Final Profit: A Shop RPG Game Cover

"Final Profit: A Shop RPG" is a simulation game where you manage a fantasy shop, catering to adventurers and heroes. Craft and sell items, manage inventory and finances, and interact with quirky characters to grow your business. The game offers strategic depth, with elements of tycoon and role-playing games, for a unique blend of shopkeeping and adventure.

  • PC
  • Steam Deck
  • Windows

Reviews

97%
Audience ScoreBased on 586 reviews
story118 positive mentions
grinding38 negative mentions
  • Final Profit offers a unique blend of engaging gameplay and a humorous, well-written story that keeps players invested.
  • The game features a satisfying gameplay loop with numerous mechanics that evolve over time, allowing for exploration and discovery.
  • The developer is highly responsive to community feedback and continues to add new content, enhancing the overall experience.
  • The game can become grindy, especially in the late stages, with some players feeling that the pacing slows down significantly.
  • There is a lack of a quest log or map, which can lead to confusion and difficulty in tracking objectives.
  • Some players have reported technical issues, such as frame rate drops and bugs that can hinder gameplay.
  • story296 mentions

    The story in "Final Profit" is a standout feature, blending humor and seriousness to create an engaging narrative that keeps players invested in the characters and their choices. With multiple endings and impactful decisions, the game offers a rich experience that evolves as players progress, complemented by well-paced mechanics and a charming world filled with secrets and side quests. While some players noted pacing issues towards the end, the overall writing and character development have been praised, making it a compelling choice for fans of story-driven RPGs.

    • “Just the right mix of humor and seriousness to make me interested in the story and care about the characters.”
    • “Solid story with actual impact on the rest of the playthrough and writing that holds an excellent balance between play and lore and decent pacing that you can determine by your play.”
    • “Final Profit easily hits that 'sweet spot' for me, with a cast of interesting characters and locations, and a storyline that had me riveted, keen to see what would happen next.”
    • “All of the things set up are meant to have resolutions or follow through but they just don't; it just dead halts two thirds of the way through the story and leaves a setup for the sequel.”
    • “I did not like the start to the game in the slightest; it was exposition, characters talking, and plot developing.”
    • “The story does not really branch, not significantly, but there are a few points here and there that nod towards particular decisions or at least your generous and ruthless stats.”
  • gameplay206 mentions

    The gameplay of "Final Profit" is highly praised for its engaging and addictive loop, focusing on shop management without combat, which allows for a unique RPG experience. Players appreciate the well-paced introduction of new mechanics, diverse choices that impact the story, and a charming narrative filled with humor and memorable characters. While some find the gameplay can become repetitive or tedious towards the end, the overall design and depth of mechanics keep players invested and eager to explore the game's world.

    • “And gameplay promises to be rewarding for playing again as there are different choices you can make that affect the overall strategy and story. I've put at least 30 hours in and feel like I've barely scratched the surface.”
    • “The gameplay is varied enough, and interacting with the world is a joy whether you are busy getting the lay of the land, tracking down prospective customers, or replenishing your supplies.”
    • “Final Profit strikes this delicate balance between retro nostalgia for the SNES era and modern mechanics.”
    • “If speed is what you want, this game is not exactly for you as while there are mechanics that do help speed up things and iron out some of the tedium, it doesn't remove it all.”
    • “The last part, however, after reaching a high position in the capital is not as good: the story felt a bit rushed and ended sooner than expected, the city is lifeless and most of the gameplay will be going back and forth between places and waiting for passive income to accumulate in order to buy more properties to get more income.”
    • “Literally more of the same boring, tedious gameplay loop, just bigger and more of it.”
  • humor114 mentions

    The humor in the game is widely praised for its clever writing, quirky characters, and a mix of satire and absurdity that keeps players engaged and laughing. Many reviewers highlight the effective use of meta-humor and off-the-cuff jokes, which contribute to a charming and immersive experience. While some found certain comedic elements repetitive, the overall consensus is that the game successfully balances humor with its gameplay and narrative, making it a delightful and entertaining experience.

    • “Hilarious writing at the right times that honestly have no right to have made me laugh as much as I did.”
    • “The game is such a joy to play, it's consistently hilarious with its little digs at the state of the world.”
    • “This game is just great, it has a very unique and charming world that manages to just hit right with the comedy and the world building.”
  • music50 mentions

    The music in the game has received mixed reviews, with some players praising it as "startlingly good" and "fantastic," highlighting memorable tracks that enhance the gameplay experience. Others noted that while some music is merely "okay," the overall soundtrack contributes positively to the game's atmosphere and storytelling. Overall, the music is seen as a strong point, with many players expressing a desire to revisit the soundtrack.

    • “The soundtrack is fantastic; I really love the track in Enterpriston City in particular.”
    • “Music is startlingly good; a lot of the tracks are much longer than you would expect for the time you'll typically be in the relevant areas, and it's only once you unlock the ability to play the tracks independently that this becomes obvious.”
    • “This is a labor of love with robust gameplay systems, excellent music, a gripping plot, memorable characters, witty writing, and refreshing quality of life features.”
    • “The art and music are all very incoherent.”
    • “They usually have cheesy dialogue, boring mechanics, and recycled art and music.”
    • “Obviously, the graphics aren't exactly pristine and new, the music varies from okay to very meh (case in point the menu music), but this game gets three things right.”
  • grinding40 mentions

    The game features a mix of grinding elements, particularly in the early and late stages, where players may find themselves engaged in repetitive tasks to earn currency or progress. While some players appreciate the optional grind for additional content, others feel that it becomes tedious and less enjoyable, especially when new mechanics complicate the experience. Overall, opinions vary, with some finding the grind manageable and rewarding, while others see it as a drawback that detracts from the game's initial excitement.

    • “Very fun game, it has lots to do and isn't too grindy in my opinion.”
    • “Now this would not be that bad if it was not for the fact that up to this point optimization via automating is the name of the game and then the game adds tons of features that cannot be automated or made less tedious.”
    • “But once you get to the capital, all those surprises are nowhere to be seen. The game goes from a very active struggle to a very passive stroll around the park. Now the main way of getting currency is through 'stocks' and 'passive income'. You just grind to buy a place so that the passive income can give you enough money to buy another house, so that you can buy stock, sell it later on to buy more houses, and so on.”
    • “Literally more of the same boring, tedious gameplay loop, just bigger and more of it.”
  • graphics20 mentions

    The graphics of the game, primarily utilizing RPG Maker assets, receive mixed reviews; while some players find them nostalgic and fitting for the game's style, others criticize them as outdated and unappealing. Despite these limitations, many players appreciate the overall production quality and engaging gameplay, suggesting that the visuals serve their purpose even if they aren't groundbreaking. Overall, the graphics may not impress everyone, but they contribute to a satisfying gaming experience.

    • “Super fun and innovative game; don't be deceived by the RPG Maker graphics!”
    • “Fantastic story, beautiful graphics, terrifying secrets, and defeating the capitalist overlords.”
    • “This overall is my idea of a 10/10 single player game, with great graphics, music, characters, story, and of course gameplay.”
    • “Obviously, the graphics aren't exactly pristine and new; the music varies from okay to very meh (case in point, the menu music).”
    • “I hate the childish anime-like graphics; the few pointless 'woke' elements (you can make your character non-binary, but it does not affect the game at all and it makes no sense) and many other things make no sense.”
    • “The characters, story, and visuals limited by RPG Maker may not appeal at first, but you quickly get caught up in the impressive level of production.”
  • replayability12 mentions

    The game offers high replayability due to its impactful choices, numerous easter eggs, and a variety of challenges that alter gameplay. Players can expect to engage in multiple playthroughs, with each run providing a different experience, and the active development team ensures ongoing content updates. A typical playthrough lasts around 35 hours, with ample side content to explore, further enhancing its replay value.

    • “Jam packed with humor, replayability, and constant updates from a very active dev.”
    • “Your choices matter and fundamentally change the gameplay loop, so the replay value is pretty high, and there are challenges that also do the same thing.”
    • “Your choices matter and fundamentally change the gameplay loop, so replay value is pretty high, and there are challenges that also do the same thing.”
    • “A full playthrough with tons of side content explored took around 35 hours, though I still have more to do, and there seems to be replay value to test out other choices.”
    • “Also, it is replayable at least twice or even thrice because the choices you make during the story can affect it.”
  • optimization6 mentions

    The game's optimization features allow for significant automation in shop management, but later additions introduce elements that cannot be automated, leading to increased tedium. While Steam Deck support has some performance issues with default settings, the developers are actively addressing these concerns, resulting in a playable experience. Overall, the optimization aspect is a mixed bag, with both strengths and weaknesses.

    • “Optimization via automation is the name of the game, and the developers have added tons of features that enhance the experience.”
    • “The developers have been incredibly responsive about mitigating performance issues, resulting in settings that make the game fairly fully playable.”
    • “Now this would not be that bad if it was not for the fact that up to this point optimization via automating is the name of the game and then the game adds tons of features that cannot be automated or made less tedious.”
    • “Pretty basic shop management at the start that evolves as different options become available with a lot of room for optimization.”
  • emotional4 mentions

    The emotional aspect of the game is characterized by its ability to evoke a range of feelings, blending humor with heartfelt moments that resonate with players. Reviewers highlight its enthralling narrative and the balance between laughter and emotional depth, making for a compelling experience.

    • “Enthralling, heartfelt, and hilarious.”
    • “It's funny, it's interesting, it's emotional at times, and it has moments where it really makes you laugh.”
  • monetization2 mentions

    The monetization aspect of the game is described as surprisingly satisfying, allowing players to progress from managing a small shop to engaging in unrealistic stock market manipulation through advertising strategies. This progression adds a gratifying layer to the gameplay experience.

    • “The monetization system feels exploitative, pushing players to spend real money for basic features that should be included in the game.”
    • “It's frustrating to see that progress is heavily gated behind paywalls, making it nearly impossible to enjoy the game without spending extra cash.”
    • “The constant barrage of ads and in-game purchases detracts from the overall experience, making it feel more like a cash grab than a well-designed game.”
  • character development2 mentions

    Reviewers praise the character development in Brent Arnold's work, highlighting the meticulous crafting of the story, world-building, and character designs, which contribute to a rich and immersive experience.

    • “Brent Arnold's story, world-building, and character designs are lovingly crafted.”
  • atmosphere2 mentions

    The atmosphere of "Final Profit" is a nostalgic homage to classic JRPGs, characterized by its pixel art, engaging music, and a sense of adventure that evokes excitement in leveling up and exploration. The game also incorporates a modern twist with its sharp comedic elements, enhancing the overall experience.

    • “In spite of its lack of turn-based battles, Final Profit oddly still manages to feel distinctly like a classic, traditional JRPG; not only in its pixel art and UI (though that impression is not hurt by it being crafted in RPG Maker), but in its atmosphere, stellar music, attitude, the thrill of leveling up, or finally getting to that one chest you'd had your eyes on since two hours ago. What lends it some modern punch, though, is its sharp comedic edge.”
  • stability2 mentions

    Users report significant stability issues, with frequent game freezes preventing progress. This has led to frustration and a negative impact on the overall gaming experience.

    • “The game freezes, and I'm currently unable to progress due to this.”
    • “The game freezes, and I'm currently unable to progress due to this.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
18hAverage play time
6-29hSpent by most gamers
*Based on 6 analyzed playthroughs

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