- January 26, 2026
- Salvatore Grosso
Encounter: The Lost Cards
Platforms
About
Encounter: The Lost Cards is a single player tactical role playing game with fantasy, mystery, anime, medieval and others themes. It was developed by Salvatore Grosso and was released on January 26, 2026. It received mostly positive reviews from players.
As fate would have it, you’ve stumbled upon this game. Might as well give it a try. Who knows what you might encounter… ayyy. Get it? Encounter is the name of the game. When I said, “who knows what you might encounter,” it was a play on words. Encounter: The Lost Cards is a solo, turn-based roguelike where Tarot cards drive the journey. Each card represents an event—an enemy, a stranger, a blessi…








- Engaging turn-based combat with a unique tarot card mechanic and resource management elements, providing depth and replay value.
- Strong pixel art style and music, creating an enjoyable atmosphere with humor and vibey presentation.
- Good progression system with unlockable items and characters, including a mobile version that links with the main game.
- Heavy reliance on RNG can feel frustrating and overly luck-based, impacting the strategy and enjoyment for some players.
- The game has bugs and technical issues, including inventory management limitations, connectivity problems, and occasional crashes.
- Lack of clear explanations and tutorial coverage for complex mechanics, plus an unfinished main story and uneven pacing.
- gameplay13 mentions Positive Neutral Negative
The gameplay is engaging and offers a unique challenge that rewards learning its mechanics, particularly the sin and virtue system, though some players find the randomness and lack of clear tutorials frustrating. While the core gameplay loop is solid and well-crafted, certain mechanics like blocking can feel unintuitive and poorly explained. Overall, the gameplay is enjoyable and thoughtfully designed but may require patience to fully appreciate.
“One of the things that really appealed to me was having my butt handed to me for the first many runs, but eventually once you figure out the mechanics it gets more interesting.”
“It has a bunch of different mechanics that are great imo (the whole virtuous/sinful system which doesn’t necessarily make one way better than another, the fact that each event has two variants which brings a ton of randomness into the run) and the whole RNG aspect can be mitigated if you know the game well.”
“But the core gameplay loop is there and clear effort has been made to make it very tight and very resonant.”
“I gave this a go for 3 hours and wanted to like it, but the randomized mechanics just straight up killed the experience for me.”
“Not all mechanics are explained well in tutorial, like armor can block only up to 5 damage at a time and solid armor just means the armor point remains for the next strike, not blocks 2 damage outright.”
“Why reinvent blocking mechanics for the hell of it... without even the development horsepower to pull it off cleanly and effectively and communicate how it works clearly?”
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Frequently Asked Questions
Encounter: The Lost Cards is a tactical role playing game with fantasy, mystery, anime, medieval and others themes.
Encounter: The Lost Cards is available on PC, Windows and Linux.
Encounter: The Lost Cards was released on January 26, 2026.
Encounter: The Lost Cards was developed by Salvatore Grosso.
Encounter: The Lost Cards has received mostly positive reviews from players. Most players liked Encounter: The Lost Cards for its gameplay but disliked it for its story.
Encounter: The Lost Cards is a single player game.
Similar games include Deepest Chamber: Resurrection, The Iron Oath, Backpack Hero, Card Quest, Beneath Oresa and others.





