ENYO Arcade Game Cover

"Enyo Arcade" is a modern 2D action platformer focused on movement and jumping, with tight controls and an atmospheric audio-visual experience. The game offers a non-violent path and features 16 unique AI types. It boasts high-quality sub-pixel art at 60 frames per second, with attention to detail, as well as Steam achievements and leader boards. This game constantly evolves, with updates that may change its content. Please note that it is not a re-creation of old video games and does not hold your hand through the challenges it presents.

  • PC

Reviews

47%
Audience ScoreBased on 21 reviews
music3 positive mentions
story3 negative mentions
  • The pixel art and graphics are visually appealing, with a dark cyberpunk aesthetic that enhances the atmosphere.
  • The gameplay is challenging and requires skill, with a variety of weapons and enemies that keep the experience engaging.
  • The game is reasonably priced at $5, offering a decent amount of fun for the cost.
  • The game feels too short, with only a few levels that can be completed quickly, leading to a lack of replay value.
  • Controls are often criticized for being unresponsive or awkward, which detracts from the overall experience.
  • Enemies and obstacles can blend into the background, making it difficult to identify threats, leading to frustrating gameplay.
  • music6 mentions

    The music in the game is generally described as decent, with a fitting cyberpunk vibe, but it suffers from repetitiveness and a lack of variety. While some players appreciate the sound design and its integration with the pixel art, others feel it could be improved to enhance the overall experience. Overall, the soundtrack is seen as a positive aspect, albeit one that could benefit from more depth and length.

    • “All of this comes with excellent pixel art and music/sfx.”
    • “Nice music, challenging gameplay, dark graphics, and low price.”
    • “The music has a decent cyberpunk feel, but the duration could've been longer.”
    • “The music could also use some more work: it has a decent cyberpunk feel, but just like the game, the duration could've been longer.”
    • “If the player character was comprehensible and the music was better and the controls were tighter and the weapons were actually useful and the sound design wasn't grating, then this would be a pretty okay game.”
  • gameplay4 mentions

    The gameplay is generally well-received, offering a challenging experience that appeals to fans of hardcore and traditional styles, though some users criticize the default gamepad controls. While there are a few rough edges, ongoing updates aim to improve the overall experience. The dark graphics and low price add to its appeal.

    • “Nice music, challenging gameplay, dark graphics, and low price.”
    • “To conclude, any fan of Enyo’s hardcore style and traditional gameplay will definitely love this title.”
    • “There's a few rough edges (which the developer is continuing to fix in updates), but the gameplay feels just right.”
    • “The default gamepad controls are god-awful.”
    • “There's a few rough edges, but the gameplay feels just right.”
    • “Soundtrack's alright, gameplay's okay.”
  • graphics4 mentions

    The graphics received mixed reviews, with some players criticizing the pixelated art style and chaotic destructible elements, while others praised the appealing color palette and overall visual quality. Despite the divisive opinions, many acknowledged the graphics as a standout feature of the game.

    • “The art style is nice to look at, with lots of purple and green to enjoy if that's your thing.”
    • “What I have to commend the most is, hands down, the graphics.”
    • “Not a fan - the art style is too pixelated. There are heaps of meaningless destructibles that explode in pixels, making it seem very messy.”
  • story2 mentions

    The story of the game fails to engage players, with many expressing a lack of investment in the narrative. Instead, the focus seems to be on gameplay mechanics, such as defeating enemies before they can attack.

    • “In all honesty, I wasn’t too invested in the story.”
    • “The plot felt disjointed and lacked coherence.”
    • “Character development was shallow, making it hard to care about their journeys.”
  • replayability1 mentions

    Replayability in Enyo Arcade is limited due to its handcrafted levels, which offer little incentive for players to revisit the game beyond achieving higher scores. While some games enhance replay value through procedural generation, Enyo Arcade's design does not support this feature.

    • “Some games enhance replayability by using procedurally generated levels, but all levels in Enyo Arcade are handcrafted, so there's really no reason to replay the game except to achieve a better score.”
    • “The variety of character builds and strategies keeps the gameplay fresh, encouraging multiple playthroughs to explore different approaches.”
    • “With multiple endings and choices that significantly impact the story, each playthrough feels unique and rewarding.”
    • “Some games remedy this by using procedurally generated levels to add replay value, but all levels in Enyo Arcade are handcrafted, so there's really no reason to replay the game except for scoring better.”
    • “Once you've completed the game, there's little incentive to go back. The lack of variety in gameplay makes replaying feel more like a chore than a choice.”
    • “The game offers no new experiences on subsequent playthroughs, making it hard to justify replaying when the initial experience was already so limited.”
  • emotional1 mentions

    Players note that the emotional impact of the game is strong enough that they can engage deeply with the narrative and characters, often feeling fulfilled without relying on combat mechanics. This suggests that the game's storytelling and emotional resonance are central to the experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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