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Planet TD is a single player tactical platformer game with fantasy and science fiction themes. It was developed by Next in Game and was released on January 6, 2023. It received neutral reviews from players.

6 different types of towers! 4 planets with different characteristics! 25 different enemies. Drones, Tanks, Biorobotic enemies and many different ground and air vehicles! Snowy and Glacial maps, Desert and Arid lands! Prepare to defend the solar system against invaders!

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51%
Audience ScoreBased on 169 reviews
gameplay11 positive mentions
story4 negative mentions

  • Affordable price point offering good value for casual or budget tower defense fans.
  • Simple and easy to pick up gameplay with a straightforward tower and upgrade system.
  • Playable at a leisurely pace, suitable for casual play sessions and offering some light strategic choices and metaprogression.
  • Gameplay is overly simplistic and repetitive, with very limited strategy and tower variety leading to boredom.
  • Balance issues and game exploits (such as infinite money through tower reselling) undermine challenge and engagement.
  • User interface and information presentation are poor, lacking meaningful in-game stats and clear feedback, making upgrades and rarity mechanics frustrating.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay is generally seen as simple and straightforward but suffers from repetitive, easy, and sometimes exploitable mechanics that reduce challenge and depth. While some appreciate its fast-paced, casual tower defense style with diverse environments, many find it boring due to limited mechanics, static tower placement, and lack of meaningful progression. Overall, it offers brief casual fun but lacks the complexity and balance to sustain long-term engagement.

    • “Planet TD truly delivers on the promise of fun, fast-paced gameplay with vibrant graphics and engaging mechanics.”
    • “Whether you’re battling it out in snowy, glacial maps or fending off invaders in arid desert lands, the diverse environments add layers of strategy to your gameplay.”
    • “It is presented as a nice game, with fast, fun, good difficulty, tactical thinking, enjoyable gameplay with different builds, and enjoyable levels.”
    • “It's a grindy repetition through and through, and it wouldn't be so bad if it wasn't so insanely easy, as you can grind the same levels to gain upgrade points to level up one tower and abuse the sell mechanic to earn infinite money, and even without abusing mechanics, it's still way too easy, making it a boring slog to complete.”
    • “Not very deep gameplay and systems which are easily exploitable for hollow victories.”
    • “It's an interesting concept and at first I was kinda into it, but in practice it gets really annoying having to buy and sell non-stop just to get a decent red or golden tower, and it becomes a necessity given that blue and green towers are much weaker, but even then sometimes I can barely see the difference, since there are zero numerical references for stats during gameplay.”
  • graphics
    13 mentions Positive Neutral Negative

    The game's graphics feature a low-poly aesthetic with few, repeated assets, which some find effective but others view as lacking variety and polish. While visuals are generally considered adequate and align with the tower defense genre's style, the UI and map designs could benefit from improvement to enhance overall presentation.

    • “Planet TD truly delivers on the promise of fun, fast-paced gameplay with vibrant graphics and engaging mechanics.”
    • “As other reviews have mentioned, it doesn't reinvent the wheel, but it does scratch that old-school tower defense itch with a modern polygonal graphical style.”
    • “Good base visuals, though some areas could be improved.”
    • “Maybe the creator should find somebody who can handle the graphic side of the game and rework maps and roads into more interesting shapes.”
    • “It's a tower defense game with bad graphics and only a few maps and towers. The game does not offer much and is also not very good at the things it offers.”
    • “Their UI is garbage; the basic graphic settings don't actually change anything in the game.”
  • story
    10 mentions Positive Neutral Negative

    The game lacks a coherent story, tutorial, or post-game content, leading to a bland and repetitive experience. Upgrade options are limited and sometimes ineffective, and technical issues further detract from gameplay. Adding a deep lore or narrative could significantly enhance player engagement.

    • “A deep lore and story about the invasion would add tons of great enjoyment to the gameplay.”
    • “The levels are bland and in some cases just carbon copies of each other, there is no story or even a tutorial to start the game.”
    • “No story, no ending, no post-game challenges or puzzles.”
    • “No story.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is very limited, featuring essentially one repetitive tune that many find dull or forgettable. While some players dislike the audio, the option to easily mute the music during gameplay is appreciated.

    • “Music is pretty much non-existent and the gameplay is incredibly dull even for a tower defense game.”
    • “Music is one single tune, if you can call it music.”
    • “Very limited soundtrack.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in this game is extensive and repetitive, primarily consisting of farming kills and building towers to level up through easy, grind-heavy gameplay. Many players find it tedious and overly reliant on exploiting mechanics or AFK farming, leading to a boring and drawn-out experience that significantly slows progression.

    • “The achievements are all grinding for a certain number of kills and building a certain number of towers. I can't fathom how this game ever went through early access; what could possibly have been missing that it needed an early access period?”
    • “It's a grindy repetition through and through, and it wouldn't be so bad if it wasn't so insanely easy. You can grind the same levels to gain upgrade points to level up one tower and abuse the sell mechanic to earn infinite money. Even without abusing mechanics, it's still way too easy, making it a boring slog to complete.”
    • “The meta upgrades for the towers, which might make them more viable, proceed so slowly that I had to keep grinding in this boring state for an unforeseeable time. I quit the game for good.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is generally solid, balancing good performance with quality gameplay. However, some minor issues like subtle tower upgrade visuals and occasional bugs slightly detract from the overall experience but leave room for improvement.

    • “Upon completion, you earn points based on your performance; completing a wave without missing any enemies grants you 4 points.”
    • “With some bugfixes, it has the potential to go beyond being a good price/performance game.”
    • “The tower upgrades look like they must be optimized for performance, but they literally have only one difference per upgrade, making it hard to tell sometimes.”
    • “The tower upgrades look like they must be optimized for performance, but they literally have only one difference per upgrade, making it hard to tell sometimes.”
    • “I can say that it's a performance/quality game.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is supported by the ability to try different strategies and the metaprogression system, with all levels being replayable. However, some players tend to stick with a single tower strategy, which may reduce variety in repeated playthroughs. Overall, the game's slow-paced, methodical rounds offer a solid amount of replay value for a tower defense title.

    • “The rounds are slow paced and methodical, and there are many of them, plus a nice amount of replay value for a tower defense game thanks to the metaprogression system.”
    • “All levels are replayable so far.”
    • “Replayability with different strategies.”
    • “Replayability with different strategies is limited; you end up building the same single tower repeatedly, making the experience monotonous.”
    • “All levels are technically re-playable, but there's no incentive to try different approaches.”
    • “”
  • stability
    2 mentions Positive Neutral Negative

    The game is generally stable with no game-breaking issues, though it features some exploitable glitches like infinite money exploits that may appeal to certain players. Overall, it runs competently given its small development team.

  • emotional
    1 mentions Positive Neutral Negative

    Players found the emotional engagement lacking due to repetitive gameplay that allowed progression without meaningful interaction, leading to diminished interest and early quitting.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is described as casual and lacking distinct character or immersive elements, making the game feel somewhat bland. The focus is more on gameplay mechanics than creating a captivating environment.

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Frequently Asked Questions

Planet TD is a tactical platformer game with fantasy and science fiction themes.

Planet TD is available on PC and Windows.

Planet TD was released on January 6, 2023.

Planet TD was developed by Next in Game.

Planet TD has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Planet TD is a single player game.

Similar games include Ancient Planet, Rogue Tower, Last Hope - Tower Defense, Tactical War: Tower Defense, Alien Shooter TD and others.