- August 3, 2022
- Fire Game Studios
Eo
Platforms
About
Eo is a world created by roleplayers for roleplayers. Constantly changing depending on players actions and stories, this is the world roleplayers have been asking for. Eo is a world filled with Dungeon Masters playing as gods that may interfere depending on faith and sacrifices.











- The game has a unique concept that combines role-playing elements with player-driven storytelling, which many players find intriguing.
- The developers are responsive to feedback and actively work on fixing bugs and improving the game, showing a commitment to its development.
- The lore and character diversity offer a rich environment for role-playing, allowing players to engage deeply with the game's world.
- The game is plagued by severe performance issues, including long loading times, low frame rates, and frequent crashes, making it nearly unplayable.
- Many core mechanics, such as crafting and inventory management, are poorly implemented or non-functional, leading to frustration among players.
- The game lacks essential features like a settings menu and a proper tutorial, leaving players confused about controls and gameplay.
story
7 mentions Positive Neutral NegativeThe game's story is characterized by an open-world, role-playing focus with active storytelling elements, allowing players to immerse themselves in their characters' backstories. However, some users find the narrative execution lacking, with random quests and simplistic plotlines that can detract from the overall experience. While the potential for rich storytelling exists, the randomness and perceived low quality of certain elements may leave players feeling disappointed.
“It's open world, roleplay focused with active storytellers.”
“Yes, this is really important in a game where you just need to get used to the role of your characters, and any of your content described in a beautiful and long or simple, but concise backstory will be recreated by the developers.”
“The story of this update is as follows - my character named Sprout in the background had a house in a hollow tree (it just so happened that he was born a fairy - do not judge him strictly, we do not choose who to be born :)) and, of course, there was no such location on the world map.”
“Once you do that, a quest appears but it's random, so you probably won't be able to do it.”
“Mine was to build a limestone altar and sacrifice blue mountain flowers to a god for favor (very dumb idea for a story start, by the way).”