Falling Stars: War of Empires
- April 27, 2016
- Riveted Games
Falling Stars: War of Empires is a customizable real-time strategy game that offers fast-paced, decision-driven gameplay. As the leader of an empire, command massive fleets, resolve political agendas, and discover unique planets, each with their own history and consequences. Configure match length, galaxy size, victory conditions, and more to tailor the experience to your playstyle.
Reviews
- The game offers a fun and fast-paced experience reminiscent of Twilight Imperium, making it a great option for fans of the genre.
- It provides a casual, easy-to-learn gameplay experience that can be tailored for quick sessions or longer games.
- The developers are responsive to feedback and have already released patches to address issues, showing commitment to improving the game.
- The game suffers from significant bugs and performance issues, particularly with long AI turn times that can lead to frustrating gameplay.
- The user interface is confusing, especially regarding troop movement and carrier functionality, which detracts from the overall experience.
- Graphically, the game feels dated and lacks the depth and variety found in more complex 4X games, limiting its appeal.
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game are considered somewhat dated and buggy, with aesthetics that fail to impress; players note inconsistencies in fleet designs and ground units that appear more whimsical than combat-ready. Overall, the visual presentation may not meet expectations, leading some to recommend waiting for a discount before purchasing.
“However, it's a little buggy and dated graphically, so I'd probably wait for a discount.”
“The game falls a little flat on aesthetics: the whole look for the fleets is a little off, some species have 'fighters' that look like capital ships on the map, and the ground units for some look like they're carrying musical instruments instead of weapons.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being unconventional, with players expressing frustration over excessively long wait times for the AI to take its turn, which detracts from the overall experience.
“The gameplay is odd, and the waiting time for the AI to play its turn is ridiculous.”
“There's no logical or gameplay reason for this.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits some stability issues, with users noting bugs and outdated graphics, suggesting that potential players might want to wait for a discount before purchasing.
“However, it's a little buggy and dated graphically, so I'd probably wait for a discount.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music aspect of the game is criticized for its lack of cohesion with the overall aesthetics, as some units appear to carry musical instruments instead of weapons, detracting from the immersive experience. Additionally, the visual design of the fleets and species is described as inconsistent and unappealing.
“The music in the game is repetitive and lacks variety, making it hard to stay engaged during long play sessions.”
“The soundtrack feels generic and uninspired, failing to enhance the overall atmosphere of the game.”
“The audio mixing is poor, with sound effects overpowering the music, which detracts from the immersive experience.”