- December 14, 2022
- _Jester_
Fabric Of Reality
Platforms
About
"Fabric of Reality" is a top-down rogue lite, where you must survive 100 waves of enemies, collecting and upgrading attack cards along the way. With over 100 enemies, 100 attack cards, and 45 modifiers, each run offers new challenges. Use your earned gold to unlock new content in the tech tree, including upgrades, characters, and gamemodes, with over 700 unlocks available.










- The game offers a unique blend of bullet hell and deck-building mechanics, providing extensive replayability and a satisfying gameplay loop.
- Players appreciate the depth of content, including numerous game modes, upgrade paths, and a variety of attack cards that keep the experience fresh.
- The developer is actively engaged with the community, showing passion for the game and commitment to ongoing improvements.
- The game can be visually overwhelming due to flashy effects, which may cause discomfort for some players, particularly those with sensitivity to bright colors.
- Controller support is problematic, requiring adjustments that can hinder gameplay, and some quality of life features are buried deep in the upgrade tree.
- The difficulty spikes significantly in later waves, which can lead to frustration for players who struggle to progress past certain levels.
gameplay
23 mentions Positive Neutral NegativeThe gameplay is praised for its addictive and satisfying mechanics, blending elements of bullet-hell, twin-stick shooters, and roguelite progression. While the tutorial may initially overwhelm with information, players find the core mechanics easy to grasp and enjoy the variety of builds and strategies available. Overall, the game offers smooth controls, distinct boss mechanics, and a wealth of content that enhances replayability, though some users desire additional quality-of-life features for customization and clarity.
“The gameplay is surprisingly addictive and fun.”
“Core gameplay is a competent fusion of familiar concepts; part bullet-hell, part twin-stick space-shooter, part roguelite random drops and meta-progression.”
“The audio is satisfying, the gameplay is smooth, and each boss fight has distinct mechanics that make them exhilarating.”
“Just needs a bit more polish in a couple places, such as some UI cleanup, maybe a little clearer visuals in the gameplay and a couple extra tracks and it'll be close.”
“Importantly, if you dislike specific mechanics, there is usually a mode to change it.”
“Then, there are so many hidden mechanics, game modes, and secrets to the game it makes it addictive and replayable.”