- February 1, 2017
- Moonrise Interactive
Faces of Illusion: The Twin Phantoms
Platforms
About
"Faces of Illusion: The Twin Phantoms" is a hidden object puzzle adventure game set in 19th century Paris. As a journalist, you investigate the disappearance of a rising theatre star, Beatrice Le Brun, and follow the kidnapper to uncover the truth and secrets behind the Parisian theatre. The game features hand-painted locations, challenging puzzles, and a mysterious romance.
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- The game features beautiful artwork and graphics that enhance the visual experience.
- Some players found the hidden object scenes enjoyable and challenging, providing a decent level of engagement.
- The game offers a quick playtime, making it suitable for casual gamers or those looking for a short experience.
- The story is weak and poorly executed, with many players finding it predictable and lacking depth.
- Voice acting and dialogue suffer from poor quality, including awkward translations and unconvincing performances.
- Puzzles are often too easy or derivative, failing to provide a satisfying challenge for experienced players.
story
83 mentions Positive Neutral NegativeThe story in this game is generally criticized for being choppy, predictable, and lacking depth, with many reviewers noting its clichés and poor execution. While some players found moments of enjoyment and humor, the overall consensus is that the narrative is mediocre, often confusing, and marred by poor translations and voice acting. Despite decent visuals and gameplay, the story fails to leave a lasting impression, making it feel forgettable and uninspired.
“I liked the story and twists, no matter how short it was, and that monkey was hilarious.”
“The story was pretty interesting and the settings were gorgeous.”
“The story puts players in the role of a young journalist in Paris going to a show so she can write about it; however, things quickly go south when the star is kidnapped and you must team up with the singer’s little brother to find her.”
“The story was too choppy, lacked little details that would have added something interesting - the plot twist was entirely too predictable.”
“The story is mediocre with some terrible English translations and the inventory puzzles are definitely pushing the logic.”
“The more you progress, the more idiotic the story seems to become until the ending, which is all kinds of absurd.”