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KARDS - The WW2 Card Game

83%Game Brain Score
gameplay, graphics
grinding, monetization
83% User Score Based on 9,603 reviews

Platforms

PCPCAndroidAndroidiPhoneiPhoneWindowsWindowsMobile PlatformMobile PlatformiPadiPadPhonePhoneTabletTablet

About

KARDS is a free-to-play World War 2 themed card game, where players collect and build decks from historical military units and abilities. In this CCG, players engage in strategic card battles, combining tactical deckbuilding with dynamic combat mechanics, all set within the unique backdrop of the Second World War. With an emphasis on competitive gameplay, KARDS offers a unique and immersive experience for both casual and hardcore strategy enthusiasts.

KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
KARDS - The WW2 Card Game screenshot
+5

83%
Audience ScoreBased on 9,603 reviews
gameplay567 positive mentions
grinding145 negative mentions

  • KARDS offers a unique blend of World War II themes and strategic card gameplay, making it enjoyable for history enthusiasts and card game fans alike.
  • The game features beautiful artwork and sound design that enhance the immersive experience, capturing the essence of the WWII era.
  • Players can earn cards and progress without spending money, making it accessible for free-to-play users, although it may require a significant time investment.
  • The game suffers from balance issues, with certain decks and cards being overpowered, leading to a frustrating experience for players who prefer variety and strategy.
  • The monetization model leans towards pay-to-win, as players who spend money can acquire stronger cards more quickly, creating a disparity between paying and non-paying players.
  • The matchmaking system can be unbalanced, often pairing new players with experienced ones who have access to better cards, making it difficult to compete.
  • gameplay
    1,297 mentions Positive Neutral Negative

    The gameplay of Kards is characterized by its unique frontline mechanic, which adds a strategic layer to traditional card game mechanics, allowing for tactical positioning and resource management. While many players appreciate the engaging and immersive WWII theme, the game has faced criticism for balance issues, particularly regarding pay-to-win mechanics and the prevalence of overpowered cards. Overall, Kards offers a blend of familiar card game elements with innovative features, making it accessible yet challenging for both new and experienced players.

    • “You have created a gameplay that is both strategic and fun, making every match a new and exciting experience.”
    • “The gameplay is amazing, with cool sound effects, animations, and amazing card artwork.”
    • “The mechanics are enjoyable once you get used to them.”
    • “Doesn't matter what you try, how cleverly you build around niche mechanics or underused cards — if you're not playing one of those two meta kings, you’re swimming against a current that’s just too strong.”
    • “You are guaranteed to have a bad time; you don't need to know anything about the gameplay.”
    • “The game shifted heavily toward pay-to-win mechanics, and a frustrating UI overhaul aimed at mobile integration made things worse.”
  • graphics
    704 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning artwork, which draws heavily from World War II propaganda and historical themes, creating an immersive aesthetic experience. Players appreciate the attention to detail in the card designs, animations, and sound effects, which collectively enhance the gameplay atmosphere. While some reviews mention minor graphical issues and a lack of depth in certain visual aspects, the overall consensus is that the game's visuals are a significant highlight, appealing especially to fans of the WWII era.

    • “The artwork on the cards is stunning, capturing the essence of the era, and the sound design complements the overall aesthetic perfectly.”
    • “The graphics are superb, creating a visually stunning experience that captivates from the very beginning.”
    • “The attention to detail in the card artwork is remarkable, capturing the essence of the era and immersing players in the historical setting.”
    • “The graphics and special effects are also nothing to write home about, as well as the free-to-play system being extremely grindy (one basic card takes 80 gold to make, you earn about 2 gold a match, matches lasting for me about 20-30 minutes a match while playing the aggressive faction, Japan).”
    • “I could not play this game on my old laptop although it had 4GB RAM + Intel HD Graphics 720, which was enough to play Legend of Runeterra, another card game with way better graphics compared to Kards.”
    • “Game crashes with integrated Intel graphic drivers since the new update :( it was working fine before the update; this game is really great, the only issue is it's almost the most terrible optimized game I can run heavy games on my system except this game turns into boiling hell for my GPU.”
  • music
    312 mentions Positive Neutral Negative

    The music in the game is widely praised for its immersive and era-appropriate soundtrack, enhancing the WWII theme and atmosphere. Many players appreciate the distinct musical styles associated with different nations, although some note that the tracks can become repetitive over time. Overall, the combination of engaging sound effects and thematic music contributes significantly to the game's appeal, despite calls for a broader variety of tracks.

    • “A lovely, easy to pick up game with solid sound effects and a top-notch, era-appropriate soundtrack.”
    • “The music is melancholic and changes accordingly to the country you play with.”
    • “The game looks amazing (nice artwork on the cards, the battle animations on the attacking gives it that little more than a regular tabletop deck builder) the music is awesome.”
    • “The background music is a little annoying.”
    • “The soundtrack is period music, but limited tracks and all very well known make it uninteresting.”
    • “The same music plays during every game unless you own the other backgrounds.”
  • story
    215 mentions Positive Neutral Negative

    The game's story aspect is generally perceived as lacking depth, with many players noting that it does not feature a cohesive narrative or campaign mode. While the game incorporates historical themes and individual card backstories, it primarily focuses on gameplay mechanics and daily missions rather than a traditional storyline. Players appreciate the card art and historical context but express a desire for a more engaging narrative experience.

    • “Kards excels with its WWII theme, outdoing competitors with a compelling story and strategic mechanics, yet falls short in graphic presentation.”
    • “Every card has an interesting backstory, adding depth to the gameplay experience.”
    • “The played cards really feel like there's a story playing out, enhancing the overall immersion in the game.”
    • “The game is more of a 90% full demo and for the full game or better cards you need to pay $29.99 that unlocks the single player game with 5 campaigns that each level of the mission completion you get some new cards.”
    • “There is no single player campaign that you can try out without forking over cash, but the game tricks you into believing there is: only the very first mission of one of the campaigns is available for free.”
    • “While the game does mention particular battles, it doesn’t have its own story.”
  • grinding
    154 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively time-consuming and tedious, particularly for new players who struggle to build competitive decks without spending money. While some players appreciate the ability to earn cards through grinding, many feel that the slow progression and reliance on microtransactions create a frustrating experience, often leading to a pay-to-win environment. Overall, the game is described as fun but heavily grind-oriented, requiring significant time investment to achieve meaningful progress.

    • “Card collection progress is nice and it's not grindy like in some other card games.”
    • “Also, you can advance your decks for free with some effort, but no grinding is required.”
    • “Pretty fun, not too grindy.”
    • “It helps to have some disposable income if you want to have the newest cards in your deck because grinding to get cards is painstakingly slow.”
    • “The game is too grindy and completely filled with micro-transactions.”
    • “Grinding for good cards takes so much time it's not fun at all.”
  • atmosphere
    117 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive World War II setting, enhanced by meticulous artwork, thematic music, and sound effects that transport players into the historical context. Reviewers highlight the game's ability to evoke tension and authenticity, making it stand out among card games in the genre. While some note a lack of depth in the story, the rich historical details and engaging ambiance keep players captivated.

    • “The visuals and sounds are atmospheric - if you're into the setting of WWII, you'll be more than happy.”
    • “The atmosphere just pulls you in.”
    • “The atmosphere is meticulously crafted, immersing players in a world that feels rich and alive.”
    • “The graphics and sound effects of 'Kards' create the atmosphere of a real World War II battle.”
    • “Wasn't sure how it'd play out at first but currently I'm rather impressed, the atmosphere it gives, with the visuals and music is quite immersive, and including a 'frontline' sets it apart from other card games, giving a feeling of each decision having to be planned several steps ahead.”
  • monetization
    88 mentions Positive Neutral Negative

    The monetization in this game has received significant criticism for being predatory and overly aggressive, with many players labeling it a cash grab due to high prices for in-game purchases and microtransactions. While some users appreciate the ability to earn cards through gameplay, the overall sentiment suggests that the balance between free-to-play accessibility and monetization is skewed, making it difficult for non-paying players to compete effectively. Despite its enjoyable core gameplay, the monetization practices detract from the overall experience, leading many to recommend against spending money on the game.

    • “Although you can purchase card packs, there are lots of ways to earn plenty of free cards just through completing in-game challenges and achievements, so pay-to-win microtransactions are kept to a minimum.”
    • “The in-game purchase mechanics and options seem not only reasonable in price, but their non-paid counterparts are easy to obtain as well!”
    • “Kards monetization is nowhere as aggressive as Marvel Snap, though I occasionally make purchases to support them.”
    • “This is a game that has fallen pretty far from grace in the name of monetization.”
    • “The developer seems to have decided to steer towards this becoming a mobile cash grab, or as myself and other disillusioned players call it, a toilet game.”
    • “Would not recommend unless you want to spend a lot of time grinding with awful starter decks or are willing to put out a ton of money because the in-game purchases are way too expensive.”
  • stability
    44 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with many reporting frequent bugs, freezes, and server issues that disrupt gameplay and lead to frustrating losses. While some players note occasional minor glitches, the overall consensus is that the game suffers from severe stability problems, particularly during competitive matches. Despite its interesting mechanics, the persistent technical issues detract from the overall experience, making it difficult for players to fully enjoy the game.

    • “Smooth so far, no glitches or hang-ups.”
    • “The game runs flawlessly without any crashes.”
    • “I've experienced consistent performance throughout my playtime.”
    • “The game is a little buggy and the text on cards is sometimes not straightforward, but nothing too severe that it would obliterate the game.”
    • “Game freezes during a match, causing you to lose, with no ability to reconnect back to the game.”
    • “However, the tournaments are very buggy and when the game is reopened, it shows a countdown of 6 seconds again after which it says that the game is out of sync with the server, so you are not able to play, which makes you lose your wager.”
  • replayability
    40 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, driven by a diverse card collection, various game modes, and a card crafting system that enhances deck-building options. While many players enjoy the strategic depth and frequent updates that keep the gameplay fresh, some express concerns about the limited viability of certain factions and the potential for monotony with repetitive deck usage. Despite these issues, the game remains engaging and fun, with many players returning for its competitive elements and ongoing expansions.

    • “Thanks to the extensive collection of cards, the different game modes, and the competitive ranked ladder, the game offers high replayability.”
    • “Replayability is high and the ability to build your own decks, and continue to expand the flavor with new cards is exceptional.”
    • “The single player campaigns, while short (but purposely replayable), have been surprisingly fun as well, which is awesome to see with an online card game.”
    • “I think in the past 2 weeks I've played it for 10 minutes every day, but beyond that, I don't see much replay value.”
    • “Replayability may be a worry; playing the same deck for a few days feels a bit boring.”
    • “I would have happily paid $30.00 for this game, as long as it had the addition of a small campaign or arena feature against AI or something that could give the game replay value past the point at which the servers eventually grow dark (which they will).”
  • humor
    35 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with many players finding it funny and enjoyable, particularly in the context of its card mechanics and emotes. However, some users express frustration with unbalanced gameplay and the presence of hackers, which detracts from the initial humor and fun. Overall, while the game offers a humorous experience, issues related to fairness and competition can diminish its comedic appeal over time.

    • “This game is hilariously amazing and fun to play!”
    • “I love it, it's really fun to play and funny.”
    • “Funny game, it's a mix of Hearthstone and Gwent situated in WW2, try it, it's free.”
    • “Playing against bots is not funny at all.”
    • “Add some fun emotes or stickers instead of the old boring, unfunny messages provided.”
  • optimization
    33 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant performance issues, including frequent crashes and poor performance on low-end systems. While some users note that the game runs well on various devices, others express frustration over the lack of optimization for graphics and sound, which can detract from the gameplay experience. Additionally, the disparity between starter and optimized decks raises concerns about balance and the impact of spending on performance.

    • “I just optimized my deck by observing what cards are usually a burden and changing to better fits.”
    • “💻 Performance: plays really well on practically anything.”
    • “Plus its performance is good on even the most low spec business class laptops.”
    • “Performance issues with frequent crashes despite it being a very basic card game.”
    • “Unfortunately, I cannot recommend Kards right now due to performance issues made worse by a bad turn-timer.”
    • “The only downside right now is the lack of optimization; it is very tough on GPU.”
  • emotional
    11 mentions Positive Neutral Negative

    Players express a wide range of emotions in their reviews, from initial excitement and enjoyment to frustration and anger, particularly regarding competitive play and the game's mechanics. While some find the game emotionally engaging and appreciate its community, others feel overwhelmed by the pressure to conform to meta strategies, leading to negative feelings. Overall, the emotional experience varies significantly among players, highlighting both the game's potential for connection and the challenges it presents.

    • “First card game that made me feel something.”
    • “All in all this little gem is a very promising discovery and moves me emotionally.”
    • “Not only is it really easy to get additional packs (you can get one every 2-3 matches) but a lot of the cards are extremely balanced (although Japan + Russia combo makes me want to cry).”

Buy KARDS - The WW2 Card Game

76h Median play time
248h Average play time
20-400h Spent by most gamers
*Based on 68 analyzed playthroughs

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