, lore, horror and just plain-out fun... but it really just came off to me as a very repetitive game with almost no content past the first few hours that force you to go through the exact same exhausting gameplay, missions and whatever else, back and forth just to get something in the middle of a night, to then get rewarded with literally nothing, no sense of fulfillment whatsoever.”
    • “The gameplay is really shallow and there are a lot of bugs.”
    • “The gameplay loop is, a bit boring after night 2, since it's mainly fetch quests and outrunning creatures, but the secrets, artstyle, audio design and story is really good.”
  • graphics
    779 mentions Positive Neutral Negative

    The graphics of "Five Nights at Freddy's: Into the Pit" have received widespread acclaim for their stunning pixel art style, which effectively combines retro aesthetics with modern animation techniques. Reviewers praised the game's visuals for creating an engaging and atmospheric experience that enhances the horror elements, with many noting the fluid animations and attention to detail. Overall, the art direction is seen as a significant strength, contributing to the game's nostalgic yet fresh take on the franchise.

    • “The graphics are fantastic!”
    • “The pixel art style is amazing, especially the animation that plays when you reach the 2/3 star ending; that blew me away!”
    • “The art style is gorgeous and the animations are amazing.”
    • “The graphics are not made for a 3440 x 1440 resolution.”
    • “It's weirdly flat, feels rushed despite taking ages to come out, the art style is weirdly inconsistent at times, and is full of useless mechanics that never truly matter.”
    • “This game isn't terrible, but it ain't that great, I'd give it, like, 5/10, mostly because of graphics.”
  • atmosphere
    224 mentions Positive Neutral Negative

    The atmosphere in "FNAF: Into the Pit" is widely praised for its dark, immersive quality that effectively captures the eerie essence of the franchise. Reviewers highlight the game's stunning pixel art, exceptional sound design, and the ability to create tension without relying heavily on jump scares, making it a standout experience that keeps players on edge. Overall, the game successfully blends nostalgia with fresh elements, delivering a chilling and engaging atmosphere that resonates with both longtime fans and newcomers.

    • “Its dark atmosphere and constant sense of danger keep you on the edge of your seat, as you explore an intriguing story full of surprises.”
    • “This game masterfully blends the eerie atmosphere, engaging storyline, and iconic characters that the FNAF series is known for.”
    • “The atmosphere is incredibly well drawn out, pulling you into the eerie world and keeping you on edge.”
    • “Overall, it didn't live up to the eerie atmosphere and tension of the original games.”
    • “A lot of the art is cool looking, but the style overall just lacks uncanniness, so once again the horror-atmosphere isn't established.”
    • “Fnaf's atmosphere was lost for a long time, reintroduced in Help Wanted, then lost again.”
  • music
    185 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its haunting and immersive qualities, effectively enhancing the eerie atmosphere and gameplay experience. Many players highlighted the soundtrack as a standout feature, praising its ability to complement the visuals and story while contributing to the tension and fear throughout the game. However, some critiques noted that the music can occasionally overpower important audio cues, making it difficult to discern critical sounds like footsteps.

    • “The soundtrack, when it does appear, is sparse but haunting, perfectly complementing the eerie silence.”
    • “The music is amazing, the story is great, and there's some genuinely terrifying things to discover, and a lot of firsts for the 10 year old franchise.”
    • “The music and sound design lead to a very uneasy and stressful (in a good way) experience.”
    • “The audio/music in this game is honestly so unsettling you always feel on edge.”
    • “You need to listen closely to more easily traverse the 'spooky sections', and sometimes the music that intends to create tension is more annoying than anything, as it makes hearing footsteps difficult.”
    • “But it does leave some to be desired, like the sounds being too hard to discern with how the music amps up when you just need to listen to the footsteps and the doors opening and closing.”
  • replayability
    98 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its multiple endings, adjustable difficulty settings, and engaging gameplay that encourages multiple playthroughs. However, others criticize it for a lack of depth in replay value, particularly due to tedious gameplay elements and the inability to revisit previous levels. Overall, while many find replayability enjoyable and rewarding, some feel it falls short, especially given the game's relatively short length.

    • “The gameplay is fun and replayable, including multiple different endings, a handful of difficulty modes, and even advanced difficulty settings where you can edit anything as you like.”
    • “There's also a lot of solid replayability in the game, with multiple endings and additional difficulties that unlock after beating the game for the first time, including a nice take on the custom nights of earlier games.”
    • “A solid survival horror experience with excellent art and animations, great soundtrack, and a sizeable amount of replay value.”
    • “Since FNAF 3, the series has had multiple endings, and that's cool, but when two of the endings are just glorified game over screens, I should not have to start the whole game over again to collect all the 'dad items' just to get the good ending. It lacks any form of replayability as the gameplay gets stale halfway in, so why would anyone want to replay it to get the better ending?”
    • “Not gonna lie, the game is decent; there just isn't that much replayability mainly because you can't go back to previous nights to collect everything. I think the price is a bit too high for how short the game is because I beat it in like an hour and 20 minutes. I think it should've been sold for like $15, but for a Five Nights at Freddy's game, it's decent. I like all the easter eggs and stuff; I just wish it was a bit longer.”
    • “I understand that they are going for replayability, but if you have everything and just forgot to go to the voucher machine another time, it gets kind of frustrating.”
  • stability
    82 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting a range of bugs and glitches, from minor issues to significant gameplay interruptions, such as softlocks and unresponsive mechanics. While some users have experienced relatively bug-free playthroughs, others have found the glitches to be frustrating enough to detract from their overall enjoyment. Despite recent patches addressing some issues, the game is still considered buggy by a significant portion of the player base.

    • “Outside of this, there are very few issues with the game; it is very polished and relatively bug-free.”
    • “I have seen people talk about how they have gotten soft-locked and hard-locked at multiple places, but maybe I'm just truly lucky to have gotten through the game bug-free.”
    • “I would also like to mention that it's generally bug-free, though in rare cases I've experienced the yellow bunny seemingly teleport from one door to another because the room it was going into was unloaded.”
    • “There started to be what I first thought were glitches, until I realized that it's more of a weird design that I find very questionable to keep in the game. Why would you ever let the 'monster' chasing you still be active and able to roam around normally when you are in dialogue, or in events that forcefully put text on your screen that you cannot skip, leaving you vulnerable to die?”
    • “A disappointing, buggy mess that is not worth the $20.”
    • “Frustratingly cryptic objectives, glitches ranging from annoying to unplayable to softlocking, and a just out of reach sense of enjoyment.”
  • grinding
    74 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and time-consuming, often requiring extensive repetition to achieve goals or unlock achievements. While some appreciate the storytelling and replayability, they note that the lack of clear objectives and frustrating checkpoints can detract from the overall experience, making the grinding feel more like a chore than an engaging challenge. Overall, players suggest that the game could benefit from clearer guidance and less repetitive tasks to enhance enjoyment.

    • “It has amazing storytelling, tons of replayability, it isn't tedious and doesn't stall, yet it doesn't rush you, it allows you to go at your own pace.”
    • “Don’t spend 20 dollars on this; it’s an absolute snooze fest of a game. The AI for enemies is extremely dumb, the tasks are long and tedious, and there is absolutely nothing scary in this horror game. I’m a FNAF fan but I’m extremely disappointed; I would refund if I could.”
    • “So in order to get all the achievements, you have to do the same thing multiple times across multiple difficulties, which is tedious and boring.”
    • “This game was fun for a while but became tedious later on because of the horrendous checkpoints and the objectives can be super vague.”
  • humor
    70 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its blend of absurdity and sarcasm, particularly through the character of the "funny rabbit." Many found the jokes, memes, and unexpected comedic moments, such as humorous achievements and quirky animations, to be a standout feature, contributing to an overall entertaining experience. However, some noted that the humor can be overshadowed by the game's darker themes, creating a unique juxtaposition that adds to its charm.

    • “The game is fun, the spritework is gorgeous, and the memes of totally-not-springtrap messing with your mom are hilarious.”
    • “I think it has really funny moments when it wants to be funny, and equally spooky moments when it needs to be spooky :)!”
    • “Absolutely incredible game, 30/10! FNAF game expectations went above and beyond, insanely funny, beautiful animation, crazy sound design. I just love this game to death way more than I even expected.”
    • “One thing that I feel is the only negative is that I get screwed over by Chica so many times it's not funny.”
  • emotional
    19 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its heartwarming narrative, particularly the touching relationship between a father and son, which resonates even with players unfamiliar with the franchise. While some find the gameplay intense and challenging, the overall story is praised for its depth and emotional impact, making it a standout entry in the series.

    • “The story elements and clues are pretty neat; besides the hidden stories, there's also a heartwarming tale of a son and their father, and their possible reunion.”
    • “The game can be a bit intense at times, and the story is very enjoyable and heartfelt.”
    • “This is genuinely one of the most terrifying and emotional Five Nights at Freddy's games since the fourth one, nothing short of immaculate.”
    • “Boring story”
    • “Boring story”
    • “Boring story”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization has seen improvements following recent updates, addressing many bugs and enhancing overall performance. However, players still report significant performance issues, including lag and high RAM usage, particularly when using a controller. Despite these challenges, visual elements like jump scares and animations remain impressive.

    • “Since the update came out, the performance of the game is much better now. Many of the bugs and bad experiences I had while playing are now significantly improved.”
    • “The jump scares and animations look great, even though the game has some intense performance issues that may be linked to using a controller.”
    • “I checked my performance monitor, and the game was using nearly 9GB of RAM and climbing rapidly, which is quite surprising for a game like this.”
    • “Unfortunately, the game has pretty intense performance issues (which may or may not be linked to using a controller based on patch notes?), but jump scares and animations still look great.”
    • “Checked my performance monitor and the game was taking nearly 9GB of RAM and climbing rapidly (for a game like this, that's crazy).”
    • “I did encounter some lag and stuttering near the end of trying to get all the achievements (right after I beat nightmare mode), though.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization of the game has been widely criticized as a blatant cash grab, with many reviewers feeling that the $20 price tag is unjustified given the lack of content and poor gameplay experience. Players express disappointment, noting that better value can be found in other titles within the franchise, and highlight significant bugs that hinder progress, further detracting from the game's worth.

    • “Feels like a soulless cash grab and it's upsetting that so many people are praising it, despite lambasting Security Breach for being rushed, even though this game feels even more so.”
    • “This game has no content and it was $20; it's actually a horrible cash grab.”
    • “For $20, it is not worth it at all. You get more out of Help Wanted 2, which is like $15 more, or you can get the originals for the same price and get way more out of it. This game is too slow and boring, the gameplay isn't fluid, and it's honestly just a cheap cash grab. Mega Cat needs to up their game if they want to be the official developers for the Fazbear Frights books because this is not it, chief. Oh, and it's also so buggy; I literally got hardlocked on night 5 and can't progress further at all.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is notably significant for some characters, particularly as one protagonist evolves from a passive observer to an active participant in his fate. However, the overall narrative suffers from repetitiveness and a lack of depth, leading to flat character arcs for others. Notably, Oswald and his father stand out as compelling characters with meaningful development despite the game's brevity.

    • “His character development is significant as he transforms from a passive observer to an active participant in his own fate.”
    • “Oswald and his father are some of the most interesting characters in the FNAF series, with a good amount of character development for such a short game.”
    • “The story felt repetitive and lacked depth, with predictable scares and flat character development.”

Buy FNAF Into The Pit [Old Edition]

5h Median play time
6h Average play time
4-9h Spent by most gamers
*Based on 13 analyzed playthroughs

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