- April 15, 2020
- 1939 Games
- 93h median play time
KARDS - The WW2 Card Game
Platforms
About
KARDS - The WW2 Card Game is a single player and multiplayer tactical turn-based strategy game with warfare and historical themes. It was developed by 1939 Games and was released on April 15, 2020. It received positive reviews from players.
Kards, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.











- Kards offers unique and deep gameplay mechanics with frontline/support lines and operation costs, providing engaging tactical decisions and varied nation-specific playstyles.
- The game's authentic World War II atmosphere is enhanced by stunning propaganda-inspired artwork, fitting animations, and a nostalgic period soundtrack that significantly contribute to immersion.
- High replayability is supported by extensive deckbuilding options, multiple factions and game modes, along with continual updates and expansions that keep the strategic depth fresh.
- The game suffers from balancing issues, including overpowered cards, a dominant meta with repetitive decks, and reliance on RNG and pay-to-win elements that frustrate long-term players.
- Monetization is viewed as aggressive and cash grab–oriented, with overpriced microtransactions and a grind-heavy progression that pressures free-to-play players.
- Technical problems such as poor optimization, frequent crashes, game freezes, and high resource usage negatively impact stability and accessibility, especially on lower-end systems.
- gameplay1,376 mentions Positive Neutral Negative
The gameplay of Kards stands out with its unique frontline/support line mechanics and operation cost system, offering a strategic and tactical depth reminiscent of popular card games like Hearthstone and Magic: The Gathering but with a WWII theme. While the core mechanics are praised for being accessible yet challenging, offering varied nation-specific playstyles and historical authenticity, issues arise from balancing problems, occasional overpowered cards, and the impact of pay-to-win elements that can frustrate long-term play. Overall, the gameplay is engaging, fast-paced, and enjoyable for both casual and dedicated players, especially those who appreciate thematic immersion and innovative card interactions, though it may suffer from meta stagnation and occasional frustration due to RNG and progression grind.
“The core mechanics of Kards are amazing: operation cost, the front line, unit types, etc. all add an incredible level of tactical depth that allows for meaningful decisions and, as a result, intense competition.”
“Combined with a clever mechanic of there being three rows (your line, opponent's line, and a "frontline" in between over which you compete), this makes for some really fascinating gameplay that is extremely intuitive (especially if you've played ccgs before) but also incredibly deep.”
“The gameplay itself is fun and varied enough to not get predictable or boring. The mechanics are simple to learn and I love the art used in the game as well as the music and the sound effects.”
“The game has a lot of mechanics that let players spam cards indefinitely, never run into fatigue, and so on. The worst part is that the developers provide very limited proper counter-tools to deal with these mechanics.”
“From "thinking mans card game" to pure aggro garbage where whoever goes first wins, kards has long since abandoned its 'operation cost' mechanic, instead printing vast amounts of cards with 0 operation cost, making this just the same as any other card game. Since the brothers in arms expansion, there has been a concerted effort to remove most control cards and decks, resulting in a meta where you will play against the exact same deck (Japan aggro) about 80% of the time and if they go first they win.”
“The developer is spending so much time trying to throw new features and mechanics at this game that it has ruined the existing gameplay and caused a reliance on too much randomness and luck, and far less strategy.”
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Frequently Asked Questions
KARDS - The WW2 Card Game is a tactical turn-based strategy game with warfare and historical themes.
KARDS - The WW2 Card Game is available on PC, Phone, iPad, iPhone and others.
On average players spend around 260 hours playing KARDS - The WW2 Card Game.
KARDS - The WW2 Card Game was released on April 15, 2020.
KARDS - The WW2 Card Game was developed by 1939 Games.
KARDS - The WW2 Card Game has received positive reviews from players. Most players liked KARDS - The WW2 Card Game for its gameplay but disliked it for its grinding.
KARDS - The WW2 Card Game is a single player game with multiplayer support.
Similar games include Infinity Wars: Animated Trading Card Game, KARDS - The WW2 Card Game, GWENT: The Witcher Card Game, Shadowverse, Faeria and others.









