The game features good graphics and visually appealing animations, enhancing the overall experience.
Firefighting mechanics are easy to pick up, and the game offers a variety of ways to tackle fires and rescue victims, adding depth to gameplay.
The demo provides a fun and enjoyable experience, with solid tutorials and quick loading times, making it worth trying before the full release.
The water refill mechanic is tedious and unrealistic, detracting from the firefighting experience.
AI behavior is often frustrating, as firefighters may stand idle or fail to prioritize tasks, leading to unnecessary casualties.
The game lacks key features such as smoke dynamics and proper animations, making it feel incomplete and reminiscent of older, more polished titles.
gameplay
7 mentions Positive Neutral Negative
43%
14%
43%
The gameplay features engaging firefighting mechanics that are easy to learn, allowing players to strategically command their crew during emergencies. However, some users criticize the water refill mechanic as cumbersome and note the absence of advanced techniques like venting rooms, suggesting that while the foundation is solid, there is room for improvement in the final version. Overall, players express optimism for the game's potential as it develops.
“The firefighting mechanics are quite easy to pick up, and the commands you give the firefighters allow for a good pause action so you can plan out the orders to your crew. There are realistic fires and different ways to put them out and rescue people trapped in toxic fumes, escorting them to safety to the ambulance.”
“Even though I can't run the alpha, it looks perfect and has good mechanics based on the feedback from other testers. I'm already looking forward to the official version.”
“I like the firefighting mechanics; there are some mechanics missing, such as the ability to vent a room to prevent backdraft, but I suspect this is something we will see once the full game is released.”
“I think it could've had so much promise, and it's there, but the entire mechanic of rotating out people to the water truck instead of just using the... oh so handy invention of a fire hose?”
“The 'constantly have to refill your water meter' mechanic is dumb.”
“As of now, the mechanics are a bit more basic than the fire department games.”
story
6 mentions Positive Neutral Negative
50%
50%
The story aspect of the game is generally engaging, with players appreciating the graphics and gameplay, particularly in the tutorial missions. However, issues such as voice lines cutting out during critical moments and gameplay mechanics, like vehicle navigation, detract from the overall experience. Players express a desire for quality of life improvements to enhance mission efficiency and character movement.
“Voice lines stopped on the last mission, making these issues worse.”
“Especially on the first mission.”
“The last mission required all of my personnel to move to the other building; I wish there was a way I could make them get in the truck so it's a bit faster, but again this is all quality of life improvements.”
graphics
1 mentions Positive Neutral Negative
300%
The graphics are praised for their quality, complementing the gameplay effectively. The tutorial is also noted as helpful, making the free version a worthwhile experience to understand the game before purchasing the full version.
“The graphics are stunning, and the gameplay matches the high quality of the visuals. The tutorial is well-designed, making this free version of some missions a great way to experience the game before purchasing the full version.”
“The visuals are breathtaking, creating an immersive experience that draws you into the game world.”
“The attention to detail in the graphics is impressive, enhancing the overall gameplay experience.”
grinding
1 mentions Positive Neutral Negative
300%
Players find the grinding aspect of the game tedious, particularly the repetitive task of transporting characters back to the truck, which quickly becomes monotonous.
“Having to run all the dudes back to the truck is rather tedious and gets old quickly.”
“The grinding feels endless and becomes a chore rather than an enjoyable part of the game.”
“I find myself repeating the same tasks over and over, which makes the gameplay feel monotonous.”
monetization
1 mentions Positive Neutral Negative
300%
The monetization strategy is criticized as a blatant cash grab, relying on recycled content rather than offering original or engaging experiences.
“This game feels like a copy-paste cash grab.”
“The monetization strategy is overly aggressive and detracts from the overall experience.”
“It's frustrating to see so many features locked behind paywalls.”