- August 13, 2023
- Square Wheel
EON Fighter
Platforms
About
Eon fighters, key to our survival, collect resources to sustain the war against different invading civilizations. Join this huge task, upgrade your ship and weapons to survive waves of increasingly difficult enemies!
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- The game features solid gameplay with enjoyable mechanics, allowing for tactical maneuvers and upgrades that enhance the experience.
- Graphics, sound, and animations are well-executed, creating a visually appealing and immersive environment.
- The developer is responsive to community feedback, actively implementing fixes and improvements, which contributes to a positive player experience.
- The game has issues with controller support, leading to a less enjoyable experience for players who prefer using controllers.
- Some gameplay elements, such as the secondary weapons and missile mechanics, feel unbalanced and can lead to frustrating moments.
- The missions can become repetitive over time, and the game lacks an unlimited mode for players seeking more variety.
gameplay
8 mentions Positive Neutral NegativeThe gameplay features a progressive mission structure where players can enhance their ship by collecting mechanical parts in conflict zones, with a unique resource mining loop that allows for time extensions through enemy defeats. However, the HUD lacks clarity, and the initial mechanics are poorly communicated, leading to potential frustration, particularly with the short overheating mechanic that feels more annoying than challenging. Overall, while the core gameplay loop has potential, it suffers from accessibility issues and balance concerns.
“Missions are progressive, and dropping mechanical parts in conflict zones helps you improve your ship perks.”
“The gameplay loop here generally involves mining resources in a finite time; usually, timers can be detrimental to enjoyment, but Eon Fighter can spawn additional time from destroyed enemy ships, which, even with a few power-ups, can sustain a player.”
“One major complaint that I had a tough time getting over was the game's very short overheating mechanic.”
“As it is now, the HUD is not well explained and the core game loop and mechanics are just given to the player in a text dump that forgetful players like myself will likely quickly forget.”
“One major complaint that I had a tough time getting over was the game's very, very short overheating mechanic.”
“It shouldn't take grinding to make a mechanic not feel annoying.”