- January 8, 2016
- Sphere, Inc.
Falcon Gold
Platforms
About
Falcon Gold is a combat flight simulation game, offering updated versions of Falcon 3.0, MiG-29, Operation: Fighting Tiger, and Art of the Kill. It features improved flight models, a wide variety of targets, and expansive terrains across 7 campaigns. With its stunning realism and thrilling encounters, Falcon Gold delivers unmatched depth and excitement in flight simulation.






- The game offers a realistic flight simulation experience with a great manual and easy-to-learn mechanics, making it accessible for newcomers to the genre.
- It features a dynamic campaign system that changes based on player actions, providing a high level of replayability and variety in missions.
- The inclusion of squadron management and multiple theaters of war adds depth to the gameplay, allowing players to engage in various types of missions and manage resources effectively.
- The graphics are dated, adhering to a low resolution that can make it difficult to discern objects in the distance, which may deter some players.
- Getting the game to work with modern hardware and peripherals can be challenging, requiring significant configuration and understanding of DOS.
- The missions can become predictable over time, with limited variety in enemy units and mission templates, which may lead to a repetitive experience.
story
22 mentions Positive Neutral NegativeThe game's story revolves around flying various missions that are dynamically generated based on the ongoing war, requiring players to plan, strategize, and execute their objectives while managing resources and avoiding failure. While the missions offer a mix of training and combat scenarios, some players find them becoming predictable over time, with a heavy reliance on preset training missions. Overall, the narrative is driven by the player's choices and mission planning, emphasizing tactical decision-making in a military context.
“Each mission is generated based on the current needs of the war.”
“Unfortunately, over time I have found that the missions become somewhat predictable.”
“You'll still need to carefully study each mission; if you're going to do something like destroy warning radars on a heavily defended Iraqi air base, then you'll need to actually draw the layout of the base, understand how to evade radar signals, and make sure you have the right loadout before you get started.”
“Lot's of red flag preset and theoretical training missions (defensive BFM, head-on BFM, offensive BFM, lessons from the manual, etc.) and you can create and edit your own missions.”