Feels
- November 13, 2019
- Copper Heart Factory
"Feels" is a dark, text-based RPG run on the command prompt, where every decision and action has an impact on the world. It offers a non-linear story with multiple endings, pushing the boundaries of interactive storytelling. As an ASCII game, it allows players to experience a variety of possibilities in a grim, medieval realm.
Reviews
- The game features a deep and engaging story with multiple endings and paths that significantly impact the gameplay experience.
- It has a unique and charming design, utilizing ASCII graphics that evoke a nostalgic feel while allowing for personal interpretation of scenes.
- The controls are good, and the gameplay is balanced, providing a challenging yet fair experience for RPG fans.
- The skill point system can be confusing, leading to potential mistakes that may ruin a player's run without proper guidance.
- Players may experience frustrating ambushes from multiple enemies, resulting in significant loss of progress.
- The game can feel grindy, requiring players to level up to reach checkpoints, which may detract from the overall enjoyment.
- story10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The game features a deep and engaging story that captivates players, encouraging exploration of its intricacies. Each character and item has a unique backstory, contributing to a rich narrative experience. With a nonlinear storyline and multiple paths, it offers a rewarding RPG experience for those who enjoy decision-making and diverse endings.
“It has such a deep story behind it; I was honestly too intrigued to discover every little aspect of the beginning areas that it took me a while to progress in the game.”
“Every character is charming in its own way; everything, including items, has a unique story behind it.”
“The storyline is nonlinear, and there are tons of paths to choose from.”
“The storyline is nonlinear and there are tons of paths to choose from.”
“This game isn't for everyone; it's grindy and full of story, but I do honestly recommend it for everyone that loves a good RPG with decisions and different endings.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is described as grindy, requiring players to level up to avoid losing progress, which can become increasingly challenging. While this aspect may not appeal to everyone, it is recommended for RPG enthusiasts who enjoy rich storytelling, decision-making, and exploration of diverse characters and maps.
“The game feels grindy; if you don't want to lose your progress, you will have to level up in order to reach a checkpoint. It gets harder as you level up, and this system should be looked at.”
“This game isn't for everyone; it's grindy, full of story, and has a different concept. However, I do honestly recommend it for everyone who loves a good RPG full of decisions and different endings. It has a skill point system, tons of different maps, and characters for you to discover.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised as "awesome," contributing positively to the overall experience alongside the engaging story and gameplay.
“Awesome story, good controls, awesome music, great gameplay.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is highly praised for its engaging story, responsive controls, and impressive music, contributing to an overall enjoyable experience.
“Awesome story, good controls, awesome music, great gameplay.”
- graphics2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game features a distinctive style with ASCII graphics that appeals to fans of turn-based combat. Overall, players appreciate the unique visual aesthetic that complements the gameplay.