eSports Legend Game Cover
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"eSports Legend is a single-player Strategy game with approximately 8 hours of playtime. As the manager of an amateur eSports team, your goal is to lead them to fame within several seasons. Schedule wisely, recruit favorite members, and carefully select heroes for competitions in this realistic club simulator with authentic eSports systems, including hero bans and sponsorships."

Reviews

82%
Audience ScoreBased on 100 reviews
gameplay5 positive mentions
grinding6 negative mentions
  • The game effectively captures the essence of managing an esports team, particularly for fans of League of Legends, with engaging mechanics and humor.
  • The pick and ban system adds depth and strategy to the gameplay, making it a fun and challenging experience.
  • The management features are well-designed, allowing players to train and develop their team while participating in tournaments.
  • The English translation is often poor, with many sentences cut off or confusing, which detracts from the overall experience.
  • The AI behavior during matches is lacking, leading to frustrating gameplay where players make illogical decisions.
  • The game can become repetitive and lacks depth in its strategic elements, making it less engaging over extended play sessions.
  • gameplay15 mentions

    The gameplay is characterized by engaging management features and mechanics that allow players to train and promote their characters, although it can involve a significant amount of grinding for resources. While the core gameplay is satisfying and intuitive, some users find the mechanics a bit dull and wish for deeper complexity. Overall, the game offers a solid experience, particularly for fans of strategy and simulation genres.

    • “From training your players to fit your playstyles, to making them more famous via promotional events, to caring for their stats, vigor, and acumen which is essential to gameplay, it's satisfying to do.”
    • “Have since played it a good amount and I'm very happy with the gameplay this game has to offer.”
    • “It's the core gameplay feature; it's what advances you forward in the game, so you'll be at the mercy of a faulty AI system.”
    • “The gameplay and progression is pretty straightforward, though it's a lot of grinding for the different resources in order to advance.”
    • “All the information you have is a player's static champion mastery and stats, which are also unclear in how they affect their gameplay.”
  • grinding7 mentions

    The grinding aspect of the game is a mixed bag; while building a team and strategizing for resources is engaging, players often find the grind excessive, especially as they progress and require more stats and money. Many reviewers express frustration with the AI and RNG elements, which can make the grinding feel futile at times, particularly when facing lower-rated teams. Overall, the game appeals to those familiar with similar titles but may deter players who dislike repetitive resource gathering.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “It's extremely grinding; the further you advance into the game, the more you need to grind for stats, money, etc. I get that you have to get stronger as the game goes, but with a bad AI and the RNG your players need, sometimes that grind amounts to nothing as you lose against teams with lower ratings.”
    • “The gameplay and progression is pretty straightforward, though it's a lot of grinding for the different resources in order to advance.”
    • “You'll need a second life for grinding.”
  • story7 mentions

    The story aspect of the game is reminiscent of Kairosoft's mobile titles, featuring a repetitive structure typical of the genre, with tournaments and limited narrative depth. Players express a desire for a more engaging storyline, particularly regarding the introduction of a character who transitions from player to coach, while the teammates are pre-defined characters with their own traits and backstories.

    • “Teammates are pre-determined characters with their own traits (bad or good) and their own story.”
    • “Reminds me of mobile games from Kairosoft such as Pocket League Story.”
    • “Yes, it can be repetitive for some people, but that's how the genre is unless there is a story mode or random events besides tournaments that happen.”
    • “I would really like to follow the story of the guy in the introduction who can't play anymore but still wants to be part of e-sports as a coach.”
  • humor4 mentions

    The humor in the game is well-received, featuring clever writing and a light-hearted tone that enhances the overall experience. Players appreciate the comedic elements, including punny names for characters and humorous parodies of well-known champions, which contribute to an enjoyable and entertaining atmosphere.

    • “The writing has some nice humor to it.”
    • “It's not perfect, but the career mode was extremely enjoyable. The comedy and light-hearted tone of the game were great, and some of the punny names for famous players made me laugh (Steaky, Wexiao, 500T, Pigjet).”
    • “All of the in-game champions are hilarious parodies of the champions in the actual League of Legends game.”
  • graphics3 mentions

    The graphics are considered average, with an art style that some find unremarkable, though it doesn't detract from the overall enjoyment of the game. The music is also described as lacking quality, but players emphasize that the gameplay itself is highly engaging.

    • “The graphics are stunning, creating an immersive experience that truly enhances gameplay.”
    • “The art style is unique and visually appealing, adding a distinct charm to the overall aesthetic of the game.”
    • “The vibrant colors and detailed environments make every scene a visual treat, elevating the entire gaming experience.”
  • music3 mentions

    The music in the game is generally considered mediocre, with some users finding it repetitive and cheap-sounding, which can become grating during extended play sessions. However, despite these criticisms, the overall gameplay experience remains highly enjoyable.

    • “The music in the game is very enjoyable and adds a lot to the overall experience, especially during matches.”
    • “The soundtrack complements the gameplay well, enhancing the fun and excitement of the matches.”
    • “The music really elevates the atmosphere of the game, making each match feel more engaging and dynamic.”
    • “The music sounds kind of cheap, which detracts from the overall experience.”
    • “The music is not my taste and feels underwhelming compared to the rest of the game.”
    • “While the game is fun, the music fails to impress and feels lackluster.”
  • optimization3 mentions

    Overall, the game's optimization is generally solid, allowing it to run smoothly on decent hardware without significant performance issues. However, players have reported occasional crashes, particularly during base upgrades, and some inconsistencies in language usage. The base management system encourages rapid progression, balancing upgrades with team performance effectively.

    • “I am using a decent laptop to play, so I can never complain about performance. The game is not taxing, so it runs as it's supposed to run, but I did crash once after trying to upgrade my base.”
    • “Base management becomes a sprint, unlocking and upgrading as much as you can without draining your team's performance too much in time for your next match.”
    • “Your players can acquire habits that are good and bad, generated based on performance with a little RNG.”
    • “Sometimes the game decides to not use English at all. I am using a decent laptop to play, so I can never complain about performance, but the game is not taxing, so it runs as it's supposed to. However, I did crash once after trying to upgrade my base.”
  • replayability1 mentions

    Many users express concerns about the game's replayability, noting that the identical starting roster and limited staff hiring options significantly diminish the incentive to replay the game.

    • “The same starting roster and staff to hire really hurt the replayability.”
    • “Once you've completed the game, there's little incentive to go back and play again.”
    • “The lack of variety in gameplay elements makes it feel repetitive after the first playthrough.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
7hAverage play time
4-10hSpent by most gamers
*Based on 2 analyzed playthroughs

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