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Armada 2526 Game Cover

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Armada 2526 is a single player and multiplayer turn-based strategy game with a science fiction theme. It was developed by Ntronium Games and was released on April 8, 2011. It received mostly positive reviews from players.

Guide one of 12 races on their first interstellar journey from a single planet, until it becomes a mighty pan-galactic empire. From the Star Map you must manage your empire, deploy your fleets and conduct research, diplomacy and trade. Plot your strategy. Explore the universe and found new colonies. Turn your planets into mighty bastions. Make pacts and alliances, make threats or ask for favours -…

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68%
Audience ScoreBased on 78 reviews
graphics4 positive mentions
monetization4 negative mentions

  • Armada 2526 offers deep and interesting mechanics for fleet building and planetary management, making it enjoyable for fans of 4X strategy games.
  • The game features a variety of alien races with unique win conditions, allowing for diverse play styles and strategies.
  • Despite its age, the game is accessible and can be played casually, with quick turn processing and a straightforward tech tree.
  • The user interface is clunky and outdated, leading to a frustrating experience with many unnecessary clicks and poor navigation.
  • The game suffers from significant performance issues, including long loading times and crashes, especially when managing large empires.
  • Graphics are dated and misleadingly advertised, with many players finding the combat and visuals underwhelming compared to modern standards.
  • graphics
    15 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the nostalgic recreation of an old DOS game and its well-designed, cartoony aesthetic, while others criticize the dated visuals, lack of resolution options, and excessive effects that hinder performance. Many users note that the graphics are only impressive when zoomed in, and overall, they feel the visuals do not meet modern standards, leading to frustration in gameplay.

    • “A loving recreation of an old DOS game, with outstanding graphics and music.”
    • “More on the cartoony side in terms of their overall aesthetic but well designed.”
    • “The graphics are dated by today's standards but get the job done and give it that retro style.”
    • “The graphics are too 'over-baked'.”
    • “For example, some ships have a 'metallic sheen' or 'reflective' graphics but it's extreme to the point it looks bad and runs bad.”
    • “Graphics are not what you would get in a 2016 release.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is primarily centered around a 2D space map, featuring deep mechanics for fleet building and planetary management, but suffers from significant optimization issues, resulting in low framerates and clunky controls. While some players appreciate the unique gameplay concepts and strategic elements, many criticize the overall execution as unbalanced and overly complex, leading to a frustrating experience. Despite its potential, the game struggles to deliver a polished and engaging gameplay experience.

    • “And there's some fantastic ideas here with deep and interesting mechanics for fleet building, planetary management, and so on.”
    • “Having played a lot of hours of it, I continue to be impressed by the gameplay.”
    • “Movement is unusual but excellent, and the simple but effective flight range mechanic turns this into a proper strategy game.”
    • “The game is very badly optimized, with low framerates and janky gameplay even on a high-end rig.”
    • “Npc interaction is also more of an annoyance than an in-depth gameplay tool.”
    • “The gameplay is boring and overly complex with the game itself not having any context.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally described as solid and enjoyable, featuring a soundtrack that ranges from mellow and atmospheric to more traditional game-like compositions. While some players appreciate its moddability and nostalgic qualities, others feel it lacks uniqueness and may not fit the space adventure theme effectively. Overall, the soundtrack contributes positively to the experience, though opinions on its standout quality vary.

    • “A loving recreation of an old DOS game, with outstanding graphics and music.”
    • “The music is solid and easily moddable (I've added lots of music from Space Empires V and Starfury).”
    • “And listen to a decent soundtrack while doing so, with some songs very soundtrack-like and mellow at times.”
    • “The music is ok, but it's not special, and I found it a bit not suited for the space adventure.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy for this game has been criticized as a cash grab, with users feeling that the Gold edition's enhancements do not justify the price, especially given misleading advertising and unappealing user interface that detracts from the promised visual experience.

    • “This seems to have been put on Steam as a nostalgia gouge, or just a cash grab to try to profit from abandonware.”
    • “Very misleading advertising.”
    • “All those good-looking screenshots on the store page are misleading. You can get the 3D battle scenes to look like that, but the game's UI makes it very tricky to do so. You will not often be able to achieve the kind of eye-candy shown in those advertising shots!”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a double-edged sword; while the initial micromanagement and strategic depth can be engaging, it often devolves into tedium and boredom as the game progresses. The extensive turn count and repetitive tasks, such as managing colonies and dealing with AI interactions, can make the experience feel more like work than fun, especially in the later stages. Despite these drawbacks, some players appreciate the complexity and depth of the gameplay, particularly if they enjoy detailed management.

    • “The game goes from interesting to tedious and then off into boredom in about an hour or two's worth of play.”
    • “However, there are several tedious features.”
    • “The aliens will also sometimes park on your planets, doing no harm, but causing the game to prompt you to declare war every single turn, which also gets tedious.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is severely lacking, as it does not support modern display resolutions or widescreen monitors, and it has not been updated for smooth performance on contemporary gaming PCs. Players report numerous bugs, including unhandled exceptions and significant frame stuttering, which detracts from the overall experience.

    • “It's also incredibly buggy, with unhandled exceptions and bizarre frame stuttering when trying to play the game.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs, unhandled exceptions, and noticeable frame stuttering during gameplay.

    • “It's also incredibly buggy, with unhandled exceptions and bizarre frame stuttering when trying to play the game.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game is criticized for lacking depth and coherence, with users noting that it feels more like a series of developments rather than a cohesive narrative.

    • “Everything is written without any real story; it's just plain development.”
    • “The narrative feels disjointed and lacks depth, making it hard to engage with the characters.”
    • “There are too many plot holes and inconsistencies that ruin the overall experience.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game due to the diverse and distinct alien species, which encourage multiple playthroughs to explore different strategies and experiences.

    • “The alien species are numerous and sufficiently different to provide great replayability.”
    • “Each playthrough offers unique challenges and experiences, making you want to dive back in.”
    • “The variety of choices and outcomes keeps the game fresh, encouraging multiple runs.”
    • “The alien species are numerous and sufficiently different to provide some replayability.”
    • “Once you've completed the game, there's little incentive to play through it again.”
    • “The lack of meaningful choices means that replayability is severely limited.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is immersive and engaging, drawing players into the complexities of managing a vast galactic empire despite its lack of flashy graphics and sound. The sense of scale and the strategic depth of micromanagement create a feeling of realism, even as players grapple with the impracticalities of interstellar travel and warfare. Overall, the game successfully evokes a thoughtful and sometimes daunting experience of navigating the challenges of space colonization and diplomacy.

    • “The vastness of space in our galaxy alone makes the further colonies years and decades removed from the central, let alone the far side of the galaxy. The atmosphere of exploration and the unknown is palpable as my scout ships flit back and forth, making me think of UFO sightings.”
    • “As my colonizers and battle fleets roll steadily onward, the atmosphere is filled with tension and anticipation. The shadow of the dreadnought ships blocking out the sun creates a sense of impending doom, while the cruisers systematically dismantle defenses.”
    • “The game captures the essence of a galactic empire, where the atmosphere is both daunting and exhilarating. The micromanagement of colonies and the strategic depth of warfare create a rich environment that keeps me engaged for hours.”
    • “The atmosphere feels empty and lifeless, lacking the immersive qualities that make space exploration exciting.”
    • “Despite the vastness of the galaxy, the game fails to create a sense of scale or wonder, making it feel more like a chore than an adventure.”
    • “The lack of engaging sound design and visual flair contributes to a dull atmosphere that doesn't capture the imagination.”
  • humor
    1 mentions Positive Neutral Negative

    The game is praised for its humor, characterized as funny and quirky, and it also offers easy modding options that enhance the comedic experience.

    • “The game is funny, quirky, and easy to mod.”
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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Armada 2526 is a turn-based strategy game with science fiction theme.

Armada 2526 is available on PC and Windows.

On average players spend around 7 hours playing Armada 2526.

Armada 2526 was released on April 8, 2011.

Armada 2526 was developed by Ntronium Games.

Armada 2526 has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Armada 2526 is a single player game with multiplayer and local co-op support.

Similar games include Stars in Shadow, StarDrive 2, Galactic Civilizations II: Endless Universe, Endless Space, Master of Orion and others.