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Farnham Fables

The first episode of Farnham Fables is not a great start to a series. It's tonally inconsistent, has no real gameplay to speak of, doesn't really look all that good, has an annoying soundtrack, and did a great job making me feel super uncomfortable.
Farnham Fables Game Cover
55%Game Brain Score
story, graphics
gameplay, music
66% User Score Based on 253 reviews
Critic Score 20%Based on 2 reviews

Platforms

PCWindows
Farnham Fables Game Cover

About

Farnham Fables is a single player action game with a fantasy theme. It was developed by Ethrea Dreams and was released on June 20, 2016. It received negative reviews from critics and mostly positive reviews from players.

"Farnham Fables" is a point-and-click adventure game with old school 216-color graphics and a windowed 800x600 resolution. The game features a single EXE file under 10 MB, with simple yet honest design and lots of reading. Players will encounter unique responses for every interaction and be introduced to lizard girls in this short story about King Farnham's three sons.

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66%
Audience ScoreBased on 253 reviews
story10 positive mentions
optimization3 negative mentions

  • Farnham Fables offers a whimsical and eccentric narrative experience, blending medieval fantasy with absurd humor and a dreamlike quality.
  • The game features a high level of interactivity, with unique responses for almost every action, making exploration and experimentation enjoyable.
  • For fans of retro pixel art and reading-heavy experiences, the game provides a charming throwback to classic point-and-click adventures.
  • The game contains disturbing themes and questionable content, including nudity and interactions that some players find inappropriate or unsettling.
  • Its loose narrative structure and lack of clear objectives can lead to a feeling of aimlessness, which may frustrate players expecting traditional gameplay.
  • The visuals and audio design are minimalistic, which may not appeal to those looking for a more polished or immersive experience.
  • story
    81 mentions Positive Neutral Negative

    The game's story is presented as a whimsical, loosely structured interactive tale that prioritizes curiosity and playful interaction over traditional narrative cohesion, featuring absurd humor and anachronisms. While some players appreciate its charm and detailed character interactions, others criticize its brevity and disjointed plot, with certain elements raising concerns about appropriateness. Overall, it offers a unique, albeit unconventional, storytelling experience that blends medieval fantasy with modern quirks, appealing to those who enjoy quirky narratives in a point-and-click format.

    • “Rather than striving to be a traditional puzzle-heavy point-and-click game, it presents itself as a loosely structured interactive storybook, where curiosity, reading, and playful interaction matter more than logic gates or difficulty curves.”
    • “This approach can be disorienting, but it also gives the game a dreamlike quality, where events unfold according to whimsical internal logic rather than traditional storytelling rules.”
    • “The story, while short, has a lot of different readings if one explores all options.”
    • “The story shifts focus between characters and situations with little concern for cohesion, blending medieval fantasy with anachronisms and absurd humor.”
    • “Unfortunately the potential is not utilized and the story itself is very short and very simple, so I recommend only based on the low price and only for people who appreciate point and click story games.”
    • “Simple story, with no coherence whatsoever.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of "Farnham Fables" feature a simple, retro pixel-art style reminiscent of early PC adventure games, which some players find charming and nostalgic, while others criticize them as crude or lacking polish. Despite mixed opinions on the visual quality, many appreciate the effort put into the aesthetic, noting that it effectively complements the game's engaging narrative. Overall, the graphics evoke a sense of nostalgia, though they may not appeal to everyone.

    • “Visually, Farnham Fables adopts a deliberately simple, retro pixel-art style that evokes early PC adventure games.”
    • “These graphics are simple but charming, and there's a lot of effort put into this classic style of adventure game.”
    • “The graphics are done very well for the pixelated style, and they remind me of some older games I played years back with a similar style and feeling to them.”
    • “While some players may find the visuals charmingly nostalgic, others may see them as crude or underdeveloped, especially when paired with the game’s ambitious narrative ideas.”
    • “Awful graphics with little polish.”
    • “The graphics are bad, the storyline sufficient to have the developer put into mental care.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is rooted in classic point-and-click mechanics, focusing more on interaction and narrative than on challenge, which may appeal to fans of interactive fiction and old-school adventure games. However, it suffers from a lack of depth, tonal inconsistency, and a very short playtime of around 10 minutes, leading to mixed reviews regarding its overall value and experience. While some players appreciate the engaging atmosphere and humor, others find the limited interactions and low-quality graphics detract from the enjoyment.

    • “Gameplay follows classic point-and-click foundations, but with a strong emphasis on interaction rather than challenge.”
    • “For players who enjoy interactive fiction or old-school adventure games where flavor text is as important as mechanics, this can be engaging.”
    • “The atmosphere, mechanics, and style create an exciting experience that makes you come back again and again.”
    • “Its weaknesses stem from the same choices: loose structure, uneven tone, and a lack of mechanical depth.”
    • “The gameplay is limited to only a few interactions, leaving the entire experience only a few minutes long.”
    • “About 10 minutes of actual gameplay, the rest is pointless click searching for one item.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game is generally described as repetitive and lacking in atmosphere, often serving merely to fill silence rather than enhance the experience. While some players found it charming or decent, many criticized its tonal inconsistency and overpowering presence, suggesting that it could have benefited from more originality and variety. Overall, the soundtrack fails to leave a lasting impression, with several reviewers expressing a desire for improved quality and uniqueness.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “This game will take you back to the 90s where games are pixelated and soundtracks are always on repeat.”
    • “The music was fairly charming, but I felt it was a little overpowering in some ways.”
    • “Music and sound effects exist mainly to avoid silence rather than to build atmosphere, and they rarely leave a strong impression.”
    • “The music is terrible and very repetitive (when it's there at all...) the plot is completely linear and absurdly simple and boring.”
    • “It's tonally inconsistent, has no real gameplay to speak of, doesn't really look all that good, has an annoying soundtrack, and did a great job making me feel super uncomfortable.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, blending absurdity and anachronisms with lighthearted fairy-tale elements and adult themes, often lacking cohesion. While some players find the dialogue and interactions genuinely hilarious, others criticize the humor as inconsistent or inappropriate for a game aimed at children. Overall, the game features a variety of funny item combinations and unique character interactions that can elicit genuine laughter, making it a hit for those who appreciate its quirky style.

    • “The story shifts focus between characters and situations with little concern for cohesion, blending medieval fantasy with anachronisms and absurd humor.”
    • “Clearly the developer put a lot of work into writing hilarious lines throughout the entire game.”
    • “I love this game so damn much because it made me laugh till my guts hurt; my cheekbones are still hurting from all that smiling and laughing.”
    • “An awful, unfunny slog with questionable content decisions for a game that seems to be aimed at children.”
  • emotional
    5 mentions Positive Neutral Negative

    Reviews highlight a mixed emotional impact, with some players feeling that weak audio cues detract from the intended drama, while others praise the game for its wholesome storytelling and emotional depth, leading to a powerful and moving experience. Overall, the emotional resonance varies significantly among players, with some finding it deeply affecting and others feeling it falls flat.

    • “This game has a really emotionally powerful story, and I was just a crying mess near the end.”
    • “What I do know is that it's weirdly fun watching Andrew Tallini dance 'innocently' around his peccadilloes while telling stories that are almost wholesome.”
    • “No, scratch that -- in the main, the stories actually are wholesome.”
    • “The story is very short and lacks depth, making it feel boring and unengaging.”
  • optimization
    3 mentions Positive Neutral Negative

    The reviews do not provide clear insights into the game's optimization, as the feedback is largely unrelated and lacks specific details. Overall, the mention of optimization appears to be overshadowed by other sentiments, making it difficult to assess this aspect effectively.

    • “The optimization in this game is severely lacking, leading to frustrating performance issues.”
    • “I encountered numerous bugs and glitches that made the gameplay experience less enjoyable due to poor optimization.”
    • “The game runs poorly on my system despite meeting the recommended requirements, indicating a lack of proper optimization.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is highlighted by its unique and niche character designs, which may not appeal to everyone, but the true strength lies in the characters' interactions with the environment, enhancing their depth and engagement within the game world.

    • “The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
    • “I was disappointed by the lack of depth in the character arcs; they felt one-dimensional and predictable.”
    • “While the game has interesting character designs, the development is poorly executed, leaving players wanting more substance.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is a mixed bag; while the mechanics and style contribute to an engaging experience that encourages replayability, the music and sound effects tend to feel lackluster and serve primarily to fill silence rather than enhance the overall ambiance.

    • “The atmosphere, mechanics, and style create an exciting experience that makes you come back again and again.”
    • “Music and sound effects exist mainly to avoid silence rather than to build atmosphere, and they rarely leave a strong impression.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is considered modest, primarily fueled by curiosity about missed interactions rather than significant branching outcomes. While it features consistent spritework and a professionally crafted story with deep content and numerous choices, the replay value does not stem from impactful variations in gameplay.

    • “Replay value is modest, driven mainly by curiosity about missed interactions rather than meaningful branching outcomes.”
    • “This game should be applauded for the consistent sprite work, the professionally done story, deep content, plethora of choices, replayability, and the accuracy of the release date on the credits page.”
  • stability
    1 mentions Positive Neutral Negative

    Users report a high level of stability, noting that there were no bugs or glitches, resulting in a smooth and well-functioning experience.

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2h Median play time
9h Average play time
2-30h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Farnham Fables is a action game with fantasy theme.

Farnham Fables is available on PC and Windows.

On average players spend around 9 hours playing Farnham Fables.

Farnham Fables was released on June 20, 2016.

Farnham Fables was developed by Ethrea Dreams.

Farnham Fables has received negative reviews from players and negative reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Farnham Fables is a single player game.

Similar games include HIVESWAP: ACT 1, Broken Age, Greyfox RPG, Space Pilgrim Episode I: Alpha Centauri, King's Quest and others.