- June 19, 2024
- foolsroom
- 8h median play time
Facehand
Platforms
About
Facehand is a single player strategy game. It was developed by foolsroom and was released on June 19, 2024. It received positive reviews from players.
Facehand is a single-player, synergy-driven roguelike deckbuilder strategy game where you chain card abilities to create powerful combos. With over 70 unique cards, 50+ relics, and 30+ runes, customize your hand to break the game while navigating the Ascending Grade system's evolving challenges. The game takes about 7 hours to complete.






- The game is highly addictive and offers a fun and engaging experience with plenty of depth and strategic options.
- It features a charming aesthetic and a variety of card interactions that encourage experimentation with different builds.
- The replayability is strong, with unique challenges and daily runs that keep the gameplay fresh and interesting.
- The game suffers from a lack of depth and variety, leading to repetitive gameplay after a few hours.
- There are concerns about the absence of updates and additional content, which could enhance the overall experience.
- Some mechanics, such as RNG and certain boss effects, can feel frustrating and disrupt the flow of gameplay.
- gameplay11 mentions Positive Neutral Negative
Gameplay is initially engaging but quickly becomes repetitive and frustrating, as players find themselves relying on a limited set of overpowered combos and facing anti-synergy mechanics that waste time. Despite clean graphics and satisfying mechanics, the lack of depth and variety leads to a stale experience, making it challenging to strategize and unlock new content. Overall, the gameplay loop suffers from poor design choices and frustrating RNG, detracting from the overall enjoyment.
“Graphics look clean and gameplay is satisfying.”
“The game does have a mechanic to prevent absolute infinites.”
“Even with a firmer grasp on game mechanics, I found it very challenging to do what's necessary to unlock more cards.”
“Fun for the first couple of hours when the game tricks you into believing there's a ton of viable builds, only to play a dozen more hours and find out that you will just be chasing the same overpowered combos all throughout your achievement grind, or waste entire runs trying to do something creative that just gets shuffled around by an anti-synergy boss mechanic and see an hour of your time wasted.”
“The core issue lies in the gameplay loop, which becomes stale and repetitive after just a few hours.”
“The repetitive gameplay, frustrating RNG, and poorly designed achievements make it difficult to recommend.”
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Frequently Asked Questions
Facehand is a strategy game.
Facehand is available on PC and Windows.
On average players spend around 22 hours playing Facehand.
Facehand was released on June 19, 2024.
Facehand was developed by foolsroom.
Facehand has received positive reviews from players. Most players liked this game for its character development but disliked it for its gameplay.
Facehand is a single player game.
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