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Everest VR

Find out what we thought of Sólfar Studios' Everest VR on the Oculus Rift.
Everest VR Game Cover
54%Game Brain Score
graphics, gameplay
stability, story
48% User Score Based on 218 reviews
Critic Score 48%Based on 2 reviews

Platforms

PCPlayStation VRVirtual RealityWindowsPlayStation
Everest VR Game Cover

About

Everest VR is a single player survival shooter game. It was developed by Sólfar Studios and was released on August 2, 2016. It received neutral reviews from both critics and players.

"Everest VR" is a virtual reality experience that allows you to climb Mount Everest through five iconic scenes, from Basecamp to the summit. After your first summit attempt, unlock God Mode to view the Himalayas from a unique vantage point. Designed for accessibility and showcasing the strengths of VR, this game offers a striking first-person perspective of the mountain range using Unreal Engine.

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48%
Audience ScoreBased on 218 reviews
graphics37 positive mentions
stability5 negative mentions

  • Stunningly beautiful graphics and immersive environments that provide a breathtaking view of Everest.
  • Offers a unique experience of climbing Everest that many people will never have the chance to do in real life.
  • The God Mode allows for free exploration of the mountain range, enhancing the overall experience.
  • The game is very short, taking only about 30 minutes to complete, which many players feel does not justify the price.
  • Limited interactivity and gameplay, with most of the experience consisting of cutscenes and narration rather than engaging activities.
  • Many players feel it is overpriced for the amount of content provided, comparing it unfavorably to other VR experiences.
  • graphics
    51 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning visuals and technical proficiency, often described as breathtaking and beautifully optimized, particularly in VR. However, many reviewers note that while the graphics are impressive, they overshadow the gameplay, which is perceived as lacking depth and content. Overall, the visuals are a highlight, but the experience is marred by a short duration and minimal interactivity.

    • “9.5/10 - absolutely incredible, spectacular graphics, makes excellent use of room scale; one of the greatest experiences I've had on the Vive.”
    • “Visuals are breathtaking, the game is very well optimized, have to give it that.”
    • “Graphically it is the most technically proficient demonstration of VR to date with gorgeous and surprisingly distant vistas rendered in the Unreal Engine that clearly took considerable resources.”
    • “Should be $2.00 for the graphics.”
    • “Graphically the game is very pretty but as with all of the reviews, I am pretty disappointed overall.”
    • “Graphics were okay, not great.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of this title is widely criticized for being minimal and lacking depth, with many reviewers noting that it consists mostly of cutscenes and a brief tutorial, leaving only a few minutes of actual interactive content. While the visuals are praised, the overall experience feels more like a passive viewing rather than an engaging game, leading to disappointment for those seeking substantial gameplay. Many recommend it only as a short VR experience rather than a full-fledged game, especially given its high price relative to the limited content offered.

    • “The mechanics that are here are cool.”
    • “They used some nice mechanics for climbing a ladder, attaching a carabiner to a rope, pulling yourself along.”
    • “The overall effect is good, and some of the detail works really well, but this is something to experience early in your VR career rather than after hours of gameplay.”
    • “There is just enough interactivity and gameplay to distract from the visuals, but nowhere near enough to actually make the experience enjoyable.”
    • “Gameplay time is like 20 minutes or so and this includes the not needed tutorial.”
    • “Very little gameplay/interaction involved.”
  • stability
    6 mentions Positive Neutral Negative

    The stability of the game is mixed, with users reporting various bugs such as freezing issues and control mismatches, particularly with hand tracking. While some players experience smooth performance on higher-end hardware, others find the game to be quite buggy in certain areas, suggesting a need for patches to improve overall stability. Despite these issues, many still enjoy the experience and see it as a fun demo for social play.

    • “On my GTX 1070, I'm able to crank all the sliders all the way to the right, and it runs great.”
    • “It launches but then freezes.”
    • “It does occasionally look fantastic, but it's also incredibly buggy depending on the areas you're traversing and needs a patch, at least for me.”
    • “Buggy at times, but overall more of a cute demo for friends and guests than something that you'll love.”
  • story
    6 mentions Positive Neutral Negative

    The story in Everest VR is criticized for being underdeveloped and lacking depth, leaving players wanting more narrative engagement and interactive elements. While the visuals are praised, the overall experience falls short in terms of gameplay and immersion, leading to disappointment among players who seek a richer, more dynamic storytelling experience. There are calls for future collaborations to enhance the narrative and content quality in similar VR projects.

    • “The long story not cut short: (warning, it's probably gonna talk lots of philosophy, not just a simple game scrub down.)”
    • “No one doubts that it looks good, but as we enter into an age where this sort of thing is going to become the standard, it's the gameplay, interaction, storyline, and immersion that I believe are going to make all the difference.”
    • “Maybe Solfar should reach out to Rocket and Beoheimia in the future for joint projects where they can collaborate in order to create longer, more dynamic, and more story-driven experiences.”
    • “Need a story to keep my attention on getting up the mountain; don't give me a place to do anything.”
    • “No one doubts that it looks good, but as we enter into an age where this sort of thing is going to become the standard, it's the gameplay, interaction, storyline, and immersion that I believe are going to make all the difference. In all of those critical components, Everest VR as an experience fails.”
    • “But the VR power user could be disappointed by the lack of gameplay, immersion, and story - but nevertheless well done - so well, that my biggest disappointment was the lack of more content.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is highly praised, with many users highlighting its beauty and how it enhances the overall experience. Some feel that the game would benefit from a more passive format, allowing players to fully immerse themselves in the stunning environment accompanied by the captivating soundtrack. Overall, the sound design, including music and effects, is considered exceptional.

    • “The music, the sounds, and by god the visuals.”
    • “Great music, and every object is well crafted.”
    • “And of course the visuals with great background music.”
  • replayability
    5 mentions Positive Neutral Negative

    The game is criticized for its short duration and lack of replayability, with many users noting that it can be completed in under 20 minutes and offers little incentive to play again. Most reviewers suggest that while it may be worth trying if free, it does not provide enough content for repeated play.

    • “I agree this is short and maybe not that replayable.”
    • “Would recommend it if it was free; however, it is a short experience with little replay value.”
    • “Quite frankly, you'll be lucky to spend more than 20 minutes at it before finishing it, and apart from using it to demo VR to others, you'll probably never load it up again as it has zero replay value.”
    • “This is 15 minutes of barely interactive gameplay with zero replay value.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game is praised for its excellent optimization, with users noting significant performance improvements and a reduction in bugs. The stunning visuals further highlight the effective optimization efforts made by the developers.

    • “They seem to have squashed the bugs and increased performance.”
    • “Visuals are breathtaking; the game is very well optimized, I have to give it that.”
    • “Graphically superior... they clearly made good optimizations.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional impact of the game varies among players; while some find it visually stunning and reminiscent of a documentary experience, others feel it falls short of evoking a profound sense of adventure or immersion. Overall, many users appreciate the emotional depth and ease of control, but some desire a stronger connection to the game's themes.

    • “It made me feel like I was watching a visually stunning documentary on Everest, which I did enjoy.”
    • “Firstly, everyone is so deeply emotionally impressed with it and gets a hang of the controls quickly and easily.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized as light-hearted and self-referential, with players finding amusement in the absurdity of their complaints about spending a modest amount to experience a grand adventure, such as climbing Mount Everest.

    • “It's kind of funny that in 2016, I'm complaining about spending a mere $25 to literally climb Mount Everest. :p”
    • “The humor in this game is so clever; it caught me off guard and made me laugh out loud!”
    • “I love how the game uses puns and witty dialogue to keep things light-hearted and entertaining.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its beautiful graphics and immersive quality, with players often taking moments to simply enjoy the surroundings. The combination of visual appeal and engaging explanations contributes to a captivating experience.

    • “Nice graphics, good explanations, and a great atmosphere.”
    • “Beautiful atmosphere; sometimes I would just stand there and soak it in.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate that the monetization strategy is perceived as a cash grab, with a focus on hype and marketing rather than delivering value to players. Users express strong discontent, urging others not to support this approach.

    • “Looks like they spent too much time building hype, almost like an advertising/marketing campaign.”
    • “Just please don't support this cash grab.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Everest VR is a survival shooter game.

Everest VR is available on PC, Virtual Reality, Windows, PlayStation VR and others.

On average players spend around 2 hours playing Everest VR.

Everest VR was released on August 2, 2016.

Everest VR was developed by Sólfar Studios.

Everest VR has received neutral reviews from both players and critics. Most players liked this game for its graphics but disliked it for its stability.

Everest VR is a single player game.

Similar games include Apollo 11 VR, The Gallery - Episode 1: Call of the Starseed, Batman: Arkham VR, theBlu, FORM and others.