Fire
- April 9, 2015
- Daedalic Entertainment
- 5h median play time
"Fire" is a single-player fantasy point and click puzzleventure with intuitive design and a hilarious story. As the lovable Neanderthal Ungh, you'll search the Stone Age world for fire, facing challenges such as dinosaurs, volcanoes, and time travel. With one click or swipe, interact with the game's world to solve puzzles, shoot fire coconuts, and even transform into animals. Experience the stunning graphics, stellar soundtrack, and delightful humor of this charming game.
Reviews
- Fun and quirky graphics with a charming art style that enhances the overall experience.
- Engaging puzzles that range from easy to moderately challenging, providing a satisfying sense of accomplishment.
- Humorous and light-hearted gameplay that appeals to both children and adults, making it a great casual game.
- The game is very short, typically completed in 2-3 hours, which may not justify the full price for some players.
- Some puzzles can be overly obscure or illogical, leading to frustration and reliance on walkthroughs.
- Limited replayability and a lack of a substantial story may leave players wanting more depth and content.
- humor81 mentions
- 98 % positive mentions
- 0 % neutral mentions
- 2 % negative mentions
The humor in the game is widely appreciated, with many reviewers highlighting its cleverness and charm, often described as cute and whimsical. While some found the humor to be crude or juvenile, particularly with references to bodily functions, others enjoyed its quirky and lighthearted nature, making it a fun experience overall. The game's art style and character interactions also contribute to its comedic appeal, although opinions vary on the effectiveness of certain jokes and the overall depth of the humor.
“The puzzles were great, finding the coins was a lot of fun and of course the humor was on point as always.”
“It's a very nice little hilarious adventure puzzler.”
“The game manages to be hilarious without a word ever being uttered.”
“I guess it's a matter of taste, but I found it too slow and unappealing (and not funny).”
“You play as a caveman and your aim in each level is to release/catch the firefly and there is no dialogue (apart from some cavemen speak); it's funny, witty, clever and I would love to see more levels via DLC.”
- graphics62 mentions
- 58 % positive mentions
- 37 % neutral mentions
- 5 % negative mentions
The graphics of the game are widely praised for their cute, colorful, and cartoonish art style, which enhances the overall charm and humor of the experience. Many reviewers appreciate the high-quality animations and unique visual design, although some note that the graphics may give a misleading impression of the game's difficulty level. Overall, the visuals are considered a strong point, contributing positively to the game's immersive and enjoyable atmosphere.
“Fire is a fantastic little puzzle game with lots of fun graphics and worlds to explore.”
“The graphics and animations are gorgeous, the music is great, the puzzles are pretty challenging but a lot of fun.”
“Great graphics, absolutely loved the music and the humour.”
“This sux graphic quality and short gameplay need around 3GB of HDD space???!!!”
“The art style's okay, but a lot of the grotesque humor kind of puts me off.”
“Yes, yes, there are some neat graphics, but everything else just sucks.”
- music55 mentions
- 60 % positive mentions
- 35 % neutral mentions
- 5 % negative mentions
The music in the game has received largely positive feedback, with many players praising its quality, catchy melodies, and how well it complements the game's visuals and humor. Some users enjoyed specific music-related puzzles, while others found certain aspects of the soundtrack repetitive or overwhelming. Overall, the soundtrack is considered a highlight, enhancing the immersive experience of the game.
“The music is cool as hell.”
“The art design is superb, the music and sound are top-notch, and the animations are lively.”
“Great graphics, absolutely loved the music and the humor.”
“Others have commented on liking the music, but I have to disagree.”
“There is a lot of whistling as part of a somewhat repetitive soundtrack, and the overall result was giving me a headache after only a level or two.”
“I’ve ranted about music puzzles before so I won’t repeat myself but they are pretty much incomprehensible to me.”
- story40 mentions
- 30 % positive mentions
- 60 % neutral mentions
- 10 % negative mentions
The story of "Fire: Ungh's Quest" is minimalistic and primarily serves as a backdrop for the puzzle gameplay, revolving around a caveman's quest to retrieve fire for his tribe after being exiled. While some players appreciate the humor and quirky elements, many find the narrative lacking depth, with a series of loosely connected scenes and objectives that do not significantly enhance the experience. Overall, the game is more focused on puzzles than a compelling storyline, making it suitable for those who enjoy casual gameplay without a strong narrative.
“Fire: Ungh's Quest is a delightful little puzzle game that I'd wholeheartedly recommend.”
“It's a funny and simple puzzle game with likable characters and a short story.”
“I love the humor and the story.”
“No real plot, just a series of levels with object and interaction-based puzzles, some of which can be extremely baffling.”
“But that's it, the story is pretty much a meh... or non-existent other than Ungh the caveman needs to get a fire so he can return to his village.”
“Not much to say about the plot – just a bunch of vaguely connected scenes with mostly pointless objectives.”
- gameplay25 mentions
- 20 % positive mentions
- 68 % neutral mentions
- 12 % negative mentions
The gameplay is generally described as simple and linear, with a mix of puzzle-solving and point-and-click mechanics that can be entertaining but often lacks depth. While some puzzles are clever, many players find the overall experience short, averaging around 2-3 hours, and not worth the full price. The art style and humor receive praise, but the gameplay itself is seen as either too simplistic or occasionally frustrating due to its reliance on trial-and-error mechanics.
“Great art style, great story, great gameplay!”
“Fire is a charming, silly, and quite simple game that mixes point-and-click elements with pure puzzles: the result is a pretty good game sporting cute, colorful visuals paired with straightforward and generally easy gameplay.”
“Just a nice simple adventure or puzzler, which is worth spending the 3 to 5 hours of gameplay.”
“Overall, I'd say it's a good puzzle game (mind you, the time machine level made no sense to me), but I cannot recommend it at full price as 10 bucks for 2-3 hours of gameplay is really not worth it.”
“The gameplay is linear; you have to finish one scene to move to the next one.”
“Occasionally amusing animations don't save gameplay that's just click everything with everything.”
- replayability7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
Overall, the game's replayability is considered low due to its short length and limited rewards, although it does offer some incentive to replay levels for hidden collectibles and missed achievements. While some players found it enjoyable enough to revisit, the lack of substantial content diminishes its long-term appeal.
“🔲 infinitely replayable”
“Levels are replayable to get the coins you missed for achievements.”
“Too bad there is not much in the replay value, but overall I enjoyed this one.”
“Replay value - low”
“Possibly too short, but it does at least invite replayability by having hidden collectibles.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that grinding in the game can be tedious and time-consuming, with some players feeling it detracts from the overall enjoyment. While a few appreciate the brevity of the game, suggesting it avoids becoming stale, others find the grinding aspect to be a significant drawback that hampers their motivation to continue playing.
“You will need a second life for grinding.”
“I was really expecting something fun and silly, but it just felt fairly tedious and I just can't bring myself to finish it.”
“A tedious point-and-click game which isn't anywhere near as much fun as it looks.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is widely praised as its strongest feature, characterized by a charming, cartoonish art style that enhances its whimsical tone. While the puzzles may be straightforward, the overall presentation contributes to a unique and engaging ambiance that complements the gameplay.
“Atmosphere is the game’s strong suit.”
“The art style is great; there's a slightly cartoonish and 'cutesy' vibe to everything you see on the screen, and it truly fits the silly atmosphere the game creates.”
“The puzzles aren't that hard and are more about trying combinations until you find the right one at times, but it does a good job in presentation and has a unique atmosphere around it.”
- character development2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Character development in the game is not a primary focus, as players find more enjoyment in the amusing animations, bizarre scenarios, and intricate level designs rather than the depth of the characters themselves. While the character design may not be particularly appealing, the diverse and interesting environments contribute to the overall experience.
“The point of interest in this game is that it is amusing; there is a wealth of weird animations, bizarre scenarios, mind-boggling character design, and diverse locales. Even if you don't engage with the gameplay, you can at least enjoy the visual experience.”
“Though I was not overly enamored with the character design, the levels themselves and all of the objects in them are quite intricate and interesting to look at.”
“But that's not what is good about this game; the point of interest of this game is that it is amusing. There is a wealth of weird animations, bizarre scenarios, mind-boggling character design, and diverse locales in this game, and if it's not through play, you can at least enjoy seeing it.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express frustration with the monetization strategy, highlighting the presence of ads that appear immediately upon entering the game and even in the main menu, detracting from the overall experience.
“Really, ads the second I drop into the game?”
“There are ads in the main menu.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has notable stability issues, including frequent crashes and bugs, particularly linked to a specific puzzle that can freeze gameplay if approached incorrectly. However, this situation is considered rare and can be resolved by restarting the game.
“The game is buggy and crashes on me.”
“The only fault I can give is with one particular puzzle, which, if done incorrectly, freezes the game. However, it's very unlikely that anyone would do it the way I did, and it's easy to fix by restarting the game.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players express a sense of emotional confinement due to the limited movement mechanics, feeling trapped by the inability to explore beyond the left and right boundaries of the game.
“The game's narrative pulled at my heartstrings, making me feel deeply connected to the characters.”
“I was overwhelmed with emotion during the pivotal moments; it felt like I was living their struggles.”
“The soundtrack perfectly complemented the story, enhancing the emotional impact of each scene.”
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of the game has received mixed feedback, with some users reporting smooth performance and efficient resource management, while others experience lag and frame rate drops, indicating that optimization may vary significantly depending on system specifications. Overall, further improvements are needed to ensure a consistent experience across different hardware setups.