- July 16, 2020
- Flyleap Studios
- 6h median play time
ENCODE
Platforms
About
ENCODE is a single-player, story-driven Role Playing game set in a dystopian, open-world cyberpunk atmosphere. In the fictional country of Nira, a state security force uses advanced technology to monitor and control citizens, assigning numerical scores based on loyalty. As an indie developer's expressive work, ENCODE explores faith, philosophy, and politics while providing an immersive experience with a compelling soundtrack, despite possible shortcomings in production quality.









- The game has a strong atmosphere and aesthetic, capturing the essence of a dystopian cyberpunk world with beautiful visuals and a fitting soundtrack.
- The developer shows ambition and responsiveness to feedback, actively working to improve the game and address player concerns.
- The gunplay and driving mechanics are enjoyable, providing moments of fun despite the game's rough edges.
- The game is unfinished and feels like abandonware, with numerous bugs, poor optimization, and a lack of polish that detracts from the overall experience.
- Lighting issues make the game excessively dark, often rendering it unplayable, and navigation is hindered by a confusing map and lack of guidance.
- The story and gameplay elements are underdeveloped, leading to a linear experience with little incentive to explore the open world.
- story60 mentions Positive Neutral Negative
The story is described as linear and somewhat generic, touching on themes like censorship and false media without deep exploration. While some players found the narrative engaging and atmospheric, they noted significant bugs and a lack of depth in gameplay mechanics that detracted from the overall experience. Despite its flaws, the setting and music received praise, with many players expressing a desire for more side missions and exploration opportunities.
“The story is surprisingly good; it impressed me.”
“The gunplay is great, the story is interesting, and the atmosphere is 10/10.”
“Encode is a very enjoyable atmospheric shooter, with a story that examines some interesting themes which I haven’t seen in other games.”
“The story and structure is completely linear as you move from objective to objective, and since this free-roam aspect is so poorly implemented, it just highlights the overall poor quality where levels would have gotten the job done much better.”
“You often will just pick a direction and slam the gas... you don't know where you are, and the story was so linear it was kind of painful.”
“The game tries to be a high-quality story-driven narrative, but you can't even experience the story without going 'wow, this really is not fun to play at all'.”