- July 14, 2023
- D4
Finish Report
Platforms
About
Finish Report is a science fiction dread-driven horror game from the one-man indie developer D4. Thank you for your support!FEATURES Horror based around building dread and paranoia Minimalist gameplay Investigate the station with a remote controlled rover through a grainy video camera and a lot sharper still photo camera Use your rover as a communication bridge to be able to connect to the sta…






- The game has a unique and interesting premise, providing a refreshing change from typical horror games.
- The atmosphere and sound design effectively create a sense of dread and paranoia, enhancing the horror experience.
- The rover mechanics add an engaging layer to exploration, and the game keeps players on edge with its tense moments.
- The game is quite short, leaving players wanting more content and depth.
- The death mechanic can be tedious, requiring players to replay sections frequently, which detracts from the overall experience.
- The story is predictable and poorly delivered, failing to engage players fully.
- gameplay7 mentions Positive Neutral Negative
Gameplay is characterized by a mix of engaging mechanics and frustrating elements; while the rover's interaction with terminals adds a unique touch, it often feels underutilized and tedious. Players may find enjoyment in mastering the mechanics, but the lack of challenge and predictable story detracts from the overall experience, making it difficult to maintain a sense of horror. The controls and death mechanics can be frustrating, leading to a gameplay experience that varies significantly based on player tolerance for its shortcomings.
“The atmosphere is dreadful, the rover is similar to the sub, but it has a camera that doesn't work at certain moments and has worse image quality than the picture taker. However, the rover can interact with local terminals, which are needed to progress, and this is a nice mechanic.”
“It took a few minutes to get the mechanics down, and after that, I had a really good time with the computer.”
“The drone controls give me a tremendously interesting view of the floor, adding depth to the gameplay experience.”
“The rover mechanic is underutilized.”
“If you can tolerate the tedious death mechanic, the game might be your cup of tea.”
“It's not even a skill challenge; you only die if you don't understand the mechanics (like that you don't have to keep walking while you're being attacked, and if you open your eyes, it's instant death).”

