Fabric Of Reality Game Cover
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"Fabric of Reality" is a top-down rogue lite, where you must survive 100 waves of enemies, collecting and upgrading attack cards along the way. With over 100 enemies, 100 attack cards, and 45 modifiers, each run offers new challenges. Use your earned gold to unlock new content in the tech tree, including upgrades, characters, and gamemodes, with over 700 unlocks available.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 60 reviews
gameplay14 positive mentions
optimization2 negative mentions
  • The game features a satisfying gameplay loop with a unique blend of bullet-hell and deck-building mechanics, providing a high level of replayability.
  • The meta-progression system allows players to choose their difficulty, enhancing the sense of accomplishment and engagement with the game.
  • The developer is actively involved with the community, continuously improving the game based on player feedback, which adds to the overall positive experience.
  • The user interface and experience are poorly designed, making it difficult to access certain features and information during gameplay.
  • Some quality of life features are locked behind extensive progression, requiring tedious bookkeeping that detracts from the fun.
  • The final boss design does not align with the game's mechanics, leading to a frustrating experience that undermines the player's build and skill expression.
  • gameplay26 mentions

    The gameplay is a well-executed blend of bullet-hell, twin-stick shooting, and roguelite elements, offering a satisfying and addictive experience with intuitive controls and a variety of gameplay modifiers. Players appreciate the game's meta-progression and replayability, though some suggest it could benefit from minor polish in UI and visuals. Overall, it is considered fun and easy to pick up, making it accessible for casual play while still providing depth for those who seek it.

    • “Core gameplay is a competent fusion of familiar concepts; part bullet-hell, part twin-stick space-shooter, part roguelite random drops and meta-progression.”
    • “The gameplay is very satisfying and easy to pick up; I've been playing via keyboard and mouse so far and the controls are very intuitive and fun.”
    • “There's probably more to say, but tl;dr, it's a great game, with a ton of content and replayability, very satisfying gameplay and a pretty cool progression system.”
    • “Just needs a bit more polish in a couple places, such as some UI cleanup, maybe a little clearer visuals in the gameplay and a couple extra tracks and it'll be close.”
    • “Importantly, if you dislike specific mechanics, there is usually a mode to change it.”
    • “From the sound design, to the tech tree, the deck-building mechanic and leveling system.”
  • replayability14 mentions

    The game boasts high replayability, driven by its extensive upgrade tree, numerous game modes, and hidden mechanics that encourage players to experiment and improve. Players find the challenge of surviving waves of enemies and the satisfaction of progression to be particularly engaging, making it an addictive experience with plenty of content to explore. Overall, it offers a rich and expansive gameplay experience that invites repeated playthroughs.

    • “What impressed me the most is the level of replayability this game offers.”
    • “There's probably more to say, but tl;dr, it's a great game, with a ton of content and replayability, very satisfying gameplay and a pretty cool progression system.”
    • “Then, there are so many hidden mechanics, game modes, and secrets to the game that it makes it addictive and replayable.”
    • “Only just got in but seems very expansive with lots of replay value.”
    • “The replayability makes upgrading the expansive upgrade tree and testing out all the different game modes a good time.”
    • “Ton of replayability thanks to its enormous tech tree.”
  • music12 mentions

    The game's music has been praised for its dynamic system that enhances the overall experience, particularly during battles, creating an engaging ambiance. While some initial concerns about limited background music were noted, these issues have been addressed, resulting in a fun and enjoyable soundtrack that complements the game's visual appeal. Overall, players find the music to be a significant and enjoyable aspect of the game.

    • “Visually, the game strikes a nice balance between classic and modern, creating a visually pleasing experience, coupled with the fitting soundtrack. The game ambiance enhances the excitement of each battle.”
    • “The music features a really cool dynamic music system that suits the game really well.”
    • “Very cute and fun game to play with a jamming soundtrack.”
    • “Dislike: there was a complaint here about just having one background music piece, but that's been fixed!”
    • “I'm not super knowledgeable about music so I don't have as much to say here, but I enjoy the soundtrack a fair bit.”
  • optimization4 mentions

    Overall, the game's optimization is generally solid, with users reporting minimal bugs or stability issues. However, some performance problems may arise after reaching the final required level, though the presence of upgradable cards and stats allows for potential improvements in performance.

    • “Apart from occasional performance problems far after the last required level, I didn't encounter any significant bugs or stability issues.”
    • “It has upgradable cards (attacks) and stats that can improve overall performance.”
  • grinding4 mentions

    Players often find the grinding aspect of the game to be tedious and unfulfilling, as many achievements feel inscrutable or overly laborious rather than genuinely challenging. This can lead to frustration for those who value achievement completion, suggesting that players seeking a more engaging experience should look for alternatives that minimize grinding.

    • “Generally, achievements are used to signpost interesting or worthwhile things to do or challenges to overcome in a game; many of these feel either too inscrutable or too tedious to take on rather than legitimately challenging, leaving a sour taste in the mouth of a player who cares about achievements.”
    • “If you want a challenging game without boring grinding, play this!”
  • graphics2 mentions

    The graphics are generally well-received but require additional polish, particularly in user interface cleanup and clearer visuals during gameplay. A few extra tracks could also enhance the overall visual experience.

    • “The graphics feel outdated and lack the detail expected from modern games.”
    • “Character models are poorly designed and lack any real depth or personality.”
    • “The environments are bland and uninspired, making exploration feel tedious.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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