ExoColony: Planet Survival
- September 11, 2024
- Simplemole
Welcome to an exciting survival colony simulation game that takes you into the vastness of the cosmos! Starting with a small group of colonists, you're tasked to mine resources, refine materials, build structures, and innovate with new technologies. Across generations and centuries, you'll expand your settlement into a thriving civilization and terraform the planet to make it your new home.Prospe…
Reviews
- The game offers a deep and engaging colony management experience with a satisfying resource management loop.
- Graphics are clean and pleasant, resembling real people rather than gimmicky designs, which adds to the game's charm.
- The gameplay becomes addictive as players learn to balance various resources and manage colonist needs over generations.
- The game currently lacks sound effects for actions, which detracts from the overall immersion.
- User interface and tutorial systems need significant improvement for better clarity and usability.
- There are bugs that can disrupt gameplay, such as random relocation of colonists, making the game unplayable at times.
- gameplay11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
Gameplay is characterized by a colony management focus rather than individual colonist control, leading to an addictive experience as players progress and unlock new mechanics. While the game encourages exploration and self-discovery, many users find the initial learning curve steep and suggest clearer explanations of mechanics and hints for resource management. As players expand their colonies, they encounter a mix of simple graphics and complex, hardcore mechanics that can result in significant challenges, including the potential sacrifice of colonists.
“When you get to the meat of the game and no longer rely on help, the gameplay becomes very addictive and satisfying.”
“Sacrificing a generation so that future ones may live added joy to my gameplay experience.”
“Graphics are simple to provide a nice overview, mechanics are hardcore to make you kill off your colonists when they dig where they are not supposed to.”
“Visuals remind me of Oxygen Not Included, but the gameplay does not - you manage more from a colony level instead of focusing on individual colonists.”
“Not all mechanics are active from the start; you will unlock them as you progress and research new technologies.”
“Some mechanics are not fully implemented yet.”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics feature a smooth and clean aesthetic, reminiscent of "Oxygen Not Included," with a cute art style that enhances the overall experience. While the visuals are simple and prioritize clarity for gameplay mechanics, some players feel they lack polish, which is somewhat expected from an indie studio. Overall, the graphics effectively support the game's colony management focus, despite some critiques on their quality.
“Graphics have a smooth, clean feel and good quality for this style.”
“I would also like to highlight the cute art style the game has.”
“Graphics are simple to provide a nice overview; mechanics are hardcore, making you kill off your colonists when they dig where they are not supposed to.”
“It lacks nice graphics, but from an indie studio, it's okay.”
“Visuals remind me of Oxygen Not Included, but the gameplay is different; you manage more from a colony level instead of focusing on individual colonists.”
- atmosphere3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The atmosphere in the game is a critical management aspect, where players must balance the needs of colonists for breathable air against the pollution generated by industrial activities. As the colony expands, new mechanics and resources are introduced, adding complexity to the atmosphere management system.
“Atmosphere management is crucial; colonists need breathable air, and industry creates pollution, right?”
“As the colony grew, new mechanics such as research, atmosphere management, and new resources were introduced, adding depth to the gameplay.”
“Atmosphere management is crucial, but it feels overwhelming.”
“The atmosphere is affected by colonists needing to breathe, and the industry creates pollution, right?”
“As the colony grew, new mechanics like atmosphere management and pollution became too complex for my understanding.”