- June 16, 2014
- Hammer Labs
- 9h median play time
Farm for your Life
Platforms
About
"Farm for Your Life" is a strategy game that combines farming, tower defense, and management elements. Players must rebuild and maintain a farm after a zombie apocalypse, growing crops, raising animals, and defending against zombie attacks. The game features day and night cycles, weather effects, and a variety of seeds, tools, and buildings to unlock and upgrade.








- Fun and addictive gameplay that combines farming, restaurant management, and zombie defense.
- Charming graphics and a cute story that keeps players engaged.
- Great post-game experience with endless mode and replayability.
- Short story mode with limited content, leading to a lack of replay value.
- Frequent bugs and crashes, particularly during cut scenes and loading screens.
- The gameplay can become repetitive and tedious over time.
story
166 mentions Positive Neutral NegativeThe game's story is generally considered short and simplistic, with most players completing it in about 5 to 10 hours. While some find the cute and colorful narrative enjoyable, many criticize it for lacking depth and engagement, often feeling more like a backdrop to the gameplay rather than a compelling plot. Overall, the story serves its purpose but leaves players wanting more in terms of character development and narrative complexity.
“Prepare to be both completely immersed in the colorful story, and overwhelmed with the realism this game presents.”
“An enjoyable farming sim that has a cute story, lovely visuals, and fun gameplay.”
“So much fun, colorful and a good story with well thought out goals.”
“Not much of a storyline - towards the end you get two small quests easily completed in a few minutes and then the game is over.”
“The game was easy to beat in story mode, but when I need something to entertain me that's farming-based I love playing it in endless mode.”
“Short version: the zombies aren't zombies; the gameplay's a joke; the graphics are horrendous and look like a product from ten years ago; the story is sickeningly unoriginal; the entire game is a cross between three much better implemented casual games which are much cheaper at the same time and the characters are about as interesting as cardboard.”