- May 26, 2016
- Tesseract Interactive
Excubitor
As a tower defence shooter hybrid, Excubitor has the potential to be an adrenaline-charged, strategic masterpiece. However, a number of aspects have let the game down and this left me feeling disappointed. Some of the levels felt repetitive and unnecessarily drawn out. Boss fights were often frustrating; not in a way that spurred me on, but rather a way that made me want to turn off the game and play something else. The story didn’t really seem important and was very easy to forget. Even so, Excubitor partially redeems itself with its assortment of turrets, weapons and upgrades. As you progress through the game, more mechanics are introduced and some of these add an interesting spin to some of the levels. With a number of difficulty modes to choose from, Tesseract have also really tried to cater to everyone’s needs. I feel as though my experience of Excubitor was tainted by one of the main bugs that I mentioned earlier. I spent hours trying to fight a broken boss that could not be beaten and this drained a lot of positive feeling from my experience. Unfortunately, the rest of the game did not make up for this and I found myself feeling a mixture of boredom and frustration for the duration of the play-through.
Platforms
About
Excubitor is a single player casual action adventure game. It was developed by Tesseract Interactive and was released on May 26, 2016. It received neutral reviews from both critics and players.
In this classic inspired Tower Defense Bullet Hell Shooter, security bots have revolted and you, the sole surviving pilot, are all that stands between the colonies and defeat. Upgrade your ship, weapons and turrets whilst facing a plethora of enemies and colossal bosses. Why did the drones turn?









- Excubitor successfully combines tower defense and bullet hell mechanics, creating a unique and engaging gameplay experience.
- The game features excellent boss battles that are challenging and require strategic thinking, adding to the overall excitement.
- There is a good variety of weapons and upgrades available, allowing players to experiment with different strategies and playstyles.
- The game suffers from clunky controls and a lack of polish, which can lead to frustrating gameplay experiences.
- Many players find the tower defense mechanics shallow, with turrets often feeling ineffective and poorly placed.
- The onboarding experience is lacking, with a slow start that fails to engage players and a steep difficulty spike during boss fights.
- story12 mentions Positive Neutral Negative
The story is largely considered unengaging and forgettable, with early missions lacking challenge and meaningful choices. Players primarily focus on upgrading their ship and managing tower defenses, which become less effective as the game progresses, detracting from any narrative depth. Overall, the plot fails to capture players' interest, overshadowed by repetitive gameplay mechanics.
“As previously mentioned, the towers in Excubitor aren't very strong, but they are still extremely necessary to successfully complete a mission - you can't guard the multitude of enemy paths all on your own.”
“During missions, you'll also need to protect a ship called Antares.”
“You fly a small ship that you can upgrade after each mission and you have to defend a bigger ship.”
“It's really boring in the beginning; you have neither choice nor challenge for the first few missions.”
“The story didn’t really seem important and was very easy to forget.”
“While during early missions they can kill and heavily damage weaker enemies on their own, with later missions and higher difficulties, with more and stronger enemies, they become more and more useless.”
Excubitor
As a tower defence shooter hybrid, Excubitor has the potential to be an adrenaline-charged, strategic masterpiece. However, a number of aspects have let the game down and this left me feeling disappointed. Some of the levels felt repetitive and unnecessarily drawn out. Boss fights were often frustrating; not in a way that spurred me on, but rather a way that made me want to turn off the game and play something else. The story didn’t really seem important and was very easy to forget. Even so, Excubitor partially redeems itself with its assortment of turrets, weapons and upgrades. As you progress through the game, more mechanics are introduced and some of these add an interesting spin to some of the levels. With a number of difficulty modes to choose from, Tesseract have also really tried to cater to everyone’s needs. I feel as though my experience of Excubitor was tainted by one of the main bugs that I mentioned earlier. I spent hours trying to fight a broken boss that could not be beaten and this drained a lot of positive feeling from my experience. Unfortunately, the rest of the game did not make up for this and I found myself feeling a mixture of boredom and frustration for the duration of the play-through.
40%Excubitor
Excubitor has a sound concept, with the shooter and tower defence genres working really well together. So it’s a shame then that a lot of the details equate to heavy, inaccurate controls and a cruel difficulty level, limiting the amount of enjoyment that can be had.
50%Excubitor
90%
Games Like Excubitor
Frequently Asked Questions
Excubitor is a casual action adventure game.
Excubitor is available on PC, Mac OS, Windows and Linux.
Excubitor was released on May 26, 2016.
Excubitor was developed by Tesseract Interactive.
Excubitor has received neutral reviews from both players and critics. Most players liked this game for its graphics but disliked it for its story.
Excubitor is a single player game.
Similar games include MarZ: Tactical Base Defense, Solareth, Colony Siege, Iron Marines, HERO DEFENSE and others.





