Anthology Of The Killer Game Cover
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"Anthology of the Killer" is a horror-comedy game series featuring protagonist BB, who investigates strange events in various locations. In "Voice of the Killer," BB joins a call center near a sea where a mysterious voice is heard. "Hands of the Killer" takes place in an apartment block where strange noises are heard on the walls. "Drool of the Killer" involves a new world beneath a swimming pool complex, and "Eyes of the Killer" focuses on a hit immersive theater with mysterious disappearances. The game is filled with dark humor, surreal environments, and a sense of horror.

  • PC
  • Windows
  • Linux

Reviews

99%
Audience ScoreBased on 153 reviews
humor49 positive mentions
grinding1 negative mentions
  • The game features a charming art style and clever writing that blends humor and horror effectively, creating a unique and memorable experience.
  • Players appreciate the surreal and whimsical atmosphere, with many describing it as a captivating journey through a bizarre world filled with interesting characters and narratives.
  • The soundtrack and sound design enhance the overall experience, contributing to the game's dreamlike quality and emotional depth.
  • Some players find the camera controls frustrating, which can hinder the experience and make it difficult to fully engage with the narrative.
  • The gameplay primarily consists of walking and reading, which may not appeal to those looking for more interactive or skill-based mechanics.
  • There are instances where players can miss important dialogue or scenes due to the linear progression and automatic triggers, leading to a feeling of disconnection from the story.
  • humor49 mentions

    The humor in "Anthology of the Killer" is described as a unique blend of surreal, offbeat, and darkly comedic elements that enhance the game's horror themes. Players appreciate the sharp writing, charming characters, and witty dialogue, which create a captivating experience that balances absurdity with moments of genuine reflection. Overall, the game is celebrated for its clever humor that resonates long after playing, making it a standout in the genre.

    • “Anthology of the Killer is a funny little surreal horror game that makes good on both aspects, where you walk around and experience all the game has to offer in a visual novel-like experience.”
    • “This collection is easily one of the best things I've played this year, full of extremely charming art and sharp writing with a distinct, offbeat sense of humor.”
    • “The writing is so funny, constantly, and pairing that sense of humor with the great horror language never stops being delightful.”
  • story30 mentions

    The game's story is a surreal and abstract exploration of modern dystopia, blending comedic elements with deeper themes that can leave players feeling unsettled yet invested. While it features a branching plot influenced by player choices, the core narrative remains consistent, offering a unique and memorable experience that resonates with fans of horror and satire. Despite some technical limitations and a linear progression, the storytelling is rich and personal, inviting players to reflect on their own lives through its quirky characters and scenarios.

    • “The story and dialogue were the main selling point of this game; the abstract satirical approach to different issues and ideas left me in awe.”
    • “If you're a fan of surreal horror, or just want a story that can help walk you through a funhouse of modern dystopia, then you'll get a kick out of this.”
    • “This collection feels like a series of those weird surreal dreams that have storylines you get weirdly invested in and wake up wishing they lasted longer.”
    • “The story is comedic and has a real heart to it, and was written with an obvious love of various horror movies.”
    • “The games are mostly linear; you kind of just walk around and the story will trigger automatically. Occasionally, you might be able to check an optional area, although that is somewhat rare, and most of the things you interact with are directly related to the story.”
    • “My only nitpick with the overall experience is that the story and even the optional text is mostly automatic, so you never feel like you're interacting with anything in the world, making it more artificial than it should be.”
  • graphics26 mentions

    The game's graphics are widely praised for their charming and unique art style, which effectively contrasts with its often graphic content. While some describe the visuals as simplistic or reminiscent of early 2000s aesthetics, this intentional design choice adds to the overall charm and humor of the experience. The combination of colorful visuals, expressive character designs, and engaging music creates a captivating atmosphere that enhances the gameplay.

    • “The art style is very charming and juxtaposes very nicely with what would otherwise be (and still usually is) extremely graphic imagery.”
    • “The single most visually appealing game I've ever played; the art style is exquisite!”
    • “A terrific and wholly unique experience packed with stunning visuals and humorous dialogue.”
    • “The visuals are intentionally poor, MS Paint quality.”
    • “This adds to the charm with the character designs and weird decorations, I'd say though, and the devs are certainly able to do better because there are moments where the art style completely changes and the game looks a lot better.”
    • “The atmosphere is surprisingly effective despite the graphics; a lot of this is attributed to the music.”
  • music25 mentions

    The music in the game is widely praised for its deep, brooding synth textures and whimsical charm, effectively enhancing the overall atmosphere and emotional depth. Reviewers highlight its blend of ambience and experimentalism, noting that it complements the unique visuals and writing, creating a memorable and immersive experience. The soundtrack is described as fantastic and trippy, contributing significantly to the game's nostalgic and surreal qualities.

    • “Special shout-outs to the music; it's got that nice little blend of ambience and experimentalism, while retaining some semblance of melody.”
    • “The music is great as well, enhancing the dreamy quality of it all and presenting me with a strange sense of nostalgia while playing.”
    • “Extremely well-written and charming game with fantastic music; I haven't played a game that has given me this weird sense of enjoyment and nostalgia in a long time.”
    • “The music is suitable but the art and writing is where it all shines.”
    • “The music is unsurprisingly trippy sounding most of the time.”
    • “The atmosphere is surprisingly effective despite the graphics, a lot of this is attributed to the music (which you can get for free on Tommy Tone's Bandcamp!).”
  • gameplay9 mentions

    The gameplay is primarily a walking simulator, focusing on exploration and narrative rather than complex mechanics. Players spend most of their time walking and reading text, which serves as a vehicle for the story and visuals. While the simplicity may not appeal to everyone, it effectively supports the overall experience.

    • “Gameplay is mostly walking, but it's in service of the narrative experience ('walking simulator' as they say).”
    • “The general gameplay is walking around to observe stuff and find where you need to go.”
    • “This isn't really a downside though as the gameplay is more of a vehicle for the plot and visuals to rest upon.”
    • “Gameplay is mostly walking, but it's in service of the narrative experience ("walking simulator" as they say).”
    • “The gameplay is rather simple; most of it consists of walking while reading text.”
    • “It's not necessarily for everyone, as the gameplay really boils down to walking around and reading text.”
  • atmosphere4 mentions

    The game's atmosphere is characterized by memorable character designs and atmospheric music that enhance its spooky and dreamlike quality. The ms-paint art style, combined with a punkish charm, creates a unique world that balances absurdity with earnest cultural insights, while the effective use of music further elevates the overall experience.

    • “Plenty of memorable character designs and atmospheric music to boot.”
    • “And every level has a perfect spooky atmosphere to the backgrounds.”
    • “The MS Paint style is carefree and punkish and fits oddly well. The character design is charming, and the overall atmospheric tone is dreamlike and absurdist (and occasionally oppressive). The writing is fantastic, embracing and mocking subculture with a lot of postmodern irony and often exquisitely silly, but it also manages to give earnest insights into our conception of culture as a whole, which leads to truly unique worldbuilding.”
    • “The atmosphere is surprisingly effective despite the graphics; a lot of this is attributed to the music (which you can get for free on Tommy Tone's Bandcamp!).”
  • character development4 mentions

    Character development in the game is marked by memorable and charming designs that contribute to its unique, dreamlike atmosphere. The writing cleverly blends humor and postmodern irony while providing insightful commentary on culture, enhancing the overall worldbuilding experience. However, there are inconsistencies in the art style that suggest the developers have the potential to elevate the visual presentation further.

    • “The MS Paint style is carefree and punkish and fits oddly well. The character design is charming, the overall atmospheric tone is dreamlike and absurdist (and occasionally oppressive). The writing is fantastic, embracing and mocking subculture with a lot of postmodern irony and often exquisitely silly, but it also manages to give earnest insights into our conception of culture as a whole, which leads to truly unique worldbuilding.”
    • “I love BB and ZZ's character designs!”
    • “This adds to the charm with the character designs and weird decorations, and the devs are certainly able to do better because there are moments where the art style completely changes and the game looks a lot better.”
    • “This adds to the charm with the character designs and weird decorations, I'd say though, and the devs are certainly able to do better because there are moments where the art style completely changes and the game looks a lot better.”
    • “The MS Paint style is carefree and punkish and fits oddly well. The character design is charming, the overall atmospheric tone is dreamlike and absurdist (and occasionally oppressive). The writing is fantastic, embracing and mocking subculture with a lot of postmodern irony and often exquisitely silly, but it also manages to give earnest insights into our conception of culture as a whole, which leads to a truly unique worldbuilding.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be potentially tedious, but it is elevated by a humorous, self-aware writing style that keeps the experience engaging and enjoyable.

  • emotional1 mentions

    Players appreciate games that feature strong emotional arcs and narratives, emphasizing the importance of being taken on dramatically engaging and specific journeys.

    • “I love games with strong emotional arcs, stories that take me on dramatically pointed and specific journeys.”
    • “The emotional depth of the characters really resonated with me, making the experience unforgettable.”
    • “This game made me feel a wide range of emotions, from joy to heartbreak, and that's what I cherish in gaming.”
Positive mentions (%)Positive
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