EVIL
- February 13, 2024
- SpoocleMacBoogle
One by one, people began to disappear in the forest. The town's authorities are possessed by a mysterious evil. There is nowhere to look for help. Armed with his faith in the Lord God and a cross, a lone priest sets out into the cursed forest for the final battle against evil. You are this priest. Go in search of the ultimate evil! Cast out evil spirits with the word of God and th…
Reviews
- The game creates a heavy feeling of dread and anxiety, making it one of the creepiest Lovecraft-inspired experiences.
- The visual and sound design effectively contribute to the overall horror atmosphere.
- The narrative direction is praised for its ability to answer questions while leaving room for interpretation.
- Dying in one hit can be frustrating, leading to repetitive gameplay as players must restart from the beginning.
- The maps are confusing and lack clear navigation, making it easy to get lost.
- Enemy variety is limited, and their placement can lead to cheap deaths, detracting from the overall experience.
- story6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
The story has received mixed reviews, with some players finding it less compelling than previous titles from the developer, while others appreciated its depth, despite much of it being conveyed through collectible notes. The narrative is engaging for some, but the gameplay mechanics, such as one-hit enemy kills leading to significant setbacks, detract from the overall experience.
“The story is maybe what I liked the most about this game, but I absolutely cannot tell you why; it would be a huge spoiler.”
“Story-wise, it was alright though a lot of it is told through notes you find while wandering around.”
“The story is engaging and adds depth to the gameplay experience.”
“The story was alright, but much of it is conveyed through notes you find while wandering around. Additionally, enemies can kill you in one hit, forcing you to start over from the beginning if that happens.”
“The narrative is mostly delivered through scattered notes, which can make it feel disjointed. Coupled with the fact that enemies can eliminate you in one hit, it leads to frustrating backtracking.”
“While the story has potential, it relies heavily on finding notes, which detracts from the overall experience. The one-hit kill mechanic from enemies adds to the frustration of having to repeat sections.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay features a radio mechanic intended to assist players in locating objects, but its small area of effect often leads to frustration, as overlapping items make it difficult to find what is needed. Overall, this mechanic is seen as less effective than anticipated.
“The radio mechanic to help you find items has a quite small area of effect a lot of the time. With multiple objects overlapping, it becomes difficult to locate things, and this mechanic does not assist as much as it should.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics in this short horror experience are praised for their ability to evoke a profound sense of unease, complemented by effective sound design and narration. The visuals are described as masterful, contributing significantly to the overall atmosphere of the game.
“With this brand new short horror experience, he managed once again to make me feel an unbearable, but at the same time wonderful uneasiness through his masterful usage of visuals, sounds, and above all narration.”