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Fabric Of Reality Game Cover

About

"Fabric of Reality" is a top-down rogue lite, where you must survive 100 waves of enemies, collecting and upgrading attack cards along the way. With over 100 enemies, 100 attack cards, and 45 modifiers, each run offers new challenges. Use your earned gold to unlock new content in the tech tree, including upgrades, characters, and gamemodes, with over 700 unlocks available.

Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot
Fabric Of Reality screenshot

96%
Audience ScoreBased on 89 reviews
gameplay14 positive mentions
grinding3 negative mentions

  • The game offers a unique blend of bullet hell and deck-building mechanics, providing extensive replayability and a satisfying gameplay loop.
  • Players appreciate the depth of content, including numerous game modes, upgrade paths, and a variety of attack cards that keep the experience fresh.
  • The developer is actively engaged with the community, showing passion for the game and commitment to ongoing improvements.
  • The game can be visually overwhelming due to flashy effects, which may cause discomfort for some players, particularly those with sensitivity to bright colors.
  • Controller support is problematic, requiring adjustments that can hinder gameplay, and some quality of life features are buried deep in the upgrade tree.
  • The difficulty spikes significantly in later waves, which can lead to frustration for players who struggle to progress past certain levels.
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is praised for its addictive and satisfying mechanics, blending elements of bullet-hell, twin-stick shooters, and roguelite progression. While the tutorial may initially overwhelm with information, players find the core mechanics easy to grasp and enjoy the variety of builds and strategies available. Overall, the game offers smooth controls, distinct boss mechanics, and a wealth of content that enhances replayability, though some users desire additional quality-of-life features for customization and clarity.

    • “The gameplay is surprisingly addictive and fun.”
    • “Core gameplay is a competent fusion of familiar concepts; part bullet-hell, part twin-stick space-shooter, part roguelite random drops and meta-progression.”
    • “The audio is satisfying, the gameplay is smooth, and each boss fight has distinct mechanics that make them exhilarating.”
    • “Just needs a bit more polish in a couple places, such as some UI cleanup, maybe a little clearer visuals in the gameplay and a couple extra tracks and it'll be close.”
    • “Importantly, if you dislike specific mechanics, there is usually a mode to change it.”
    • “Then, there are so many hidden mechanics, game modes, and secrets to the game it makes it addictive and replayable.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating the enjoyable soundtrack and its fitting ambiance that enhances gameplay. However, some users expressed a desire for more variety, noting that the repetitive music loops can become monotonous over time, particularly outside of boss waves. While improvements have been made to diversify the soundtrack, the overall sentiment suggests that a broader range of music would further enrich the gaming experience.

    • “Awesome visuals, and I love the gameplay; it's pretty similar to Vampire Survivor, and the music is also pretty good.”
    • “Fun gameplay and enjoyable soundtrack.”
    • “Visually, the game strikes a nice balance between classic and modern, creating a visually pleasing experience, coupled with the fitting soundtrack; the game ambiance enhances the excitement of each battle.”
    • “The only new soundtracks you hear are on the boss waves, and apart from that, it's always the same loop of music.”
    • “After a while, I start sounding like a broken record to myself, but it's not uncommon for these indie titles to fall short with the amount of songs they have.”
    • “While trying to survive all the enemies, I only ever heard the same music being played at any given point.”
  • replayability
    10 mentions Positive Neutral Negative

    The game boasts high replayability due to its extensive upgrade tree, numerous modifiers, and hidden mechanics, encouraging players to experiment with different combinations and game modes. Users find the gameplay addictive and satisfying, with many challenges that keep them engaged long after their initial playthrough. Overall, it offers a rich and expansive experience that invites repeated play.

    • “It's a fun game in the classic way games were fun, but also has a lot of replayability with many combinations.”
    • “What impressed me the most is the level of replayability this game offers.”
    • “The other big thing the game has going for it is all the different modifiers that make the gameplay so much more varied, giving it that much more replay value.”
    • “The other big thing the game has going for it is all the different modifiers that make the gameplay so much more varied, and how you can mix and match them all, giving it that much more replay value.”
    • “The replayability makes upgrading the expansive upgrade tree and testing out all the different game modes a good time.”
    • “Only just got in but seems very expansive with lots of replay value.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it can provide a dopamine rush akin to a farming simulator, many feel that the achievements tied to grinding are either too obscure or tedious, detracting from the overall enjoyment. For those seeking a challenge without the burden of grinding, alternative games are recommended.

    • “Generally, achievements are used to signpost interesting or worthwhile things to do or challenges to overcome in a game; many of these feel either too inscrutable or too tedious to take on rather than legitimately challenging, leaving a sour taste in the mouth of a player who cares about achievements.”
    • “If you want a challenging game without boring grinding, play this!”
    • “I'm so bad at this game, 10/10 dopamine farming simulator.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their impressive visuals that enhance the gameplay experience, reminiscent of "Vampire Survivor." However, some users noted that the game could benefit from additional polish, including UI improvements and clearer visuals during gameplay.

    • “Awesome visuals, and I love the gameplay. It's pretty similar to Vampire Survivor, and the music is also pretty good.”
    • “Just needs a bit more polish in a couple of places, such as some UI cleanup, maybe a little clearer visuals in the gameplay, and a couple of extra tracks, and it'll be close.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is generally solid, with users reporting minimal bugs and stability issues, though some performance problems may arise later in the game. The inclusion of upgradable cards and stats allows for enhanced performance as players progress.

    • “Apart from occasional performance problems far after the last required level, I didn't encounter any significant bugs or stability issues.”
    • “Apart from eventual performance problems far after the last required level, I didn't encounter any significant bugs or stability issues.”
    • “It has upgradable cards (attacks) and stats that can improve overall performance.”
  • story
    2 mentions Positive Neutral Negative

    The story is criticized for lacking depth, with reviewers noting that there are no significant plot developments beyond the initial premise.

    • “However, I didn't notice any other plot points outside of this statement at the beginning.”

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