Evopollution
- April 23, 2014
- Atapki
- 5h median play time
Evopollution is a single-player strategy game where you build and manage oil drills, solar farms, and other structures to earn profits and reach a $1,000,000 goal. Be cautious of pollution created by your buildings, as it can lead to natural disasters that damage your progress. The game features randomly generated maps, pixel art graphics, and an original soundtrack to play on various terrains, including the option to terraform Mars.
Reviews
- The game has a unique concept that combines environmental management with economic strategy, which some players found intriguing.
- The graphics are cute and have a retro style that appeals to certain players.
- Some users found the game to be addictive and enjoyable if approached with patience, appreciating the challenge of balancing pollution and profit.
- The game lacks a tutorial or clear instructions, leaving players confused about its mechanics and objectives.
- Gameplay is repetitive and can become boring quickly, with many players feeling that there is not enough content for the price.
- The mechanics are poorly executed, with issues such as slow pacing, minimal user interface, and a lack of meaningful feedback on player actions.
- gameplay19 mentions
- 16 % positive mentions
- 58 % neutral mentions
- 26 % negative mentions
The gameplay is criticized for being shallow, repetitive, and lacking depth, with mechanics that are often confusing and poorly explained, such as the ongoing cost of maintaining trees. Players find the real-time nature of the game tedious, and the overall experience feels incomplete, leading to a lack of engagement and enjoyment. While the graphics are praised, the gameplay itself is deemed uninspired and in need of significant improvements to enhance its value.
“The mechanics are simple.”
“It's an overall great buy for a similar gameplay experience for the cost.”
“While the learning curve is low (and there is no tutorial), it doesn't take long to realize that if this game had a mechanic to speed up time, it wouldn't be a challenge at all.”
“The initial concept for this was quite interesting; however, it suffers from being pretty boring and has certain mechanics that make little to no sense, like how after planting a tree it continues to cost you money for some reason.”
“There is no fast-forward, so all gameplay is in real-time.”
“Gameplay is short and limited.”
- music11 mentions
- 27 % positive mentions
- 36 % neutral mentions
- 36 % negative mentions
The music in the game has received mixed reviews, with some players finding it relaxing and ambient, while others describe it as repetitive and annoying, particularly during long gaming sessions. Many users express frustration over the limited options for adjusting sound settings, suggesting that the overall audio experience feels neglected. Overall, the music fails to enhance the gameplay and can detract from the player's enjoyment.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music is alright.”
“The sound/music is attempting to create a sense of ambience.”
“It also seems to bug me that the music is the same throughout, which gets annoying, especially from all the painful waiting.”
“The music is chirpy and annoying for a game that requires long and considerate attention in a gaming session.”
“Moreover, the whole game (featuring music, menu, interface) needs more love.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game are generally well-received, with many users appreciating the cute and retro style reminiscent of Pokémon. While the visuals are considered nice and fitting for the game's cost, some players express a desire for more graphical options and enhancements in future updates. Overall, the graphics contribute positively to the game's charm and appeal.
“The retro graphics style caught my eye, as did the fact it was also nice to see a game on Steam that wasn't in early access or shovelware from the 1990s.”
“Graphics itself are really nice, I like this retro Pokémon look.”
“I really hope that the creators will rework the game; I love the graphics and the general concept and idea of the game.”
“Wish there were at least some more graphics options.”
“I bought not sure what to expect and loaded it up thinking little building sim with cute graphics.”
“The graphics are fine for cost.”
- story4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story revolves around themes of perseverance and the unpredictability of life, emphasizing the importance of resilience in the face of challenges. However, the narrative is criticized for being underdeveloped and lacking depth, with some players feeling that it resembles a simplistic mobile game rather than a fully realized storyline.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Your mission, should you choose to accept it, is to earn $1,000,000, while not destroying the world in the process.”
“No storyline.”
“In either case, this seemingly cute strategy game features almost as much gameplay as your typical mobile progress bar quest time-eater game, and largely feels incomplete with little hope for updates.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Overall, the game's replayability is limited, with many players feeling that it lacks engaging goals and becomes tedious after a short playtime. However, the inclusion of random generation in the five available maps offers some variability, primarily affecting resource placement, which may provide a slight incentive for repeated play.
“The random generation in the five maps you can choose from significantly enhances the replayability, especially in terms of the number and location of oil nodes.”
“Each playthrough feels unique due to the diverse strategies you can employ, making you want to come back for more.”
“The variety of character builds and choices available ensures that no two games are ever the same, greatly increasing the replay value.”
“There are no fun goals to aim for, no replay value, and after 30 minutes you are already sick of the game.”
“The fact that there is random generation in the 5 maps you can choose from adds to the replayability, although the only thing I really noticed this having an impact on is the number and location of oil nodes.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly when it involves passive activities like waiting for resources after completing construction. While the balance between pollution and tree management adds an interesting layer, the repetitive nature of grinding can detract from the overall experience.
“It's pretty neat having to balance pollution with trees, but it becomes very tedious to AFK once you've built all you can.”