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"Euclidean" is a single-player Horror Action game with excellent gameplay and stunning visuals, offering a tense and dense atmosphere. Players experience an endless fall through otherworldly environments, with 9 hand-crafted stages of terror across three difficulty levels: HARD, NIGHTMARISH, and IMPOSSIBLE. The game features tanks and spiders as enemies, instead of zombies, along with terrifying VR support, binaural 3D audio, and a haunting ambient soundtrack.

  • PC
  • Windows

Reviews

66%
Audience ScoreBased on 298 reviews
gameplay16 positive mentions
replayability3 negative mentions
  • The game has a unique and immersive Lovecraftian atmosphere that effectively captures feelings of dread and insignificance.
  • Visually stunning with interesting sound design, creating a memorable experience for players who appreciate artistic and atmospheric games.
  • Offers a unique experience in VR, enhancing the sense of being in a bizarre and unsettling world.
  • Gameplay is limited and repetitive, primarily consisting of slowly falling and avoiding obstacles, which can become tedious.
  • Controls can be frustrating, with high mouse sensitivity and minimal movement options leading to a lack of player agency.
  • The game is very short, often completed in under an hour, which may not justify the price for some players.
  • gameplay106 mentions

    The gameplay of this game is largely criticized for being simplistic and lacking depth, primarily revolving around a slow falling mechanic that involves avoiding obstacles. Many players found it frustrating and tedious, with trial-and-error elements that detract from the overall experience, while others noted that the atmospheric visuals and themes overshadow the gameplay itself. Overall, it is recommended for those seeking a unique experience rather than engaging mechanics, as the gameplay is minimal and can become dull quickly.

    • “Interesting gameplay that wasn't special, but combined with the theme of the game it was awesome.”
    • “It's light on the gameplay side of things, but it makes up for it by transporting you somewhere beautiful and disturbing.”
    • “Gameplay consists of basic pathfinding: as you fall in slow motion, select a route; note where you die; take the route again and avoid the death.”
    • “Upon finishing the game, I realized I wasted my time because the experience was awful and the gameplay was way too boring to warrant such an interesting world.”
    • “You have a phase in/out mechanic to avoid the moving monsters which you can't use effectively because the monsters (which are really just cubes strung together to look like fish) move far faster than you and don't allow for you to use the mechanic effectively, leading to trial and error gameplay which completely destroys any atmosphere as the game starts you five to ten minutes back and you have to hear the previously ominous voice say the same cryptic nonsense over and over.”
    • “If you're looking for a gameplay hook that will keep bringing you back, you won't find that here.”
  • atmosphere88 mentions

    The game's atmosphere is widely praised for its immersive and Lovecraftian qualities, effectively creating a sense of dread and unease that captivates players. Many reviewers highlight the dark graphics, sound design, and unique environments that enhance the overall experience, although some note that gameplay mechanics can disrupt this atmosphere. Overall, it is considered a strong atmospheric title that excels in delivering a haunting and engaging experience, particularly in VR.

    • “So this game nails a creepy dreading sense of atmosphere perfectly, and captures the feeling of being in a place deep where no human should be.”
    • “The mix of weird, geometric monsters and underwater ruins coupled with the ambience of the game makes for a very atmospheric experience that puts you constantly on the edge of your seat, flicking your mouse in all directions like a maniac, desperately trying to see the baddies coming.”
    • “The screenshots don't do the game any favors, it's not nearly as dull and flat as it appears to be - on the contrary, it's wide, extremely atmospheric and at the same time bizarrely esoteric; most likely what living through a Lovecraftian horror is supposed to be.”
    • “You have a phase in/out mechanic to avoid the moving monsters which you can't use effectively because, again, the monsters (which are really just cubes strung together to look like fish) move far faster than you and don't allow for you to use the mechanic effectively, leading to trial and error gameplay which completely destroys any atmosphere as the game starts you five to ten minutes back and you have to hear the previously ominous voice say the same cryptic nonsense over and over and over.”
    • “I can understand why a lot of people find this game a bit boring because you can only move very slowly, but this is what makes the atmosphere of this game - the unavoidable death.”
    • “Adding to the difficulty and the atmosphere is the fact that everything is concealed by a pulsating fog and lighting effects.”
  • graphics36 mentions

    The graphics of the game receive mixed reviews, with some praising the Lovecraftian atmosphere, creative environments, and superb art style that enhance the overall experience. However, others criticize the visuals for being inconsistent, poorly executed, or too demanding on hardware, leading to low framerates. Overall, while the game features memorable visuals and sound design, it struggles with technical performance and some design choices.

    • “I like the Lovecraftian atmosphere and the obscenely dark graphics, and I enjoyed the experience overall and do recommend it.”
    • “I thought the art style was superb.”
    • “So, it does look quite nice, and I like the design of the monsters and the overall art style.”
    • “Nothing much to see, and the graphics aren't much to show it with.”
    • “Poor graphics, stupid looking enemies, terrible controls, confusing menu, everything about this is poor.”
    • “It's surprisingly hard on your computer--I have an upper-mid-range gaming laptop, and I still had a very low framerate at times, even with the minimum graphics settings.”
  • music22 mentions

    The music in the game has received mixed reviews, with some players appreciating the haunting ambient soundtrack that enhances the atmosphere, while others found it lacking, describing it as typical underwater sounds with eerie background music. Overall, many agree that the soundtrack effectively complements the game's unique and immersive experience, despite some criticisms regarding its originality.

    • “Unique, absolutely crazy game with cool atmosphere and fitting music.”
    • “The music was quite pleasing and added to the game well.”
    • “Utterly forgivable though, considering the excellent realization of the forbidden dimension you steadily sink into, enveloped in a haunting ambient soundtrack.”
    • “Soundtrack: 3/10”
    • “Lots of your typical underwater sounds with eerie background music.”
    • “Music feels more like echoes from the world around you.”
  • story14 mentions

    The story, while intriguing and atmospheric, is criticized for its lack of a satisfying conclusion, leaving players wanting more depth despite its Lovecraftian inspirations. With a completion time of just one hour and a rating of 4/10, it offers a compelling experience but ultimately feels incomplete. The game's ambiance is praised, yet the narrative could benefit from a clearer resolution to enhance its impact.

    • “My girlfriend and I played it all in under an hour, and despite that playtime, the delivery, atmosphere, and even the indications of a story made it completely worth the same price as a good comic book.”
    • “I can almost see Lovecraft writing a story about a man falling into nothing that is everything.”
    • “I really love how the devs created an atmosphere that felt truly like a scenario right out of a Lovecraft story.”
    • “Story rating: 4/10”
    • “I understand that in the genre they are shooting for, sometimes what you don't know is the most compelling portion, but they could have found a way to make the story feel more like it had a conclusion without harming the overall ambience and feel of the game.”
    • “A story about a man stumbling upon things that are unknowable before time or a human understanding of time.”
  • optimization8 mentions

    The game's optimization has received mixed feedback, with some users experiencing significant stuttering and frame rate issues, particularly in VR mode, while others note that the game runs smoothly and meets its intended goals. Despite the performance problems, some players find the game functional enough to avoid seeking refunds.

    • “I won't use Steam's refund here because the game is functional, runs smoothly, and it accomplishes what it set out to do.”
    • “Constantly stuttering frame rates in VR (no other game gives me trouble), and as another reviewer says, it's difficult to see the point of it as you're falling through space and constantly get killed by unknown things you can't see or be careful to watch out for.”
    • “Stuttering white screens and loading.”
    • “Stuttering white screens and loading.”
  • humor6 mentions

    The humor in the game is characterized by a dark and twisted tone, where the sinister laughter of a god-like entity juxtaposes the player's feeling of insignificance, creating a uniquely comedic experience. Players find the absurdity of being an insect in a vast, threatening universe both hilarious and engaging.

    • “Being an insect under the eye of the dark and twisted god has never been so funny!”
    • “Hilarious.”
    • “Despite the beautiful visuals that nicely reinforce your feeling of smallness, it's hard to feel like the universe is an incomprehensible, impersonal vastness when Yog-Sothoth is laughing sinisterly in your ear through the game about how you don't matter and how this place is going to destroy you.”
  • replayability4 mentions

    The game has been criticized for its lack of replayability, with users noting that once completed, there is little incentive to play again, despite enjoying the overall experience and atmosphere.

    • “Even then, I ended up beating it and found no replay value whatsoever, but for what it's worth, I did enjoy the vibe and overall experience.”
    • “- 0 replayability”
    • “- 0 replayability”
  • grinding4 mentions

    Reviews indicate that the grinding aspect of the game is perceived as tedious and boring, with slow movement through the environment contributing to a lack of engagement. Many users feel that the overall experience is not worth the investment due to its repetitive nature.

    • “Apart from that, I don't think it's worth buying as it's short, boring, and tedious to play.”
    • “The gameplay is simple, though the slow movement through this geometric environment can be tedious.”
  • emotional4 mentions

    Reviews indicate a mixed emotional impact, with some players feeling a lack of depth in emotional engagement, while others appreciated the intense and Lovecraftian horror elements that provided a brief but powerful emotional experience. Overall, the emotional resonance varies significantly among players.

    • “I enjoyed my short, yet emotionally intense and Lovecraftian horror ride down to the abyss and further.”
  • monetization2 mentions

    The monetization strategy of the game does not prominently feature its Lovecraftian inspiration in advertising, with references primarily found in user tags rather than official promotions. This approach may affect how potential players perceive the game's thematic elements and value.

  • stability2 mentions

    The stability of the game is generally perceived as lacking, with users reporting issues that range from minor bugs to significant malfunctions, indicating a need for improvement.

    • “It's somewhere between 'buggy' and 'broken'.”
    • “It's somewhere between 'buggy' and 'broken'.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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