EVIL Game Cover
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One by one, people began to disappear in the forest. The town's authorities are possessed by a mysterious evil. There is nowhere to look for help. Armed with his faith in the Lord God and a cross, a lone priest sets out into the cursed forest for the final battle against evil. You are this priest. Go in search of the ultimate evil! Cast out evil spirits with the word of God and th…

  • PC
  • Windows

Reviews

48%
Audience ScoreBased on 13 reviews
story5 positive mentions
  • The game has a great atmospheric feel, enhanced by the VHS effect, creating a unique horror experience.
  • SpoocleMacBoogle's storytelling continues to evolve, providing an engaging narrative that keeps players intrigued.
  • The sound design is effective in creating tension and fear, contributing significantly to the overall horror experience.
  • The lack of chapter selection and the potential for frustrating ghost encounters can detract from the gameplay experience.
  • Players may find themselves lost due to repetitive and generic level design, making navigation difficult.
  • Dying in one hit can be frustrating, leading to significant backtracking and a sense of unfairness in gameplay.
  • story8 mentions

    The story in Spooc's latest game has received mixed reviews, with some praising its evolution and creativity, while others find it lacking compared to previous titles. Many players noted that the narrative is primarily conveyed through text and notes, which can feel lazy or unengaging, and the gameplay mechanics detract from the overall experience. While some appreciated the story's potential and aesthetic design, others deemed it forgettable and suggested that deeper character interactions could enhance player investment.

    • “Spooc has always been an amazing storyteller, and this is an evolution of their vision!”
    • “The story is maybe what I liked the most about this game, but I absolutely cannot tell you why; it would be a huge spoiler.”
    • “Expect lots of text - not bad text, but still a potentially lazy way to tell a story - and expect the odd jump scare and/or spook that can catch you off guard.”
    • “Story-wise, it was alright, though a lot of it is told through notes you find while wandering around. When it comes to enemies, they can kill you in one hit, so if that happens, you go all the way back to the beginning and have to do everything all over again.”
    • “Another thing that might help is leaning harder into character interactions, like the one at the end of the cave stage, which might help you build more investment in the story.”
  • graphics7 mentions

    The graphics of the game are characterized by a "VHS horror" aesthetic, which some players find to be a low-quality visual style that detracts from the overall experience. While the game attempts to enhance its horror elements through sound and narrative, many reviewers feel that the visuals are lackluster, with repetitive designs and poor color choices that fail to create a memorable atmosphere. Overall, the graphics are seen as a weak point, overshadowing the game's potential.

    • “Later levels also feature gunplay, and more interesting visuals.”
    • “With this brand new short horror experience, he managed once again to make me feel an unbearable, but at the same time wonderful uneasiness through his masterful usage of visuals, sounds, and above all narration.”
    • “This is, I believe, what some gamers (and developers) like to call 'VHS horror'... which is basically just fancy-talk for 'cheap graphics, enhanced by a deliberately low-fi aesthetic.'”
    • “Luckily, this particular game does know the importance of sound in horror gaming; indeed, it puts almost all its eggs in that one basket, and puts comparatively little work into the visuals.”
    • “Furthermore, something happened to the coloring; I'm not sure what it is, but it feels like the game does not have that retro aesthetic this time around, more so just a bad filter over the screen. The jumpscares felt cheap, and I constantly felt like I was looking at the same objects.”
  • gameplay2 mentions

    Players find the gameplay lacking in clarity and engagement, with some expressing frustration over the radio mechanic's limited effectiveness in locating objects amidst overlapping cues. Overall, the gameplay and story fail to captivate, leading to a lack of motivation to continue.

    • “The radio mechanic to help you find items has a quite small area of effect a lot of the time, as there are multiple objects that overlap, making it hard to locate things.”
    • “The radio mechanic to help you find items has a very small area of effect most of the time. With multiple objects overlapping, it becomes difficult to locate things, and this feature doesn't provide much assistance.”
  • atmosphere1 mentions

    The game is praised for its immersive atmosphere, with the VHS effect significantly enhancing the overall experience.

    • “The game has a great atmospheric feel, and the VHS effect enhances the experience.”
    • “The haunting soundtrack and eerie visuals create an immersive atmosphere that keeps you on edge.”
    • “Every corner of the game world is filled with detail, making the atmosphere rich and engaging.”
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