- June 5, 2014
- Alawar
The Happy Hereafter
Platforms
About
"The Happy Hereafter" is a casual hidden object game set in a whimsical afterlife. After a hot air balloon accident, help recently deceased Etta find her way to her heavenly destination while solving fun puzzles and making new afterlife friends. Explore European-inspired landscapes and enjoy charming, humorous narratives in this relaxing, stress-free adventure.
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- Cute and charming graphics with a whimsical atmosphere.
- Easy to pick up and play, making it suitable for casual gamers and younger audiences.
- Offers a relaxing experience with no time constraints, allowing players to enjoy the game at their own pace.
- Very short gameplay, typically completed in around 4-6 hours with little replay value.
- Limited freedom in building placement and a linear quest structure can make the game feel restrictive.
- Encountered bugs and glitches that can disrupt gameplay, such as workers getting stuck or quests not functioning properly.
story
84 mentions Positive Neutral NegativeThe game's story is largely criticized for being minimal and poorly executed, often described as a series of basic missions that lack depth and narrative cohesion. Players note that while there are quirky characters and humorous quests, the overall plot feels non-existent or serves merely as a tutorial for resource management and town building. Many reviews highlight glitches and awkward quest wording, further detracting from any potential engagement with the story.
“The core of the game is managing your zombie workers to gather resources to build the town while playing along with a simple story presented as missions.”
“There is a story, divided up in a lot of missions, which is mainly about developing your town and getting to know the characters you come across whilst playing.”
“The quests are worded in a very quirky style and made me chuckle a few times!”
“The story is bare-bones and ends quite suddenly, while half of the map is left unused and the quirky NPCs are mostly ignored.”
“The story is basically a tutorial that lasts throughout the entirety of the game in the form of missions: gather this, build that, go there, and so forth.”
“There is no storyline beyond the intro; all the quests are grind this many bits of whatever and I'll give you something you can already get by having your 'minions' grinding those items and using the trade depot.”