Escape From Mystwood Mansion Game Cover

In "Escape From Mystwood Mansion," you're trapped and must explore the mansion's corridors and hidden rooms to find a way out. Solve puzzles, decipher codes, and uncover the mansion's secrets, including a final room full of challenges. Each room is filled with 3D objects to interact with, providing clues and important information to help you escape. Can you solve the mansion's mysteries and make your escape?

  • PC
  • Steam Deck
  • Windows

Reviews

93%
Audience ScoreBased on 574 reviews
graphics35 positive mentions
grinding7 negative mentions
  • The puzzles are well-designed and provide a satisfying challenge without being overly difficult.
  • The game features a charming art style and relaxing music, creating an enjoyable atmosphere.
  • The hint system is effective, allowing players to progress without feeling frustrated.
  • The game is quite short, typically taking only 2-4 hours to complete, which may not justify the price for some players.
  • There is no manual save option, meaning players must complete entire rooms in one sitting or lose progress.
  • Some puzzles may feel too easy or straightforward for experienced players, lacking the depth found in other escape room games.
  • graphics50 mentions

    The graphics of the game have received largely positive feedback, with many players praising the colorful, cartoonish art style and detailed environments that enhance the overall atmosphere. Reviewers noted the aesthetic appeal and how it complements the gameplay, creating a fun and immersive experience. While some mentioned a desire for slightly improved graphics, the general consensus is that the visuals are charming and well-suited to the game's design.

    • “This game is very well designed and aesthetically pleasing.”
    • “The graphics are cartoonish and colorful but still very detailed, and the different rooms of the mansion are very well characterized and filled with interesting details and a few hidden tasks that will grant you some achievements.”
    • “The visuals and soundtrack were beautiful and so relaxing; it was like going through a real-life escape room!”
    • “The graphics are cartoonish and colorful but still very detailed and the different rooms of the mansion are very well characterized and filled with interesting details and a few hidden tasks that will grant you some achievements.”
    • “I wish the graphics were a tad better, it looks like a Wii game.”
    • “- friend didn't like the art style.”
  • story40 mentions

    The game's story is generally perceived as minimal and lacking depth, with many players expressing a desire for more narrative development and thematic coherence. While some appreciate the simple premise and find enjoyment in the gameplay, others criticize the lack of emotional connection and detailed backstory, noting that the plot feels generic and underexplored. Overall, the story is seen as a missed opportunity for greater immersion, with only a few scattered notes providing any context.

    • “The story is basically whoever walks into the mansion when delivering a package gets trapped inside and has to deliver the package to the library (which is the 'last' room).”
    • “I think the game, or maybe just a future game, could benefit from more storytelling, even if it's just environmental storytelling.”
    • “I do wish it were a little longer; it took me about 3 hours to finish the entire thing with no hints, but overall it was a nice and cozy little experience with a serviceable story.”
    • “This game has no story.”
    • “The story was very simple; there was no real reason behind the mansion, which is a little disappointing.”
    • “There is practically zero story, exploration, or adventure to the game.”
  • music30 mentions

    The music in the game is generally praised for its calming and immersive qualities, enhancing the overall atmosphere without being intrusive. While many players appreciate the relaxing soundtrack, some note that it can become repetitive over extended play sessions. Overall, the music complements the game's aesthetic and contributes positively to the experience, despite its simplicity and occasional lack of variety.

    • “The art style, while simple, suits the game well and helps belie its sinister undertone, just like the assortment of music which is both relaxing and immersive without being imposing in any way.”
    • “The music and ambient sound is really nice to listen to.”
    • “Each level feels like just another part of the mansion backed by a calming soundtrack which sinks you more into the atmosphere of the game.”
    • “Escape from Mystwood Mansion feels like what would happen if you digitized some random escape room with no real theme, generic puzzles, and a clear lack of story and music.”
    • “The music got a bit repetitive after hour 3, but still easily one of the best games I've played this year!”
    • “I will recommend it because it's competently made, looks alright, not much by way of music or story, will strain your brain, and I did get value for money having picked it up at a Steam sale for $13.”
  • gameplay18 mentions

    The gameplay is characterized by its visually appealing graphics and intuitive mechanics, allowing for easy interaction with objects and engaging puzzles that strike a balance in difficulty. While some players find the overall length of the game short, many appreciate its polished execution and the enjoyment derived from the puzzles, making it a worthwhile experience despite concerns about value at full price. Overall, the gameplay is simple yet effective, providing a satisfying and immersive experience.

    • “The entire game was visually appealing and the mechanics of the game were a great help in trying to figure out which items you could interact with compared to just decoration.”
    • “The gameplay is simple and you only need to use the mouse to interact with objects.”
    • “The puzzles were the right difficulty (neither too easy nor too obtuse) and the gameplay length was good.”
    • “Even still, unless that last puzzle adds hours of gameplay, I just struggle to see the value at full price.”
    • “Not only are you expecting people to keep the game open until they complete a room, but in the event of the game crashing or outside of their control, they're left starting over, including solving mechanical puzzles with moving parts that weren't entirely super fun the first time.”
    • “It is a bit short (~ 4 hours of pure gameplay, excluding pauses and breaks for me, with 100% achievements).”
  • atmosphere10 mentions

    The atmosphere of the game is widely praised for its calming and cozy qualities, making it an excellent choice for fans of escape rooms and atmospheric puzzle games. Reviewers highlight the game's serene ambiance, complemented by excellent graphics and a soothing soundtrack, which enhances the overall experience while engaging players with creative and enjoyable puzzles.

    • “Lovely escape room game with intriguing puzzles and a nice atmosphere.”
    • “I find that many room escape games try spooky or creepy a bit too much, and this classic serene atmosphere was a breath of fresh air.”
    • “I find that many room escape games try to be spooky or creepy a bit too much, and this classic serene atmosphere was a breath of fresh air.”
    • “Each level feels like just another part of the mansion backed by a calming soundtrack which sinks you more into the atmosphere of the game.”
    • “Enjoyable puzzles - gave a good challenge with a variety of types of puzzles and atmospheres.”
  • replayability9 mentions

    Overall, the game's replayability is limited, with most players noting that it can be completed in a short time frame, typically around four hours. While there are some achievements and alternate paths to explore, the consensus is that it lacks significant replay value, making it more of a one-time experience rather than a game to revisit frequently.

    • “Infinitely replayable.”
    • “Endless (very replayable).”
    • “The game offers some replayability; I managed to finish the game without completing my character's original task, and there is at least one more area that I didn't explore because of that.”
    • “My only complaint is that it's short: you can finish it in an afternoon if you know what you're doing and there's little to no replay value beyond a few achievements.”
    • “There is a slight amount of replayability for achievements and stuff, but the game is mostly a one and done.”
    • “An excellent 4ish hour linear series of puzzles and rooms to escape from with some limited replayability.”
  • grinding7 mentions

    Players generally find the grinding aspect of the game to be a mixed experience; while some appreciate the variety of puzzles, many feel that the lack of an inventory system and the need for excessive backtracking make the gameplay tedious and sometimes a chore. The initial levels can be particularly frustrating as players struggle to understand the puzzle design, leading to a grindy experience. Overall, the enjoyment of the puzzles is often overshadowed by the repetitive nature of the gameplay.

    • “Took me a while to understand the way the puzzles had been designed, which meant the first two levels felt quite tedious as I wandered around struggling to figure out what it wanted me to do next.”
    • “The puzzles are extremely good, but the lack of an inventory system can be quite tedious.”
    • “Puzzles are just tedious, and I found the game just becomes a chore.”
  • humor6 mentions

    The humor in the game is widely praised for its clever references, amusing observations, and funny alternative puzzle solutions. Players appreciate the interactive elements, such as the entertaining blackboard, which contribute to an overall enjoyable and humorous experience. While some prefer the humor in Escape Academy, this game still delivers a fun and engaging comedic atmosphere.

    • “Some cute references (I won't spoil by saying more) and the end (the real end) had some observations which made me laugh.”
    • “Some extremely funny alternative solutions to puzzles.”
    • “The rooms are super well thought out, the puzzles are intuitive and extraordinarily interactive and the humor is amazing!”
  • emotional2 mentions

    The game lacks a deep storyline or emotional connection, but it offers a wholesome and cozy experience that encourages players to take their time and enjoy the gameplay.

    • “It is wholesome, cozy, and a game you can just take your time with.”
  • stability2 mentions

    The game's stability has received mixed feedback, with some users experiencing frequent freezes that disrupt gameplay, particularly due to the checkpoint system requiring them to restart entire levels. While not considered buggy, the overall performance feels somewhat unreliable.

    • “The game runs smoothly without any major bugs or glitches.”
    • “I appreciate how stable the gameplay is; it rarely crashes.”
    • “The performance is consistent, making for a reliable gaming experience.”
    • “Thumbs down because it constantly freezes for me, and with the checkpoints being at the start of each level, that means doing the whole level again.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced multiple bugs that caused the game to freeze, which ruined my progress.”
  • optimization1 mentions

    Players have noted that the game's optimization is lacking, particularly in its inventory system, which restricts them to carrying only one item at a time, leading to frustration and inefficiency in gameplay.

    • “The game is not optimized for carrying only one item, which makes inventory management frustrating.”
    • “I often find myself struggling with the limited carrying capacity, and the game's optimization does not help alleviate this issue.”
    • “The lack of optimization for item carrying mechanics really hampers the overall gameplay experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
4-8hSpent by most gamers
*Based on 9 analyzed playthroughs

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