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Face of Another is a single player survival survival game with a horror theme. It was developed by MadBug and was released on August 20, 2025. It received overwhelmingly positive reviews from players.

Face of Another is a first-person psychological horror game where a vengeful entity traps you in a warped digital nightmare. Using your smartphone, you must capture clues, solve puzzles, and navigate themes of bullying, social media, and toxic comparisons to survive. The experience features realistic graphics and a dark, immersive story.

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99%
Audience ScoreBased on 82 reviews
story13 positive mentions
grinding3 negative mentions

  • The game features excellent sound design and atmosphere, enhancing the horror experience.
  • Innovative use of a smartphone mechanic for gameplay and storytelling, making it unique in the horror genre.
  • The puzzles are well-integrated and not overly complex, allowing for a smooth gameplay experience.
  • The game is relatively short, which may leave some players wanting more content.
  • Some players found the jump scares to be overused or not as effective as hoped.
  • There are occasional graphical issues and frame drops that can detract from the overall experience.
  • story
    31 mentions Positive Neutral Negative

    The game's story is praised for its depth and psychological themes, effectively blending environmental storytelling with character-driven narratives. Players appreciate the unique integration of a smartphone interface that enhances immersion and tension, while the branching structure allows for meaningful choices that impact the outcome. Overall, the story is described as engaging, with a mix of horror elements and relatable themes, making it a standout feature of the game.

    • “Never expected the story to go so deep.”
    • “As the story progresses, the phone’s interface becomes increasingly unreliable, reflecting the character’s psychological descent and creating a persistent sense of tension.”
    • “The visual storytelling complements the game’s psychological themes, reinforcing the protagonist’s feelings of isolation and anxiety.”
    • “The story was rather predictable and cliché, though the sentiment was good.”
    • “Honestly, the most wild plot reason for the monster to try to kill the protagonist ever.”
    • “The game wasn't too bad; the story was good and had a good amount of jump scares.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is centered around an innovative smartphone mechanic that enhances exploration, puzzle-solving, and immersion in a horror setting, effectively utilizing the camera for both narrative and gameplay purposes. Players appreciate the thoughtful integration of puzzles and the emphasis on observation over combat, although some desire more mechanical incentives for using the phone features. Overall, the game delivers a compelling experience with well-timed scares, rich visuals, and a unique approach to horror gameplay, despite its short and linear nature.

    • “The core gameplay revolves around the protagonist’s phone, which serves multiple functions: capturing clues, interacting with objects, and revealing hidden information.”
    • “The game’s puzzles are thoughtfully integrated into the environment, encouraging careful observation and critical thinking rather than relying on traditional combat mechanics.”
    • “Its creative use of a smartphone as both a narrative and gameplay mechanic, coupled with rich visuals, immersive sound design, and a thought-provoking story, creates a compelling and unsettling experience.”
    • “Not really any mechanical incentive to take pictures in the game, despite there being achievements for such.”
    • “It's very short and extremely linear, but very good and I felt it was worth the money for the hour of gameplay, roughly.”
    • “The 'take pictures to survive' mechanic is genius, but it feels more like a claustrophobia simulator.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and unsettling qualities, characterized by meticulous attention to lighting, sound design, and psychological tension. Players appreciate the blend of beauty and horror, creating a memorable experience that prioritizes storytelling and mood over action. However, some reviewers noted that the simplicity of the puzzles detracted from the overall sense of urgency and tension.

    • “Environments are crafted with meticulous attention to lighting and texture, producing an atmosphere that is both beautiful and unnerving.”
    • “By focusing on psychological tension rather than combat, Face of Another appeals to players who enjoy cerebral horror, atmospheric storytelling, and immersive world-building.”
    • “Atmosphere straight out of a nightmare (with a sprinkle of Resident Evil vibes).”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their high level of detail and realistic aesthetics, contributing to an immersive experience. While some users noted minor graphical issues in later levels, the overall visual design, including a unique distorted glitchy aesthetic, received positive feedback alongside the game's engaging sound design and narrative. However, a few reviews mentioned that the graphics could have been improved further.

    • “The visual design of the game is highly detailed, leaning toward realistic aesthetics that heighten immersion.”
    • “Its creative use of a smartphone as both a narrative and gameplay mechanic, coupled with rich visuals, immersive sound design, and a thought-provoking story, creates a compelling and unsettling experience.”
    • “Really enjoyed the distorted glitchy aesthetic and drastic contrast between environments.”
    • “Experienced some graphical issues in later levels, but nothing too concerning.”
    • “The graphics left a little to be desired.”
  • replayability
    3 mentions Positive Neutral Negative

    The game features multiple endings influenced by player choices, enhancing its replayability and motivating players to explore different narrative paths.

    • “The game offers multiple endings based on player choices, adding replay value and encouraging exploration of alternative narrative paths.”
    • “Each playthrough feels unique due to the diverse character interactions and branching storylines, making me want to dive back in for more.”
    • “With various gameplay styles and strategies to explore, I find myself returning to the game to try out different approaches.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game features a subtle yet tense soundtrack that effectively enhances the atmosphere of unease, although some users noted that it starts off very quietly, leading to initial concerns about audio issues.

    • “The audio design is equally impactful, featuring a subtle yet tense soundtrack that underlines the mood of unease.”
    • “The music starts so quietly that I thought my headphones were broken.”
    • “Music starts so quiet I thought my headphones were broken.”
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Face of Another is a survival survival game with horror theme.

Face of Another is available on PC and Windows.

Face of Another was released on August 20, 2025.

Face of Another was developed by MadBug.

Face of Another has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Face of Another is a single player game.

Similar games include Lost Luminosity, REVEIL, Mists of Aiden, Amenti, Amygdala and others.