- October 30, 2017
- Minor Key Games
EPONYMOUS
Platforms
About
"Eponymous" is a short narrative/exploration game that challenges players to navigate an unreliable world and confront their past. With no combat or failure states, the game encourages players to collect mobility upgrades and explore the environment in order to understand the story. The game promises to subvert expectations and can be completed in approximately nine or ten minutes.
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- The game features a unique and interesting atmosphere that keeps players engaged.
- It incorporates metroidvania elements well, allowing for exploration and backtracking.
- The sound design and voice work contribute effectively to the overall unsettling experience.
- The story is vague and lacks clarity, leaving players confused about the overall narrative.
- The game is very short, with some players feeling it doesn't provide enough content for the price.
- There are technical issues, such as motion blur and glitches, that detract from the gameplay experience.
story
20 mentions Positive Neutral NegativeThe story in the game is often described as confusing and lacking depth, leaving players unsure of their goals and the overall narrative. Many reviewers noted that the plot feels vague and poorly defined, with a desire for more direct storytelling in future titles. While some appreciated the visual experience, they felt the narrative did not justify the effort invested in it.
“I'm sure there's a deep dive; there is plenty to look over, although maybe on their next game the devs could be a bit more direct in the story.”
“Not really sure what or even if there was a story or message, but as a visual experience, I enjoyed this.”
“I know it's a 'narrative', so I was already expecting a walking simulator where a story would be told.”
“There is also no indication that the plot even really exists; most games like this give you some grounding and leave the interesting bits for later.”
“In this case, the plot didn't seem worth the effort.”
“I felt the story was too broad, leaving me confused about what my goal/mission was. I was attacked by a voice that hid inappropriate pictures, the map felt like a really bad Minecraft map, and the ending felt like a meme.”