Finders Game Cover

"Finders" is a point-and-click adventure game where players lead a team to rescue the hero Altair, who has been trapped by a villain. Using clues from an ancient artifact, players must navigate through a harsh wilderness, gathering resources and managing their team to survive. The game combines puzzle-solving and survival elements in a unique and challenging experience.

  • Mac OS
  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 126 reviews
story4 positive mentions
gameplay4 negative mentions
  • The game is well-designed and offers a relaxing experience with no time limits, allowing for casual gameplay.
  • It features enjoyable mini-games, such as fishing and match-3 puzzles, which add variety to the resource management mechanics.
  • Players appreciate the depth of gameplay and the ability to engage in base building and resource gathering without pressure.
  • The gameplay can become repetitive, especially with the need to restart resource gathering each time players move to a new island.
  • There are issues with constant clicking required for resource collection, which can lead to boredom and frustration.
  • The story is considered cliché and lacks depth, with some players feeling that the game is too short and lacks replayability.
  • story54 mentions

    The game's story is described as basic and somewhat cheesy, providing just enough motivation to progress through the repetitive resource management gameplay. While the main storyline offers a few hours of engagement, it lacks depth and can become tedious, especially with side quests that are often unrelated and procedurally generated. Overall, players find the narrative to be a minor aspect of the experience, serving primarily as a backdrop to the gameplay mechanics.

    • “There is just enough of a storyline to keep me interested.”
    • “Nice graphics, good story, fun puzzles, and loads of fun for children and adults alike.”
    • “The story is cheesy but does give you a reason to go on, even though the antagonist has about three lines of text.”
    • “So as you progress through the story you do the same steps over again three times from the starting island; it stopped being fun after the second island.”
    • “Story: almost nonexistent”
  • gameplay16 mentions

    The gameplay is characterized by a deeper base-building experience reminiscent of "My Kingdom for the Princess," with no time limits and in-game achievements. However, players find it easy and simple, leading to boredom after a few hours, despite the inclusion of match-3 minigames to add variety. Overall, while it offers fun moments, the gameplay can feel shallow and reminiscent of mobile games without the typical monetization elements.

    • “Overall it has a bit of a My Kingdom for the Princess vibe, but the gameplay is much deeper; you have to do significantly more base building, and there are no time limits.”
    • “It has in-game achievements instead of Steam ones, and the match-3 minigames break up the monotony of regular gameplay.”
    • “Gameplay feels a lot like a mobile game with all the microtransactions and time sinks removed.”
    • “Gameplay: boring”
    • “The gameplay is easy, but gets boring after a certain time.”
    • “Mechanics are very, very simple.”
  • graphics14 mentions

    The graphics in the game are generally described as decent, with some reviewers noting a bit more detail than typical cartoony styles. While many appreciate the visuals and find them appealing, others criticize aspects like the 3D graphics and camera movement, suggesting a mixed reception overall.

    • “Graphic is good, sound is too; there is some kind of story, and you can really put a bit of strategy and thought into it.”
    • “Nice graphics, good story, fun puzzles, and loads of fun for children and adults alike.”
    • “Resource timers for no reason, requirements to mouse over items for no reason, ugly 3D graphics, obnoxious constant movement of the camera.”
    • “The graphics have a bit more detail than the usual Alawar cartoony style.”
    • “Graphics are okay.”
  • grinding4 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, particularly criticizing the mining mechanics as overly time-consuming and lacking in engagement. The necessity to repeatedly refine and relocate camps adds to the frustration, making the overall experience feel monotonous.

    • “I didn't enjoy the mining aspect; you had to mine a ton to get things done and the process becomes very boring and tedious.”
    • “After fine-tuning your camp, you have to move to a new area and complete a very tedious process in order to bring some of your progress with you.”
  • monetization4 mentions

    The monetization aspect of the game is perceived positively, as players appreciate the absence of microtransactions and time sinks, likening the experience to a mobile game without ads or in-game purchases. This approach allows for a more enjoyable and uninterrupted gameplay experience.

    • “Gameplay feels a lot like a mobile game with all the microtransactions and time sinks removed.”
    • “It reminds me of a game you would play on your phone, without ads and micropurchases.”
  • replayability2 mentions

    The game offers limited replayability, with many players feeling that the initial playthrough is sufficient to justify the cost.

    • “Not much replayability, but the first go-round is enough to satisfy every penny I spent.”
  • music2 mentions

    The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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