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About

Fabric Of Reality is a single player action game. It was developed by _Jester_ and was released on December 14, 2022. It received very positive reviews from players.

"Fabric of Reality" is a top-down rogue lite, where you must survive 100 waves of enemies, collecting and upgrading attack cards along the way. With over 100 enemies, 100 attack cards, and 45 modifiers, each run offers new challenges. Use your earned gold to unlock new content in the tech tree, including upgrades, characters, and gamemodes, with over 700 unlocks available.

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93%
Audience ScoreBased on 106 reviews
gameplay14 positive mentions
story3 negative mentions

  • The game offers a fun and addictive gameplay loop with a lot of replayability and unique weapon patterns.
  • It features a large and complex progression system that rewards skill and strategy, making each run exciting.
  • The visuals and sound design are engaging, enhancing the overall experience of the game.
  • The game can be overly difficult, especially in later waves, which may frustrate some players.
  • There are issues with visual clarity and clutter, making it hard to distinguish between projectiles and hazards.
  • The final boss design feels disconnected from the rest of the game, leading to a jarring experience.
  • gameplay
    25 mentions Positive Neutral Negative

    The gameplay is generally praised for its addictive and satisfying mechanics, blending familiar elements from bullet-hell, twin-stick shooters, and roguelites, while offering a variety of build options and strategies. Players appreciate the smooth controls, distinct boss mechanics, and the engaging core gameplay loop, though some express a desire for quality-of-life improvements and clearer visuals. Overall, the game provides a fun and accessible experience with significant replayability and customization options.

    • “The gameplay is surprisingly addictive and fun.”
    • “The audio is satisfying, the gameplay is smooth, and each boss fight has distinct mechanics that make them exhilarating.”
    • “Core gameplay is a competent fusion of familiar concepts; part bullet-hell, part twin-stick space-shooter, part roguelite random drops and meta-progression.”
    • “The final boss waiting for you is jarring, to say the least, compared to the entire rest of the game, as it kind of ditches the core gameplay loop you spend the entire rest of the game honing in on.”
    • “Just needs a bit more polish in a couple of places, such as some UI cleanup, maybe a little clearer visuals in the gameplay, and a couple of extra tracks, and it'll be close.”
    • “Importantly, if you dislike specific mechanics, there is usually a mode to change it.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating its fitting ambiance and enjoyable soundtrack that enhances gameplay. However, some users express disappointment over the limited variety, noting that the same music loops frequently, particularly outside of boss waves, which can lead to monotony. Suggestions for improvement include introducing more dynamic changes to the music over time to maintain engagement.

    • “The music; there is a really cool dynamic music system in place that I feel suits the game really well.”
    • “Visually, the game strikes a nice balance between classic and modern, creating a visually pleasing experience, coupled with the fitting soundtrack, the game ambiance enhances the excitement of each battle.”
    • “Very cute and fun game to play with a jamming soundtrack.”
    • “The only new soundtracks you hear are on the boss waves, and apart from that, it's always the same loop of music.”
    • “After a while, I start sounding like a broken record to myself, but it's not uncommon for these indie titles to fall short with the amount of songs they have.”
    • “While trying to survive all the enemies, I only ever heard the same music being played at any given point.”
  • replayability
    10 mentions Positive Neutral Negative

    The game boasts high replayability due to its extensive upgrade tree, numerous modifiers, and hidden mechanics, allowing players to experiment with different combinations and game modes. Users find the gameplay addictive and engaging, with many challenges to tackle, making it a satisfying experience that encourages repeated play. Overall, the variety and depth contribute significantly to its replay value.

    • “It's a fun game in the classic way games were fun, but also has a lot of replayability with many combinations.”
    • “What impressed me the most is the level of replayability this game offers.”
    • “The other big thing the game has going for it is all the different modifiers that make the gameplay so much more varied, giving it that much more replay value.”
    • “The other big thing the game has going for it is all the different modifiers that make the gameplay so much more different, and how you can mix and match them all, giving it that much more replay value.”
    • “The replayability makes upgrading the expansive upgrade tree and testing out all the different game modes a good time.”
    • “Only just got in but seems very expansive with lots of replay value.”
  • graphics
    6 mentions Positive Neutral Negative

    Overall, the graphics are praised for their charm and customization options, enhancing the gameplay experience. However, there are notable issues, such as a graphical glitch in the main menu that disrupts the visual consistency, and some users suggest that additional polish is needed in UI and gameplay clarity. Despite these drawbacks, the visuals contribute positively to the game's addictive nature.

    • “Graphics are really nice and customizable enough to fix most issues.”
    • “I played for 12 hours over 2 sessions because of how addicting the game was, how charming the visuals were, and how much fun I was having.”
    • “Awesome visuals, and I love the gameplay; it's pretty similar to Vampire Survivor, and the music is also pretty good.”
    • “There's a graphical glitch on the main menu that inverts the colors and results in a flashbang, considering the entire rest of the game is in dark mode.”
    • “Just needs a bit more polish in a couple of places, such as some UI cleanup, maybe a little clearer visuals in the gameplay, and a couple of extra tracks, and it'll be close.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is criticized for being minimal and lacking depth, with reviewers noting that it attempts to incorporate narrative elements but ultimately fails to deliver a cohesive plot. The absence of significant plot points detracts from the overall experience, especially in a genre where storytelling is often crucial.

    • “Games that take horror turns are usually story-based or have a reason where that twist enhances a core aspect of the game/narrative.”
    • “No real story, even though it tries to have bits of one.”
    • “If it didn't have the vestiges of a story, I would've accepted that, but I can't.”
    • “However, I didn't notice any other plot points outside of this statement at the beginning.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it can provide a dopamine rush akin to a farming simulator, many feel that the achievements often lead to tedious tasks rather than engaging challenges. This has left some players frustrated, especially those who value meaningful accomplishments in gaming. For those seeking a challenging experience without the grind, alternative options are recommended.

    • “Generally, achievements are used to signpost interesting or worthwhile things to do or challenges to overcome in a game; many of these feel either too inscrutable or too tedious to take on rather than legitimately challenging, leaving a sour taste in the mouth of a player who cares about achievements.”
    • “If you want a challenging game without boring grinding, play this!”
    • “I'm so bad at this game, 10/10 dopamine farming simulator.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is generally solid, with users reporting minimal bugs and stability issues. While some performance problems may arise later in the game, the inclusion of upgradable cards and stats allows for improved performance throughout gameplay.

    • “It has upgradable cards (attacks) and stats that can improve overall performance.”
    • “Apart from occasional performance problems far after the last required level, I didn't encounter any significant bugs or stability issues.”
    • “The game has upgradable cards (attacks) and stats that can improve overall performance.”
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12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Fabric Of Reality is a action game.

Fabric Of Reality is available on PC and Windows.

On average players spend around 12 hours playing Fabric Of Reality.

Fabric Of Reality was released on December 14, 2022.

Fabric Of Reality was developed by _Jester_.

Fabric Of Reality has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Fabric Of Reality is a single player game.

Similar games include Nova Drift, Genome Guardian, Army of Ruin, 20 Minutes Till Dawn, Rogue: Genesia and others.