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Anthology Of The Killer Game Cover

About

"Anthology of the Killer" is a horror-comedy game series featuring protagonist BB, who investigates strange events in various locations. In "Voice of the Killer," BB joins a call center near a sea where a mysterious voice is heard. "Hands of the Killer" takes place in an apartment block where strange noises are heard on the walls. "Drool of the Killer" involves a new world beneath a swimming pool complex, and "Eyes of the Killer" focuses on a hit immersive theater with mysterious disappearances. The game is filled with dark humor, surreal environments, and a sense of horror.

Anthology Of The Killer screenshot
Anthology Of The Killer screenshot
Anthology Of The Killer screenshot
Anthology Of The Killer screenshot
Anthology Of The Killer screenshot
Anthology Of The Killer screenshot

99%
Audience ScoreBased on 359 reviews
humor119 positive mentions
grinding2 negative mentions

  • The game features a charming art style and clever writing that balances humor and horror effectively.
  • Each chapter builds on the previous ones, creating a unique and engaging narrative experience that keeps players invested.
  • The surreal and whimsical atmosphere, combined with memorable characters and a strong sense of social commentary, makes it a standout title in indie gaming.
  • The camera controls can be frustrating, making navigation difficult and sometimes causing players to miss important dialogue.
  • The gameplay primarily consists of walking and reading, which may not appeal to those looking for more interactive mechanics.
  • Some players may find the narrative complex and difficult to follow, leading to confusion about the overarching story.
  • humor
    119 mentions Positive Neutral Negative

    The humor in "Anthology of the Killer" is widely praised for its unique blend of surrealism and charm, featuring sharp, offbeat writing and memorable characters that deliver consistently funny dialogue. Reviewers highlight the game's ability to balance humor with horror, creating a captivating experience that is both entertaining and thought-provoking. The overall vibe is described as quirky and delightful, making it a standout title for fans of dark comedy and indie games.

    • “This collection is easily one of the best things I've played this year, full of extremely charming art and sharp writing with a distinct, offbeat sense of humor.”
    • “The writing is so funny, constantly, and pairing that sense of humor with the great horror language never stops being delightful.”
    • “An incredibly unique, entertaining, funny experience that's going to stick with me for a long, long time.”
  • story
    66 mentions Positive Neutral Negative

    The game's story is a surreal and abstract exploration of modern dystopia, featuring a branching plot that offers different perspectives based on player choices, though the core narrative remains consistent. It combines comedic elements with deeper themes, creating a unique and engaging experience that resonates with fans of horror and satire. While the storytelling can be complex and somewhat automatic, it ultimately provides a memorable and intimate journey through its quirky characters and compelling prose.

    • “The story and dialogue were the main selling point of this game; the abstract satirical approach to different issues and ideas left me in awe.”
    • “If you're a fan of surreal horror, or just want a story that can help walk you through a funhouse of modern dystopia, then you'll get a kick out of this.”
    • “While technically an anthology, this game tells a coherent story with a consistent protagonist.”
    • “And in all those situations, because dialogue (and in two cases, events) is tied to just traveling to the next path, you just have this sudden stab of a paragraph that you missed, and in the case of events, they were not able to be returned to and in some cases, I suspect, story altering.”
    • “My only nitpick with the overall experience is that the story and even the optional text is mostly automatic, so you never feel like you're interacting with anything in the world, making it more artificial than it should be.”
    • “The games are mostly linear; you kind of just walk around and the story will trigger automatically. Occasionally, you might be able to check an optional area, although that is somewhat rare, and most of the things you interact with are directly related to the story.”
  • graphics
    54 mentions Positive Neutral Negative

    The game's graphics are characterized by a charming and unique art style that effectively contrasts with its often graphic content, creating a visually appealing experience. While some describe the visuals as simplistic or reminiscent of early 2000s aesthetics, this intentional design choice adds to the game's charm and humor. Overall, the graphics, combined with engaging writing and music, contribute significantly to the game's immersive atmosphere and appeal.

    • “The single most visually appealing game I've ever played; the art style is exquisite!”
    • “The graphics may look simplistic, but it takes a lot of skill and effort to draw something simple and good looking and expressive.”
    • “A terrific and wholly unique experience packed with stunning visuals and humorous dialogue.”
    • “The visuals are intentionally poor, MS Paint quality.”
    • “There's many potential setbacks that might put you off from ever playing this game; the art style.”
    • “This adds to the charm with the character designs and weird decorations, I'd say though, and the devs are certainly able to do better because there are moments where the art style completely changes and the game looks a lot better.”
  • music
    53 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric and memorable qualities, blending deep synth textures with a mix of ambience and experimentalism. Reviewers highlight how the soundtrack enhances the overall experience, contributing to a whimsical and nostalgic feel that complements the game's unique visuals and writing. Overall, the music is considered a standout element that elevates the game's charm and emotional impact.

    • “Special shout-outs to the music; it's got that nice little blend of ambience and experimentalism, while retaining some semblance of melody.”
    • “The music is great as well, enhancing the dreamy quality of it all and presenting me with a strange sense of nostalgia while playing.”
    • “Extremely well-written and charming game with fantastic music; I haven't played a game that has given me this weird sense of enjoyment and nostalgia in a long time.”
    • “The music is suitable but the art and writing is where it all shines.”
    • “The music is unsurprisingly trippy sounding most of the time.”
    • “The atmosphere is surprisingly effective despite the graphics, a lot of this is attributed to the music.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is primarily a walking simulator, focusing on exploration and narrative rather than complex mechanics, with players mostly walking and reading text. While some find the simplicity and reliance on walking paths limiting, others appreciate it as a means to enhance the story and visuals. Overall, the gameplay serves its purpose effectively, though it may not appeal to everyone.

    • “This isn't really a downside though as the gameplay is more of a vehicle for the plot and visuals to rest upon.”
    • “Still, the back half of the anthology features interesting mechanical changes in each episode, which are a very welcome addition to distinguish them.”
    • “Gameplay is mostly walking, but it's in service of the narrative experience ('walking simulator' as they say).”
    • “The gameplay is rather simple, most of it consists of walking while reading text.”
    • “It's not necessarily for everyone, as the gameplay really boils down to walking around and reading text.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a unique blend of memorable character designs, atmospheric music, and a dreamlike, absurdist tone that balances creepiness with humor. The ms-paint art style adds a carefree punkish vibe, while the writing cleverly critiques subculture, contributing to its effective worldbuilding. Overall, the atmosphere is engaging and immersive, making it accessible even for those wary of horror elements.

    • “I'm super impressed with how well the dev pulled off a genuinely creepy atmosphere and how compelling the entire anthology is.”
    • “It is clever, it is unnerving, it is atmospheric as all get out; it has fantastic sound design and music, and above all else, it is extremely funny and incredibly well-paced overall.”
    • “The atmosphere is surprisingly effective despite the graphics; a lot of this is attributed to the music (which you can get for free on Tommy Tone's Bandcamp!).”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game is highlighted by its memorable and charming character designs, which are complemented by a unique, dreamlike art style that varies throughout. The writing effectively blends humor and postmodern irony, offering insightful commentary on culture while creating a whimsical and absurd atmosphere. Overall, the character designs and narrative contribute to a distinctive worldbuilding experience that resonates with fans of quirky and surreal storytelling.

    • “The MS Paint style is carefree and punkish and fits oddly well. The character design is charming, the overall atmospheric tone is dreamlike and absurdist (and occasionally oppressive). The writing is fantastic, embracing and mocking subculture with a lot of postmodern irony and often exquisitely silly, but it also manages to give earnest insights into our conception of culture as a whole, which leads to a truly unique worldbuilding.”
    • “If there are people just like me who enjoy silly character designs, weirdcore/dreamcore, slight horror, or novel-like games where you have to read until your eyes hurt, then this game is for you!”
    • “This adds to the charm with the character designs and weird decorations, and the developers are certainly able to do better because there are moments where the art style completely changes and the game looks a lot better.”
    • “This adds to the charm with the character designs and weird decorations, I'd say though, and the devs are certainly able to do better because there are moments where the art style completely changes and the game looks a lot better.”
    • “The MS Paint style is carefree and punkish and fits oddly well. The character design is charming, the overall atmospheric tone is dreamlike and absurdist (and occasionally oppressive). The writing is fantastic, embracing and mocking subculture with a lot of postmodern irony and often exquisitely silly, but it also manages to give earnest insights into our conception of culture as a whole, which leads to truly unique worldbuilding.”
    • “If there are people just like me who like silly character designs, weirdcore/dreamcore, slight horror, or novel-like games where you have to read until your eyes hurt, then this game is for you!”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game potentially tedious, but it is elevated by a humorous, self-aware writing style that keeps the experience engaging and enjoyable.

  • emotional
    2 mentions Positive Neutral Negative

    Players appreciate games that feature strong emotional arcs and narratives that guide them through impactful and specific journeys, highlighting the importance of storytelling in creating an emotional connection.

    • “I love games with strong emotional arcs, stories that take me on dramatically pointed and specific journeys.”
    • “I appreciate when a game can evoke deep feelings and connect with me on an emotional level.”
    • “The emotional depth of the characters and their journeys truly resonated with me.”

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