Fearful Symmetry & The Cursed Prince
- December 12, 2017
- Gamera Interactive
"Fearful Symmetry & The Cursed Prince" is a challenging puzzle game where you control two characters in different dimensions, moving them simultaneously in opposite directions to navigate treacherous levels filled with traps. Play as three unique characters, each with their own skills and stories, and discover hidden secrets while enjoying a timeless pixel art style. Replay levels with different characters for a fresh perspective.
Reviews
- The game features a unique and intelligent puzzle mechanic that requires players to control two characters simultaneously across different dimensions.
- The art style is cute and the design is praised for its creativity, making the game visually appealing.
- The puzzles increase in difficulty and provide a challenging experience for players who enjoy tricky and complex gameplay.
- Several players have reported broken achievements and non-progression issues, leading to frustration and an inability to complete the game.
- The game can feel tedious due to the need to replay levels multiple times with different characters, which some players found repetitive and frustrating.
- The controls, particularly the inverted controls for one character, can be confusing and require a steep learning curve, which may deter some players.
- graphics3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The graphics feature a charming art style reminiscent of classic pixel art from old-school video games, with notable improvements such as a colorful level-select screen. Overall, the design is praised for its creativity and appeal.
“The art style is cute, and the design is something incredible.”
“The graphics remind me of pixel art, reminiscent of old-school video games.”
“The graphics are consistent, but the level-select screen is now colorful and different.”
“The graphics remind me of pixel style like old school video games.”
“The graphics are the same, but the level-select screen is different and now has color.”
- gameplay3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is praised for its innovative mechanics involving simultaneous character movement through obstacles, offering a fresh puzzle experience. However, it heavily relies on trial and error, which can lead to repetitive level replaying, and some players feel that the fun elements are overshadowed by less developed ideas.
“I liked the concept of this game and the gameplay.”
“The mechanics and the concept of the game are amazing, but it's mostly based on trial and error, meaning that you will have to replay a level several times until you get it right.”
“Simultaneously moving two characters through different fields of obstacles is a solid and reasonably fresh puzzle mechanic, but its fun twists and surprising implications are buried under a slew of other half-baked ideas.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious rather than engaging, as it introduces difficulty without the rewarding moments of insight typically associated with challenging puzzles.
“The grinding feels more like a chore than an engaging part of the game, making it hard to stay motivated.”
“Sure, the rotation makes the game a little bit harder, but it's a tedious kind of difficulty, not the good kind that induces the moments of insight that puzzlers crave.”
“The repetitive nature of grinding takes away from the enjoyment, turning what could be exciting gameplay into a monotonous task.”